mudb
Version:
Real-time database for multiplayer games
15 lines • 673 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const __1 = require("../");
const _do_1 = require("./_do");
const vec3 = new __1.MuVector(new __1.MuFloat32(), 3);
const from = (a) => Float32Array.from(a);
_do_1.deltaByteLength(vec3, from([0, 0, 0]), from([0.5, 0.5, 0.5]));
_do_1.deltaByteLength(vec3, from([0, 0, 0]), from([1.5, 1.5, 1.5]));
const v1 = from([0, 0, 0]);
const v2 = from([0.5, 1, 1.5]);
_do_1.diffPatchDuration(vec3, v2, v2, 1e3, 'b=t');
_do_1.diffPatchDuration(vec3, v1, v2, 1e3, 'b!=t');
_do_1.diffPatchDuration(vec3, v1, v2, 1e4, 'b!=t');
_do_1.diffPatchDuration(vec3, v1, v2, 1e5, 'b!=t');
//# sourceMappingURL=vector.js.map