UNPKG

mudb

Version:

Real-time database for multiplayer games

26 lines (25 loc) 1.2 kB
/// <reference types="node" /> export declare type MuTimer = NodeJS.Timer | number; export declare type MuRequestAnimationFrame = (callback: (time: number) => void) => number; export declare type MuCancelAnimationFrame = (handle: number) => void; export interface MuIdleDeadline { readonly didTimeout: boolean; timeRemaining: () => number; } export declare type MuRequestIdleCallback = (callback: (deadline: MuIdleDeadline) => void, options?: { timeout: number; }) => MuTimer; export declare type MuCancelIdleCallback = (handle: any) => void; export declare type MuProcessNextTick = (callback: (...args: any[]) => void) => void; export interface MuScheduler { now: () => number; setTimeout: (callback: (...args: any[]) => void, ms: number, ...args: any[]) => MuTimer; clearTimeout: (handle: any) => void; setInterval: (callback: (...args: any[]) => void, ms: number, ...args: any[]) => MuTimer; clearInterval: (handle: any) => void; requestAnimationFrame: MuRequestAnimationFrame; cancelAnimationFrame: MuCancelAnimationFrame; requestIdleCallback: MuRequestIdleCallback; cancelIdleCallback: MuCancelIdleCallback; nextTick: MuProcessNextTick; }