mudb
Version:
Real-time database for multiplayer games
27 lines (26 loc) • 919 B
TypeScript
import { MuLogger } from '../../logger';
import { MuRPCConnection, MuRPCProtocol, MuRPCServerTransport } from '../protocol';
interface FetchEvent extends Event {
clientId: string | null;
request: Request;
respondWith(response: Promise<Response> | Response): Promise<Response>;
waitUntil(fn: Promise<any>): void;
}
export declare class MuRPCServiceWorkerConnection implements MuRPCConnection {
fetchEvent: FetchEvent;
constructor(fetchEvent: FetchEvent);
auth: string;
setAuth(x: string): void;
}
export declare class MuRPCServiceWorkerTransport implements MuRPCServerTransport<MuRPCProtocol<any>, MuRPCServiceWorkerConnection> {
private _handlers;
private _routePrefix;
private _logger;
constructor(spec: {
url: string;
logger?: MuLogger;
});
listen(schemas: any, auth: any, recv: any): void;
handler(event: FetchEvent): boolean;
}
export {};