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mthb-canvas-table

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import { CanvasColor, ICanvasContext2D } from "./CanvasContext2D"; import { ICanvasTableTouchEvent } from "./CanvasTableTouchEvent"; import { IDrawable } from "./Drawable"; export interface IScrollViewConfig { buttonHoverColor?: CanvasColor; buttonColor?: CanvasColor; backgroundColor?: CanvasColor; } export declare class ScrollView { private readonly drawable; private readonly askForExtentedMouseMoveAndMaouseUp; private readonly askForNormalMouseMoveAndMaouseUp; private readonly scrollViewChange; private canvasWidth; private canvasHeight; private context; private height?; private width?; private r; private timeout?; private hasScrollBarY; private scrollBarThumbDownY; private isOverScrollUpY; private isOverScrollDownY; private isOverScollThumbY; private posYvalue; private scrollBarThumbMinY; private scrollBarThumbMaxY; private scrollBarPosMaxY; private pageY; private touchStartY; private hasScrollBarX; private scrollBarThumbDownX; private isOverScrollUpX; private isOverScrollDownX; private isOverScollThumbX; private posXvalue; private scrollBarThumbMinX; private scrollBarThumbMaxX; private scrollBarPosMaxX; private pageX; private touchStartX; private lastmove; private scrollbarSize; private cellHeight; private run; private runXOrY; private runStart; private speed; private scrollViewConfig; constructor(context: ICanvasContext2D, drawable: IDrawable, config: IScrollViewConfig | undefined, askForExtentedMouseMoveAndMaouseUp: () => void, askForNormalMouseMoveAndMaouseUp: () => void, scrollViewChange: () => void); getPosY(): number; setPosY(value: number): void; getPosX(): number; setPosX(value: number): void; getScrollBarPosMaxY(): number; getScrollBarPosMaxX(): number; getHasScrollBarY(): boolean; getHasScrollBarX(): boolean; getScrollbarSize(): number; draw(): void; setSize(r: number, canvasWidth: number, canvasHeight: number, width?: number, height?: number): void; beforeDraw(): boolean; OnKeydown(keyCode: number): boolean; OnTouchStart(e: ICanvasTableTouchEvent, offsetLeft: number, offsetTop: number): boolean; OnTouchMove(e: ICanvasTableTouchEvent, offsetLeft: number, offsetTop: number): void; OnTouchEnd(e: ICanvasTableTouchEvent): void; onScroll: (deltaMode: number, deltaX: number, deltaY: number) => void; onMouseLeave(): void; onExtendedMouseUp(x: number, y: number): boolean; onExtendedMouseMove(x: number, y: number): boolean; onMouseDown(x: number, y: number): boolean; onMouseMove(x: number, y: number): boolean; onMouseUp(x: number, y: number): boolean; private scrollClick; private drawMe; private fixPos; }