mtgjsonx
Version:
Download AllSets-x.json from mtgjson.com and use it to find Magic: The Gathering cards. Makes sure that the JSON data is always the newest. Forked from the original freeall/mtgjson
1 lines • 56.1 MB
JSON
{"LEA":{"name":"Limited Edition Alpha","code":"LEA","gathererCode":"1E","magicCardsInfoCode":"al","releaseDate":"1993-08-05","border":"black","type":"core","booster":["rare","uncommon","uncommon","uncommon","common","common","common","common","common","common","common","common","common","common","common"],"mkm_name":"Alpha","mkm_id":1,"cards":[{"artist":"Richard Thomas","cmc":5,"colorIdentity":["U"],"colors":["Blue"],"flavor":"These spirits of the air are winsome and wild, and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem.","id":"926234c2fe8863f49220a878346c4c5ca79b6046","imageName":"air elemental","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{3}{U}{U}","mciNumber":"47","multiverseid":94,"name":"Air Elemental","originalText":"Flying","originalType":"Summon — Elemental","power":"4","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","5ED","PO2","6ED","S99","BRB","BTD","7ED","8ED","9ED","10E","DD2","M10","DPA","ME4","DD3_JVC"],"rarity":"Uncommon","subtypes":["Elemental"],"text":"Flying","toughness":"4","type":"Creature — Elemental","types":["Creature"]},{"artist":"Mark Poole","cmc":1,"colorIdentity":["U"],"colors":["Blue"],"id":"aa74b7dc3b30b2e7559598f983543755e226811d","imageName":"ancestral recall","layout":"normal","legalities":[{"format":"Commander","legality":"Banned"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Banned"},{"format":"Prismatic","legality":"Legal"},{"format":"Vintage","legality":"Restricted"}],"manaCost":"{U}","mciNumber":"48","multiverseid":95,"name":"Ancestral Recall","originalText":"Draw 3 cards or force opponent to draw 3 cards.","originalType":"Instant","printings":["LEA","LEB","2ED","CED","CEI","VMA"],"rarity":"Rare","reserved":true,"text":"Target player draws three cards.","type":"Instant","types":["Instant"]},{"artist":"Douglas Shuler","cmc":4,"colorIdentity":["U"],"colors":["Blue"],"id":"9d91ef4896ab4c1a5611d4d06971fc8026dd2f3f","imageName":"animate artifact","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{3}{U}","mciNumber":"49","multiverseid":96,"name":"Animate Artifact","originalText":"Target artifact is now a creature with both power and toughness equal to its casting cost; target retains all its original abilities as well. This will destroy artifacts with 0 casting cost.","originalType":"Enchant Non-Creature Artifact","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","ME4"],"rarity":"Uncommon","rulings":[{"date":"2008-08-01","text":"This card has been returned to its original functionality. If it is enchanting an artifact that's already a creature, it won't change its power and toughness."},{"date":"2008-08-01","text":"A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of his or her most recent turn. It doesn't matter how long the permanent has been a creature."}],"subtypes":["Aura"],"text":"Enchant artifact\nAs long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.","type":"Enchantment — Aura","types":["Enchantment"]},{"artist":"Anson Maddocks","cmc":2,"colorIdentity":["B"],"colors":["Black"],"id":"d8b74ea7f050c8c05588e002f0264643fc90209b","imageName":"animate dead","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{1}{B}","mciNumber":"1","multiverseid":48,"name":"Animate Dead","originalText":"Any creature in either player's graveyard comes into play on your side with -1 to its original power. If this enchantment is removed, or at end of game, target creature is returned to its owner's graveyard. Target creature may be killed as normal.","originalType":"Enchant Dead Creature","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","5ED","MED","PD3","VMA"],"rarity":"Uncommon","rulings":[{"date":"2004-10-04","text":"When putting a card onto the battlefield that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice."},{"date":"2007-09-16","text":"This is a new wording. Animate Dead is now an Aura. You target a creature card in a graveyard when you cast it. It enters the battlefield attached to that card. Then it returns that card to the battlefield, and attaches itself to that card again (since the card is treated as a new object on the battlefield)."},{"date":"2007-09-16","text":"Once the creature is returned to the battlefield, Animate Dead can't be attached to anything other than it (unless Animate Dead somehow manages to put a different creature onto the battlefield). Attempting to move Animate Dead to another creature won't work."},{"date":"2008-04-01","text":"If the creature card put onto the battlefield has Protection from Black (or anything that prevents this from legally being attached), this won't be able to attach to it. Then this will go to the graveyard as a State-Based Action, causing the creature to be sacrificed."},{"date":"2008-04-01","text":"A \"creature card\" is any card with the type Creature, even if it has other types such as Artifact, Enchantment, or Land. Older cards of type Summon are also Creature cards."}],"subtypes":["Aura"],"text":"Enchant creature card in a graveyard\nWhen Animate Dead enters the battlefield, if it's on the battlefield, it loses \"enchant creature card in a graveyard\" and gains \"enchant creature put onto the battlefield with Animate Dead.\" Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.\nEnchanted creature gets -1/-0.","type":"Enchantment — Aura","types":["Enchantment"]},{"artist":"Dan Frazier","cmc":1,"colorIdentity":["W"],"colors":["White"],"id":"6ba9537d0f1733e4a01927bdf60bfb5122e5a709","imageName":"animate wall","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{W}","mciNumber":"185","multiverseid":232,"name":"Animate Wall","originalText":"Target wall can now attack. Target wall's power and toughness are unchanged, even if its power is 0.","originalType":"Enchant Wall","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","5ED","6ED","MED"],"rarity":"Rare","rulings":[{"date":"2007-09-16","text":"This is a change from the most recent wording. As was the case in the past, Animate Wall can now enchant only a Wall."}],"subtypes":["Aura"],"text":"Enchant Wall\nEnchanted Wall can attack as though it didn't have defender.","type":"Enchantment — Aura","types":["Enchantment"]},{"artist":"Amy Weber","cmc":2,"id":"8a5d85644f546525433c4472b76c3b0ebb495b33","imageName":"ankh of mishra","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{2}","mciNumber":"230","multiverseid":1,"name":"Ankh of Mishra","originalText":"Ankh does 2 damage to anyone who puts a new land into play.","originalType":"Continuous Artifact","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","5ED","6ED","MED","VMA"],"rarity":"Rare","rulings":[{"date":"2004-10-04","text":"This triggers on any land entering the battlefield. This includes playing a land or putting a land onto the battlefield using a spell or ability."},{"date":"2004-10-04","text":"It determines the land's controller at the time the ability resolves. If the land leaves the battlefield before the ability resolves, the land's last controller before it left is used."}],"text":"Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.","type":"Artifact","types":["Artifact"]},{"artist":"Jesper Myrfors","cmc":4,"colorIdentity":["W"],"colors":["White"],"id":"dad22f637f5738675195185633f48499c03f8adc","imageName":"armageddon","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{3}{W}","mciNumber":"186","multiverseid":233,"name":"Armageddon","originalText":"All lands in play are destroyed.","originalType":"Sorcery","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","5ED","POR","pJGP","PO2","ATH","6ED","S99","MED","ME4","VMA","V14"],"rarity":"Rare","text":"Destroy all lands.","type":"Sorcery","types":["Sorcery"]},{"artist":"Jeff A. Menges","cmc":2,"colorIdentity":["G"],"colors":["Green"],"id":"54571e7147917bcb661a87a1fb68070088756ca7","imageName":"aspect of wolf","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{1}{G}","mciNumber":"93","multiverseid":140,"name":"Aspect of Wolf","originalText":"Target creature's power and toughness are increased by half the number of forests you have in play, rounding down for power and up for toughness.","originalType":"Enchant Creature","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","5ED"],"rarity":"Rare","rulings":[{"date":"2009-10-01","text":"The effect is continuously updated based on the number of Forests you control at any given time."}],"subtypes":["Aura"],"text":"Enchant creature\nEnchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.","type":"Enchantment — Aura","types":["Enchantment"]},{"artist":"Jesper Myrfors","cmc":2,"colorIdentity":["B"],"colors":["Black"],"id":"ffdb600858476fedb2875b7f2e3857da0b7d6fa5","imageName":"bad moon","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Time Spiral Block","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{1}{B}","mciNumber":"2","multiverseid":49,"name":"Bad Moon","originalText":"All black creatures in play gain +1/+1.","originalType":"Enchantment","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","5ED","TSB","DDD","C14","DD3_GVL"],"rarity":"Rare","text":"Black creatures get +1/+1.","type":"Enchantment","types":["Enchantment"]},{"artist":"Rob Alexander","colorIdentity":["B","R"],"id":"0f5f608944ef8b5570ba0781587c5aa02da89681","imageName":"badlands","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"mciNumber":"277","multiverseid":279,"name":"Badlands","originalText":"Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.","originalType":"Land","printings":["LEA","LEB","2ED","CED","CEI","3ED","ME2","ME4","VMA"],"rarity":"Rare","reserved":true,"rulings":[{"date":"2004-10-04","text":"Land type changing effects that change a dual land's land type will remove the old land types completely. Text-changing effects that just change one of the two land types will leave the other type unaffected."},{"date":"2004-10-04","text":"This card is a Mountain and a Swamp even while in the graveyard, library, or any other zone."},{"date":"2008-10-01","text":"This has the mana abilities associated with both of its basic land types."},{"date":"2008-10-01","text":"This has basic land types, but it isn't a basic land. Things that affect basic lands don't affect it. Things that affect basic land types do."}],"subtypes":["Swamp","Mountain"],"text":"({T}: Add {B} or {R} to your mana pool.)","type":"Land — Swamp Mountain","types":["Land"]},{"artist":"Mark Poole","cmc":2,"colorIdentity":["W"],"colors":["White"],"id":"21f307b39c23f1a75c0220995acf179a68aede3b","imageName":"balance","layout":"normal","legalities":[{"format":"Commander","legality":"Banned"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Banned"},{"format":"Prismatic","legality":"Banned"},{"format":"Singleton 100","legality":"Banned"},{"format":"Tribal Wars Legacy","legality":"Banned"},{"format":"Vintage","legality":"Restricted"}],"manaCost":"{1}{W}","mciNumber":"187","multiverseid":234,"name":"Balance","originalText":"Whichever player has more lands in play must discard enough lands of his or her choice to equalize the number of lands both players have in play. Cards in hand and creatures in play must be equalized the same way. Creatures lost in this manner may not be regenerated.","originalType":"Sorcery","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","pJGP","V09","ME4","VMA"],"rarity":"Rare","rulings":[{"date":"2004-10-04","text":"This spell is not targeted, so cards which can't be targeted, such as a creature with protection from white, are both counted and valid choices for being sacrificed."},{"date":"2004-10-04","text":"All lands sacrificed go to the graveyard simultaneously, then all cards discarded, and finally all creatures sacrificed. Within each group, you pick the order they end up in the graveyard."},{"date":"2004-10-04","text":"Cards are not counted until the appropriate step. So, a land creature sacrificed to the first part of the spell would not count for the last part."}],"text":"Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.","type":"Sorcery","types":["Sorcery"]},{"artist":"Jesper Myrfors","cmc":3,"id":"5ee4e394468137d597dde9549d705fb31aceb1b9","imageName":"basalt monolith","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{3}","mciNumber":"231","multiverseid":2,"name":"Basalt Monolith","originalText":"Tap to add 3 colorless mana to your mana pool. Does not untap as normal during untap phase, but can be untapped at any time for 3 mana. Tapping this artifact can be played as an interrupt.","originalType":"Mono Artifact","printings":["LEA","LEB","2ED","CED","CEI","3ED","ME4","C13","C15"],"rarity":"Uncommon","rulings":[{"date":"2004-10-04","text":"It can be untapped as often as you can pay for it."}],"text":"Basalt Monolith doesn't untap during your untap step.\n{T}: Add {C}{C}{C} to your mana pool.\n{3}: Untap Basalt Monolith.","type":"Artifact","types":["Artifact"]},{"artist":"Jesper Myrfors","colorIdentity":["B","G"],"id":"4d90e5d10a541f1926781ff06b438f0db55610c4","imageName":"bayou","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"mciNumber":"278","multiverseid":280,"name":"Bayou","originalText":"Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.","originalType":"Land","printings":["LEA","LEB","2ED","CED","CEI","3ED","ME3","ME4","VMA"],"rarity":"Rare","reserved":true,"rulings":[{"date":"2008-10-01","text":"This has the mana abilities associated with both of its basic land types."},{"date":"2008-10-01","text":"This has basic land types, but it isn't a basic land. Things that affect basic lands don't affect it. Things that affect basic land types do."}],"subtypes":["Swamp","Forest"],"text":"({T}: Add {B} or {G} to your mana pool.)","type":"Land — Swamp Forest","types":["Land"]},{"artist":"Douglas Shuler","cmc":1,"colorIdentity":["W"],"colors":["White"],"flavor":"Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero.","id":"cd95e7fb97aac652351aa61cb81357539b588a94","imageName":"benalish hero","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{W}","mciNumber":"188","multiverseid":235,"name":"Benalish Hero","originalText":"Bands","originalType":"Summon — Hero","power":"1","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","5ED","MED"],"rarity":"Common","rulings":[{"date":"2008-10-01","text":"If a creature with banding attacks, it can team up with any number of other attacking creatures with banding (and up to one nonbanding creature) and attack as a unit called a \"band.\" The band can be blocked by any creature that could block a single creature in the band. Blocking any creature in a band blocks the entire band. If a creature with banding is blocked, the attacking player chooses how the blockers' damage is assigned."},{"date":"2008-10-01","text":"A maximum of one nonbanding creature can join an attacking band no matter how many creatures with banding are in it."},{"date":"2008-10-01","text":"Creatures in the same band must all attack the same player or planeswalker."},{"date":"2009-10-01","text":"If a creature in combat has banding, its controller assigns damage for creatures blocking or blocked by it. That player can ignore the damage assignment order when making this assignment."}],"subtypes":["Human","Soldier"],"text":"Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)","toughness":"1","type":"Creature — Human Soldier","types":["Creature"]},{"artist":"Dan Frazier","cmc":1,"colorIdentity":["G"],"colors":["Green"],"id":"dae107a54a340beba7b57b106e59cf169d9667db","imageName":"berserk","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{G}","mciNumber":"94","multiverseid":141,"name":"Berserk","originalText":"Until end of turn, target creature's current power doubles and it gains trample ability. If it attacks, target creature is destroyed at end of turn. This spell cannot be cast after current turn's attack is completed.","originalType":"Instant","printings":["LEA","LEB","2ED","CED","CEI","MED","V09","VMA"],"rarity":"Uncommon","rulings":[{"date":"2004-10-04","text":"If the permanent stops being a creature before the end of the turn, it is still destroyed."}],"text":"Cast Berserk only before the combat damage step.\nTarget creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.","type":"Instant","types":["Instant"]},{"artist":"Mark Poole","cmc":1,"colorIdentity":["G"],"colors":["Green"],"id":"b7a12a86d35d4ac3757bbab6760b650909aefa94","imageName":"birds of paradise","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Ravnica Block","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{G}","mciNumber":"95","multiverseid":142,"name":"Birds of Paradise","originalText":"Flying// Tap to add one mana of any color to your mana pool. This tap may be played as an interrupt.","originalType":"Summon — Mana Birds","power":"0","printings":["LEA","LEB","2ED","CED","CEI","3ED","pMEI","4ED","5ED","6ED","7ED","8ED","RAV","10E","M10","M11","M12"],"rarity":"Rare","subtypes":["Bird"],"text":"Flying\n{T}: Add one mana of any color to your mana pool.","toughness":"1","type":"Creature — Bird","types":["Creature"]},{"artist":"Jeff A. Menges","cmc":2,"colorIdentity":["B"],"colors":["Black"],"flavor":"Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.","id":"b6f0189721c1f60b91829828d69c29c44bd82697","imageName":"black knight","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{B}{B}","mciNumber":"3","multiverseid":50,"name":"Black Knight","originalText":"Protection from white, first strike","originalType":"Summon — Knight","power":"2","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","5ED","ATH","pFNM","MED","M10","M11","ME4"],"rarity":"Uncommon","subtypes":["Human","Knight"],"text":"First strike (This creature deals combat damage before creatures without first strike.)\nProtection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)","toughness":"2","type":"Creature — Human Knight","types":["Creature"]},{"artist":"Christopher Rush","cmc":0,"id":"c944c7dc960c4832604973844edee2a1fdc82d98","imageName":"black lotus","layout":"normal","legalities":[{"format":"Commander","legality":"Banned"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Banned"},{"format":"Prismatic","legality":"Legal"},{"format":"Vintage","legality":"Restricted"}],"manaCost":"{0}","mciNumber":"232","multiverseid":3,"name":"Black Lotus","originalText":"Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.","originalType":"Mono Artifact","printings":["LEA","LEB","2ED","CED","CEI","VMA"],"rarity":"Rare","reserved":true,"text":"{T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool.","type":"Artifact","types":["Artifact"]},{"artist":"Richard Thomas","cmc":1,"id":"0c47bde293968db0637e0ca2e922c8ce37bf2328","imageName":"black vise","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{1}","mciNumber":"233","multiverseid":4,"name":"Black Vise","originalText":"If opponent has more than four cards in hand during upkeep, black vise does 1 damage to opponent for each card in excess of four.","originalType":"Continuous Artifact","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","ME3","V10"],"rarity":"Uncommon","rulings":[{"date":"2004-10-04","text":"You choose one opposing player as it enters the battlefield and it only affects that one player. This choice is not changed even if Black Vise changes controllers. It becomes useless but stays on the battlefield if that player leaves the game."},{"date":"2009-10-01","text":"If the chosen player has four or fewer cards in his or her hand as Black Vise's ability resolves, the ability just won't do anything that turn."}],"text":"As Black Vise enters the battlefield, choose an opponent.\nAt the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.","type":"Artifact","types":["Artifact"]},{"artist":"Dan Frazier","cmc":1,"colorIdentity":["W"],"colors":["White"],"id":"edaf1a341f44635f71049e481257a4cb88b32559","imageName":"black ward","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{W}","mciNumber":"189","multiverseid":236,"name":"Black Ward","originalText":"Target creature gains protection from black.","originalType":"Enchant Creature","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED"],"rarity":"Uncommon","subtypes":["Aura"],"text":"Enchant creature\nEnchanted creature has protection from black. This effect doesn't remove Black Ward.","type":"Enchantment — Aura","types":["Enchantment"]},{"artist":"Richard Thomas","cmc":1,"colorIdentity":["W"],"colors":["White"],"id":"61ca32721e98b24c0042ff020f31313667e10fe6","imageName":"blaze of glory","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{W}","mciNumber":"190","multiverseid":237,"name":"Blaze of Glory","originalText":"Target defending creature can and must block all attacking creatures it can legally block. For example, a normal non-flying target defender can and must block all normal non-flying attackers at once, but it cannot block any flying attackers. Controller of target defender may distribute damage among attackers as desired. Play before defense is chosen.","originalType":"Instant","printings":["LEA","LEB","2ED","CED","CEI","ME4"],"rarity":"Rare","reserved":true,"rulings":[{"date":"2004-10-04","text":"Does not allow a tapped creature to block, or allow a creature to block any creatures it would not normally be able to block."},{"date":"2013-09-20","text":"If a turn has multiple combat phases, this spell can be cast during any of them as long as it's before the beginning of that phase's Declare Blockers Step."}],"text":"Cast Blaze of Glory only during combat before blockers are declared.\nTarget creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.","type":"Instant","types":["Instant"]},{"artist":"Julie Baroh","cmc":2,"colorIdentity":["W"],"colors":["White"],"id":"03042e35efa8d387acfc507e48bad0d58cb6a4aa","imageName":"blessing","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{W}{W}","mciNumber":"191","multiverseid":238,"name":"Blessing","originalText":"{W}: Target creature gains +1/+1 until end of turn.","originalType":"Enchant Creature","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","M14"],"rarity":"Rare","subtypes":["Aura"],"text":"Enchant creature\n{W}: Enchanted creature gets +1/+1 until end of turn.","type":"Enchantment — Aura","types":["Enchantment"]},{"artist":"Richard Thomas","cmc":1,"colorIdentity":["U"],"colors":["Blue"],"id":"18574b4687d46bf9e05b539044b0bbcdaa5784aa","imageName":"blue elemental blast","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{U}","mciNumber":"50","multiverseid":97,"name":"Blue Elemental Blast","originalText":"Counters a red spell being cast or destroys a red card in play.","originalType":"Interrupt","printings":["LEA","LEB","2ED","CED","CEI","3ED","pMEI","4ED","ME4"],"rarity":"Common","rulings":[{"date":"2004-10-04","text":"The decision to counter a spell or destroy a permanent is a decision made on announcement before the target is selected. If the spell is redirected, this mode can't be changed, so only targets of the selected type are valid."}],"text":"Choose one —\n• Counter target red spell.\n• Destroy target red permanent.","type":"Instant","types":["Instant"]},{"artist":"Dan Frazier","cmc":1,"colorIdentity":["W"],"colors":["White"],"id":"ab1acdc94913242ac4218b14903d6a70a47d2e13","imageName":"blue ward","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{W}","mciNumber":"192","multiverseid":239,"name":"Blue Ward","originalText":"Target creature gains protection from blue.","originalType":"Enchant Creature","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED"],"rarity":"Uncommon","subtypes":["Aura"],"text":"Enchant creature\nEnchanted creature has protection from blue. This effect doesn't remove Blue Ward.","type":"Enchantment — Aura","types":["Enchantment"]},{"artist":"Jeff A. Menges","cmc":4,"colorIdentity":["B"],"colors":["Black"],"flavor":"'Twas in the bogs of Cannelbrae\nMy mate did meet an early grave\n'Twas nothing left for us to save\nIn the peat-filled bogs of Cannelbrae.","id":"abf3a5e6f9396404260a3e3f5c2d21fe285e1461","imageName":"bog wraith","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{3}{B}","mciNumber":"4","multiverseid":51,"name":"Bog Wraith","originalText":"Swampwalk","originalType":"Summon — Wraith","power":"3","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","RQS","ITP","5ED","POR","6ED","S99","7ED","8ED","9ED","10E","M10"],"rarity":"Uncommon","subtypes":["Wraith"],"text":"Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)","toughness":"3","type":"Creature — Wraith","types":["Creature"]},{"artist":"Mark Tedin","cmc":2,"colorIdentity":["U"],"colors":["Blue"],"id":"f31755b0d0cd248e696f8b8537233c5f56f2c937","imageName":"braingeyser","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{X}{U}{U}","mciNumber":"51","multiverseid":98,"name":"Braingeyser","originalText":"Draw X cards or force opponent to draw X cards.","originalType":"Sorcery","printings":["LEA","LEB","2ED","CED","CEI","3ED","ME4"],"rarity":"Rare","reserved":true,"text":"Target player draws X cards.","type":"Sorcery","types":["Sorcery"]},{"artist":"Mark Poole","cmc":1,"colorIdentity":["R"],"colors":["Red"],"id":"3c03cce26da9b6fd6bc6b24884717dbc61525311","imageName":"burrowing","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{R}","mciNumber":"139","multiverseid":186,"name":"Burrowing","originalText":"Target creature gains mountainwalk.","originalType":"Enchant Creature","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","6ED"],"rarity":"Uncommon","subtypes":["Aura"],"text":"Enchant creature\nEnchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)","type":"Enchantment — Aura","types":["Enchantment"]},{"artist":"Jesper Myrfors","cmc":1,"colorIdentity":["G"],"colors":["Green"],"id":"73f7f0d141ecb411008202485d321895023ff715","imageName":"camouflage","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{G}","mciNumber":"96","multiverseid":143,"name":"Camouflage","originalText":"You may rearrange your attacking creatures and place them face down, revealing which is which only after defense is chosen. If this results in impossible blocks, such as non-flying creatures blocking flying creatures, illegal blockers cannot block this turn.","originalType":"Instant","printings":["LEA","LEB","2ED","CED","CEI"],"rarity":"Uncommon","text":"Cast Camouflage only during your declare attackers step.\nThis turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)","type":"Instant","types":["Instant"]},{"artist":"Dameon Willich","cmc":4,"colorIdentity":["W"],"colors":["White"],"id":"8141760936db9158ea18db2c3a3b3b5619bfa801","imageName":"castle","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{3}{W}","mciNumber":"193","multiverseid":240,"name":"Castle","originalText":"Your untapped creatures gain +0/+2. Attacking creatures lose this bonus.","originalType":"Enchantment","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","5ED","6ED","7ED"],"rarity":"Uncommon","text":"Untapped creatures you control get +0/+2.","type":"Enchantment","types":["Enchantment"]},{"artist":"Amy Weber","cmc":3,"id":"f4723c2fc8cc4e81cb7ab77aa24e6570f80ca46f","imageName":"celestial prism","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{3}","mciNumber":"234","multiverseid":5,"name":"Celestial Prism","originalText":"{2}: Provides 1 mana of any color. This use can be played as an interrupt.","originalType":"Mono Artifact","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED"],"rarity":"Uncommon","text":"{2}, {T}: Add one mana of any color to your mana pool.","type":"Artifact","types":["Artifact"]},{"artist":"Richard Thomas","cmc":2,"colorIdentity":["G"],"colors":["Green"],"id":"16ade01c6b70e117e9f3f677ad31902b934077e5","imageName":"channel","layout":"normal","legalities":[{"format":"Commander","legality":"Banned"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Banned"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Banned"},{"format":"Vintage","legality":"Restricted"}],"manaCost":"{G}{G}","mciNumber":"97","multiverseid":144,"name":"Channel","originalText":"Until end of turn, you may add colorless mana to your mana pool for 1 life each. These additions are played with the speed of an interrupt. Life spent this way is not considered damage.","originalType":"Sorcery","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","V09","ME4","VMA"],"rarity":"Uncommon","rulings":[{"date":"2004-10-04","text":"You can't pay life you don't have. In other words, you can't Channel yourself below zero life."}],"text":"Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool.","type":"Sorcery","types":["Sorcery"]},{"artist":"Mark Tedin","cmc":2,"id":"4e5bf157b53bea8ba2f28f8f0a21819918c81beb","imageName":"chaos orb","layout":"normal","legalities":[{"format":"Commander","legality":"Banned"},{"format":"Legacy","legality":"Banned"},{"format":"Vintage","legality":"Banned"}],"manaCost":"{2}","mciNumber":"235","multiverseid":6,"name":"Chaos Orb","originalText":"{1}: Flip Chaos Orb onto the playing area from a height of at least one foot. Chaos Orb must turn completely over at least once or it is discarded with no effect. When Chaos Orb lands, any cards in play that it touches are destroyed, as is Chaos Orb.","originalType":"Mono Artifact","printings":["LEA","LEB","2ED","CED","CEI"],"rarity":"Rare","reserved":true,"rulings":[{"date":"2004-10-04","text":"Chaos Orb can only affect permanents. Cards that are in the game but not on the battlefield, such as those in the Library and Graveyard, can't be affected."},{"date":"2004-10-04","text":"You can arrange your cards any time before the Orb is put onto the battlefield, but not after. In general, you should not stack cards or put them in places where your opponent can't read the names of all of them or count them. This is recommended good gaming practice."},{"date":"2004-10-04","text":"It must flip 360 degrees (that's what \"flip\" means). And this flip must be in the air and not in your hand."},{"date":"2004-10-04","text":"This is a not a targeted ability."},{"date":"2004-10-04","text":"If you have sleeves on cards, they count as the cards."},{"date":"2004-10-04","text":"You can't interfere in any physical way with the casting of this card."}],"text":"{1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.","type":"Artifact","types":["Artifact"]},{"artist":"Dameon Willich","cmc":1,"colorIdentity":["R"],"colors":["Red"],"id":"7cc6da59dcb11d85630474867a2e0518b0670fca","imageName":"chaoslace","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{R}","mciNumber":"140","multiverseid":187,"name":"Chaoslace","originalText":"Changes the color of one card either being played or already in play to red. Cost to cast, tap, maintain, or use a special ability of target card remains entirely unchanged.","originalType":"Interrupt","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED"],"rarity":"Rare","text":"Target spell or permanent becomes red. (Its mana symbols remain unchanged.)","type":"Instant","types":["Instant"]},{"artist":"Dameon Willich","cmc":2,"colorIdentity":["W"],"colors":["White"],"id":"c1eaf3bb4c4ec0e72a8c387ab9d5f1aa4bf6d770","imageName":"circle of protection blue","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Ice Age Block","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tempest Block","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{1}{W}","mciNumber":"194","multiverseid":241,"name":"Circle of Protection: Blue","originalText":"{1}: Prevents all damage against you from one blue source. If a source does damage to you more than once in a turn, you must pay 1 mana each time to prevent the damage.","originalType":"Enchantment","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","ICE","5ED","TMP","6ED","7ED","8ED"],"rarity":"Common","rulings":[{"date":"2004-10-04","text":"A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn't need to be capable of dealing damage to be a legal choice."},{"date":"2004-10-04","text":"Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn."}],"text":"{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.","type":"Enchantment","types":["Enchantment"]},{"artist":"Sandra Everingham","cmc":2,"colorIdentity":["W"],"colors":["White"],"id":"df30771739ad7394be41c89ad3af96664dbee1a6","imageName":"circle of protection green","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Ice Age Block","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tempest Block","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{1}{W}","mciNumber":"195","multiverseid":242,"name":"Circle of Protection: Green","originalText":"{1}: Prevents all damage against you from one green source. If a source does damage to you more than once in a turn, you must pay 1 mana each time to prevent the damage.","originalType":"Enchantment","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","ICE","5ED","TMP","6ED","7ED","8ED"],"rarity":"Common","rulings":[{"date":"2004-10-04","text":"A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn't need to be capable of dealing damage to be a legal choice."},{"date":"2004-10-04","text":"Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn."}],"text":"{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.","type":"Enchantment","types":["Enchantment"]},{"artist":"Mark Tedin","cmc":2,"colorIdentity":["W"],"colors":["White"],"id":"ceecd8eb6d8eb5989af575fef620db6ccb804cce","imageName":"circle of protection red","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Ice Age Block","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tempest Block","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{1}{W}","mciNumber":"196","multiverseid":243,"name":"Circle of Protection: Red","originalText":"{1}: Prevents all damage against you from one red source. If a source does damage to you more than once in a turn, you must pay 1 mana each time to prevent the damage.","originalType":"Enchantment","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","ICE","RQS","ITP","5ED","TMP","6ED","pFNM","7ED","8ED","9ED"],"rarity":"Common","rulings":[{"date":"2004-10-04","text":"A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn't need to be capable of dealing damage to be a legal choice."},{"date":"2004-10-04","text":"Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn."}],"text":"{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.","type":"Enchantment","types":["Enchantment"]},{"artist":"Douglas Shuler","cmc":2,"colorIdentity":["W"],"colors":["White"],"id":"8d1265582aeb8f7194f7094620831943f64f538b","imageName":"circle of protection white","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Ice Age Block","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tempest Block","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{1}{W}","mciNumber":"197","multiverseid":244,"name":"Circle of Protection: White","originalText":"{1}: Prevents all damage against you from one white source. If a source does damage to you more than once in a turn, you must pay 1 mana each time to prevent the damage.","originalType":"Enchantment","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","ICE","5ED","TMP","6ED","7ED","8ED"],"rarity":"Common","rulings":[{"date":"2004-10-04","text":"A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn't need to be capable of dealing damage to be a legal choice."},{"date":"2004-10-04","text":"Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn."}],"text":"{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.","type":"Enchantment","types":["Enchantment"]},{"artist":"Drew Tucker","cmc":6,"id":"79543be05777dbf235fb2093b0ce8e37e87b63f8","imageName":"clockwork beast","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{6}","mciNumber":"236","multiverseid":7,"name":"Clockwork Beast","originalText":"Put seven +1/+0 counters on Beast. After Beast attacks or blocks a creature, discard a counter. During the untap phase, controller may buy back lost counters for 1 mana per counter instead of untapping Beast; this taps Beast if it wasn't tapped already.","originalType":"Artifact Creature","power":"0","printings":["LEA","LEB","2ED","CED","CEI","3ED","4ED","RQS","ITP","5ED","BTD","MED"],"rarity":"Rare","rulings":[{"date":"2004-10-04","text":"Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage."},{"date":"2004-10-04","text":"Can attack or block even if it has no counters."},{"date":"2007-09-16","text":"This is a change from the most recent wording. Now, if some other spell or ability causes +1/+0 counters to be put on Clockwork Beast, it can wind up with more than seven such counters on it."},{"date":"2007-09-16","text":"If Clockwork Beast has seven or fewer +1/+0 counters on it when its last ability resolves, it can wind up a maximum of seven such counters on it. If it has seven or more +1/+0 counters on it, the ability will have no effect."},{"date":"2007-09-16","text":"Clockwork Beast's last ability resolves, you can choose to put fewer than X +1/+0 counters on it."}],"subtypes":["Beast"],"text":"Clockwork Beast enters the battlefield with seven +1/+0 counters on it.\nAt end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.\n{X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.","toughness":"4","type":"Artifact Creature — Beast","types":["Artifact","Creature"]},{"artist":"Julie Baroh","cmc":4,"colorIdentity":["U"],"colors":["Blue"],"id":"0760f8a0d76cdd927dcad8f33e8e008fb9d485ae","imageName":"clone","layout":"normal","legalities":[{"format":"Commander","legality":"Legal"},{"format":"Freeform","legality":"Legal"},{"format":"Legacy","legality":"Legal"},{"format":"Modern","legality":"Legal"},{"format":"Onslaught Block","legality":"Legal"},{"format":"Prismatic","legality":"Legal"},{"format":"Singleton 100","legality":"Legal"},{"format":"Tribal Wars Legacy","legality":"Legal"},{"format":"Vintage","legality":"Legal"}],"manaCost":"{3}{U}","mciNumber":"52","multiverseid":99,"name":"Clone","originalText":"Upon summoning, Clone acquires all normal characteristics, including color, of any one creature in play on either side; any enchantments on original creature are not copied. Clone retains these characteristics even after original creature is destroyed. Clone cannot be played if there are no creatures in play.","originalType":"Summon — Clone","power":"0","printings":["LEA","LEB","2ED","CED","CEI","3ED","ONS","9ED","10E","M10","M11","DDI","M13","M14"],"rarity":"Uncommon","rulings":[{"date":"2007-07-15","text":"If the chosen creature is copying something else (for example, if the chosen creature is another Clone), then your Clone enters the battlefield as whatever the chosen creature copied."},{"date":"2007-07-15","text":"If the chosen creature is a token, Clone copies the original characteristics of