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msfs-simconnect-api-wrapper

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A convenient SimConnect API for playing with Microsoft Flight Simulator 2020

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// See https://docs.flightsimulator.com/html/Programming_Tools/SimVars/Services_Variables.htm import { define } from "./simvar-utils.js"; // data types import { Int32, Float64 } from "./simvar-utils.js"; // data units import { Bool, Knots, Feet, Degrees, Enum, Radians, Percent, PercentOver100, Meters, MetersPerSecond, } from "./simvar-utils.js"; const BAGGAGE_LOADER = { "BAGGAGELOADER ANGLE CURRENT": define( `Current angle of the baggage loader ramp, relative to the ground.`, Degrees, Float64 ), "BAGGAGELOADER ANGLE TARGET": define( `Target angle of the baggage loader ramp, relative to the ground.`, Degrees, Float64 ), "BAGGAGELOADER END RAMP Y": define( `"Y" axis position of the end of the baggage loader ramp, relative to the ground.`, Meters, Float64 ), "BAGGAGELOADER END RAMP Z": define( `"Z" axis position of the end of the baggage loader ramp, relative to the ground.`, Meters, Float64 ), "BAGGAGELOADER PIVOT Y": define( `"Y" axis position of the baggage loader ramp pivot, relative to the ground.`, Meters, Float64 ), "BAGGAGELOADER PIVOT Z": define( `"Z" axis position of the baggage loader ramp pivot, relative to the ground.`, Meters, Float64 ), }; const BOARDING_RAMP = { "BOARDINGRAMP ELEVATION CURRENT": define( `The current altitude AGL of the top of the boarding ramp stairs.`, Meters, Float64 ), "BOARDINGRAMP ELEVATION TARGET": define( `The target altitude AGL of the top of the boarding ramp stairs.`, Meters, Float64 ), "BOARDINGRAMP END POSITION Y": define( `The "Y" axis position of the top of the boarding ramp stairs when extended at maximal capacity, relative to the ground.`, Meters, Float64 ), "BOARDINGRAMP END POSITION Z": define( `The "Z" axis position of the top of the boarding ramp stairs when extended at maximal capacity, relative to the ground.`, Meters, Float64 ), "BOARDINGRAMP ORIENTATION CURRENT": define( `The current orientation of the boarding ramp stairs, where 0 is at rest and 1 is suited for boarding.`, PercentOver100, Float64 ), "BOARDINGRAMP ORIENTATION TARGET": define( `The target orientation of of the boarding ramp stairs, where 0 is at rest and 1 is suited for boarding.`, PercentOver100, Float64 ), "BOARDINGRAMP START POSITION Y": define( `The "Y" axis position of the top of the boarding ramp stairs when at minimal extension, relative to the ground.`, Meters, Float64 ), "BOARDINGRAMP START POSITION Z": define( `The "Z" axis position of the top of the boarding ramp stairs when at minimal extension, relative to the ground.`, Meters, Float64 ), }; const CATERING_TRUCK = { "CATERINGTRUCK AIRCRAFT DOOR CONTACT OFFSET Z": define( `The "Z" axis position of the point of contact between the catering truck and the bottom of the aircraft door, relative to the ground.`, Meters, Float64 ), "CATERINGTRUCK ELEVATION CURRENT": define( `The current altitude AGL of the bottom of the catering truck container.`, Meters, Float64 ), "CATERINGTRUCK ELEVATION TARGET": define( `The target altitude AGL of the bottom of the catering truck container.`, Meters, Float64 ), "CATERINGTRUCK OPENING CURRENT": define( `The current state of the catering truck when opening the container and deploying the bridge, where 0 is fully closed and 1 is fully opened and deployed.`, PercentOver100, Float64 ), "CATERINGTRUCK OPENING TARGET": define( `The target state of the catering truck the container is opene and the bridge deployed, where 0 is fully closed and 1 is fully opened and deployed.`, PercentOver100, Float64 ), }; const FUEL_TRUCK = { "FUELTRUCK HOSE DEPLOYED": define( `The current deployment amount of the fuel truck hose. Currently can only be set to 0 (not deployed) and 1 (deployed).`, PercentOver100, Float64 ), "FUELTRUCK HOSE END POSX": define( `The "X" axis position of the end of the fuel truck hose when fully deployed, relative to the ground.`, Meters, Float64 ), "FUELTRUCK HOSE END POSZ": define( `The "Z" axis position of the end of the fuel truck hose when fully deployed, relative to the ground.`, Meters, Float64 ), "FUELTRUCK HOSE END RELATIVE HEADING": define( `The heading of the end of the fuel truck hose, relative to the vehicle heading.`, Degrees, Float64 ), }; const GROUND_POWER_UNITS = { "GROUNDPOWERUNIT HOSE DEPLOYED": define( `The current deployment amount of the ground power unit hose. Currently can only be set to 0 (not deployed) and 1 (deployed).`, PercentOver100, Float64 ), "GROUNDPOWERUNIT HOSE END POSX": define( `The "X" axis position of the end of the ground power unit hose when fully deployed, relative to the ground.`, Meters, Float64 ), "GROUNDPOWERUNIT HOSE END POSZ": define( `The "Z" axis position of the end of the ground power unit hose when fully deployed, relative to the ground.`, Meters, Float64 ), "GROUNDPOWERUNIT HOSE END RELATIVE HEADING": define( `The heading of the end of the ground power unit hose, relative to the vehicle heading.`, Degrees, Float64 ), }; const JETWAY = { "JETWAY HOOD LEFT BEND": define( `The target position for the left bend animation of the jetway hood.`, Percent, Float64 ), "JETWAY HOOD LEFT DEPLOYMENT": define( `The target angle for the left deployment animation of the jetway hood, where 0 is considered vertical.`, Degrees, Float64 ), "JETWAY HOOD RIGHT BEND": define( `The target position for the right bend animation of the jetway hood.`, Percent, Float64 ), "JETWAY HOOD RIGHT DEPLOYMENT": define( `The target angle for the right deployment animation of the jetway hood, where 0 is considered vertical.`, Degrees, Float64 ), "JETWAY HOOD TOP HORIZONTAL": define( `Target position for the top horizontal animation of the jetway hood. Values can be between -100% and 100%.`, Percent, Float64 ), "JETWAY HOOD TOP VERTICAL": define( `Target position for the top vertical animation of the jetway hood. Values can be between -100% and 100%.`, Percent, Float64 ), "JETWAY MOVING": define( `This will be 1 (TRUE) id the jetway body is currently moving (it will not include checks on hood animation).`, Bool, Int32 ), "JETWAY WHEEL ORIENTATION CURRENT": define( `The current angle of the jetway wheels.`, Degrees, Float64 ), "JETWAY WHEEL ORIENTATION TARGET": define( `The (approximate) target angle for the jetway wheels.`, Degrees, Float64 ), "JETWAY WHEEL SPEED": define( `The current speed of the jetway wheels.`, MetersPerSecond, Float64 ), }; const MARSHALLER = { "MARSHALLER AIRCRAFT DIRECTION PARKINGSPACE": define( `Currently not used in the simulation.`, Degrees, Float64 ), "MARSHALLER AIRCRAFT DISTANCE": define( `The distance between the Marshaller and the aircraft.`, Meters, Float64 ), "MARSHALLER AIRCRAFT DISTANCE DIRECTION X PARKINGSPACE": define( `Position on the X axis of the aircraft in the parking space (negative means the aircraft is on the left side and positive the right side).`, Meters, Float64 ), "MARSHALLER AIRCRAFT DISTANCE DIRECTION Z PARKINGSPACE": define( `Position on the Z axis of the aircraft in the parking space (negative means the aircraft is behind the parking space and positive is in front of the parking space).`, Meters, Float64 ), "MARSHALLER AIRCRAFT ENGINE SHUTDOWN": define( `True if the engine(s) of the aircraft is (are) shut down.`, Bool, Int32 ), "MARSHALLER AIRCRAFT HEADING PARKINGSPACE": define( `Angle between the direction of the aircraft and the direction of the parking place.`, Degrees, Float64 ), "MARSHALLER AIRCRAFT PROJECTION POINT PARKINGSPACE": define( `Value in Z axis of the projection from the aircraft position following the heading of the aircraft. `, Meters, Float64 ), "MARSHALLER AIRCRAFT VELOCITY": define( `The velocity of the aircraft.`, Knots, Float64 ), }; const PUSHBACK = { "PUSHBACK ANGLE": define( `Pushback angle (the heading of the tug).`, Radians, Float64 ), "PUSHBACK ATTACHED": define( `True if this vehicle is attached to an aircraft.`, Bool, Int32 ), "PUSHBACK AVAILABLE": define( `True if a push back is available on the parking space.`, Bool, Int32 ), "PUSHBACK CONTACTX": define( `The towpoint position, relative to the aircrafts datum reference point.`, Feet, Float64 ), "PUSHBACK CONTACTY": define( `Pushback contact position in vertical direction.`, Feet, Float64 ), "PUSHBACK CONTACTZ": define( `Pushback contact position in fore/aft direction.`, Feet, Float64 ), "PUSHBACK STATE:index": define(`Type of pushback.`, Enum, Int32), "PUSHBACK WAIT": define(`True if waiting for pushback.`, Bool, Int32), }; const WAGONS = { "WAGON BACK LINK LENGTH": define( `The length of the link at the back of the vehicle used to attach a wagon behind.`, Meters, Float64 ), "WAGON BACK LINK ORIENTATION": define( `The current orientation of the link at the back of the vehicle used to attach a wagon behind.`, Degrees, Float64 ), "WAGON BACK LINK START POSZ": define( `The "Z" axis position of the start of the link at the back of the vehicle used to attach a wagon behind, relative to the ground.`, Meters, Float64 ), "WAGON FRONT LINK LENGTH": define( `The length of the link at the front of the vehicle used to be attached as wagon.`, Meters, Float64 ), "WAGON FRONT LINK ORIENTATION": define( `The current orientation of the link at the front of the vehicle used to be attached as wagon.`, Degrees, Float64 ), "WAGON FRONT LINK START POSZ": define( `The "Z" axis position of the start of the link at the front of the vehicle used to be attached as wagon, relative to the ground.`, Meters, Float64 ), }; export const ServiceVariables = { ...BAGGAGE_LOADER, ...BOARDING_RAMP, ...CATERING_TRUCK, ...FUEL_TRUCK, ...GROUND_POWER_UNITS, ...JETWAY, ...MARSHALLER, ...PUSHBACK, ...WAGONS, };