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move.gl

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/** * @title User Profile and Preferences Handler * @notice Manages user-specific settings and preferences for an immersive web application. * @dev Stores and retrieves user preferences from local storage or a remote database. */ class UserProfileHandler { private preferences: Map<string, any> = new Map(); constructor() { this.loadPreferences(); } private loadPreferences() { console.log("Loading user preferences..."); // Load preferences from local storage or a database. } public setPreference(key: string, value: any) { this.preferences.set(key, value); console.log(`Preference ${key} set to`, value); // Optionally save to local storage or update the database. } public getPreference(key: string) { return this.preferences.get(key); } }