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move.gl

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/** * @title Augmented Reality Content Manager * @notice Manages the lifecycle and interaction of AR content in web applications. * @dev Supports dynamic content updates, positioning, and user interaction in an augmented reality context. */ class ARContentManager { private scene: any; // Placeholder for an AR framework scene object, like AR.js or similar. constructor(scene: any) { this.scene = scene; } public addContent(modelUrl: string, lat: number, lon: number) { console.log(`Adding AR content at [${lat}, ${lon}] from ${modelUrl}`); // Here you'd add the model to the scene at the specified geolocation. } public updateContent(modelId: string, properties: any) { console.log(`Updating content ${modelId} with properties`, properties); // Update properties like scale, rotation, or interactive elements. } public removeContent(modelId: string) { console.log(`Removing content ${modelId}`); // Remove a model from the scene. } }