motion
Version:
motion - moving development forward
44 lines (38 loc) • 1.38 kB
JavaScript
// adapted from https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign
if (!Object.assign) {
Object.defineProperty(Object, "assign", {
enumerable: false,
configurable: true,
writable: true,
value: function(target, firstSource) {
"use strict";
if (target === undefined || target === null)
throw new TypeError("Cannot convert first argument to object");
var to = Object(target);
var hasPendingException = false;
var pendingException;
for (var i = 1; i < arguments.length; i++) {
var nextSource = arguments[i];
if (nextSource === undefined || nextSource === null)
continue;
var keysArray = Object.keys(Object(nextSource));
for (var nextIndex = 0, len = keysArray.length; nextIndex < len; nextIndex++) {
var nextKey = keysArray[nextIndex];
try {
var desc = Object.getOwnPropertyDescriptor(nextSource, nextKey);
if (desc !== undefined && desc.enumerable)
to[nextKey] = nextSource[nextKey];
} catch (e) {
if (!hasPendingException) {
hasPendingException = true;
pendingException = e;
}
}
}
if (hasPendingException)
throw pendingException;
}
return to;
}
});
}