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motion

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motion - moving development forward

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/** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentEnvironment */ 'use strict'; var invariant = require('fbjs/lib/invariant'); var injected = false; var ReactComponentEnvironment = { /** * Optionally injectable environment dependent cleanup hook. (server vs. * browser etc). Example: A browser system caches DOM nodes based on component * ID and must remove that cache entry when this instance is unmounted. */ unmountIDFromEnvironment: null, /** * Optionally injectable hook for swapping out mount images in the middle of * the tree. */ replaceNodeWithMarkupByID: null, /** * Optionally injectable hook for processing a queue of child updates. Will * later move into MultiChildComponents. */ processChildrenUpdates: null, injection: { injectEnvironment: function (environment) { !!injected ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : invariant(false) : undefined; ReactComponentEnvironment.unmountIDFromEnvironment = environment.unmountIDFromEnvironment; ReactComponentEnvironment.replaceNodeWithMarkupByID = environment.replaceNodeWithMarkupByID; ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates; injected = true; } } }; module.exports = ReactComponentEnvironment;