moomooio-client
Version:
MooMooIO-Client is a client-side wrapper API designed for the game MooMoo.io. This package aims to provide a simple yet powerful API for creating clones, mods, or plugins for MooMoo.io.
153 lines (152 loc) • 2.69 kB
text/typescript
export default [
{
id: 0,
src: "cow_1",
killScore: 150,
health: 500,
weightM: 0.8,
speed: 95e-5,
turnSpeed: 0.001,
scale: 72,
drop: ["food", 50],
},
{
id: 1,
src: "pig_1",
killScore: 200,
health: 800,
weightM: 0.6,
speed: 85e-5,
turnSpeed: 0.001,
scale: 72,
drop: ["food", 80],
},
{
id: 2,
name: "Bull",
src: "bull_2",
hostile: !0,
dmg: 20,
killScore: 1e3,
health: 1800,
weightM: 0.5,
speed: 94e-5,
turnSpeed: 74e-5,
scale: 78,
viewRange: 800,
chargePlayer: !0,
drop: ["food", 100],
},
{
id: 3,
name: "Bully",
src: "bull_1",
hostile: !0,
dmg: 20,
killScore: 2e3,
health: 2800,
weightM: 0.45,
speed: 0.001,
turnSpeed: 8e-4,
scale: 90,
viewRange: 900,
chargePlayer: !0,
drop: ["food", 400],
},
{
id: 4,
name: "Wolf",
src: "wolf_1",
hostile: !0,
dmg: 8,
killScore: 500,
health: 300,
weightM: 0.45,
speed: 0.001,
turnSpeed: 0.002,
scale: 84,
viewRange: 800,
chargePlayer: !0,
drop: ["food", 200],
},
{
id: 5,
name: "Quack",
src: "chicken_1",
dmg: 8,
killScore: 2e3,
noTrap: !0,
health: 300,
weightM: 0.2,
speed: 0.0018,
turnSpeed: 0.006,
scale: 70,
drop: ["food", 100],
},
{
id: 6,
name: "MOOSTAFA",
nameScale: 50,
src: "enemy",
hostile: !0,
dontRun: !0,
fixedSpawn: !0,
spawnDelay: 6e4,
noTrap: !0,
colDmg: 100,
dmg: 40,
killScore: 8e3,
health: 18e3,
weightM: 0.4,
speed: 7e-4,
turnSpeed: 0.01,
scale: 80,
spriteMlt: 1.8,
leapForce: 0.9,
viewRange: 1e3,
hitRange: 210,
hitDelay: 1e3,
chargePlayer: !0,
drop: ["food", 100],
},
{
id: 7,
name: "Treasure",
hostile: !0,
nameScale: 35,
src: "crate_1",
fixedSpawn: !0,
spawnDelay: 12e4,
colDmg: 200,
killScore: 5e3,
health: 2e4,
weightM: 0.1,
speed: 0,
turnSpeed: 0,
scale: 70,
spriteMlt: 1,
},
{
id: 8,
name: "MOOFIE",
src: "wolf_2",
hostile: !0,
fixedSpawn: !0,
dontRun: !0,
hitScare: 4,
spawnDelay: 3e4,
noTrap: !0,
nameScale: 35,
dmg: 10,
colDmg: 100,
killScore: 3e3,
health: 7e3,
weightM: 0.45,
speed: 0.0015,
turnSpeed: 0.002,
scale: 90,
viewRange: 800,
chargePlayer: !0,
drop: ["food", 1e3],
},
].map((e) => Object.freeze(e));