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moomooio-client

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MooMooIO-Client is a client-side wrapper API designed for the game MooMoo.io. This package aims to provide a simple yet powerful API for creating clones, mods, or plugins for MooMoo.io.

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import { z } from "zod"; const schema = z.tuple([z.number(), z.number(), z.number()]); /** * @packet-id "7" * @description **Punch** is a signal that shows when a player begins to hit * (they may or may not actually hit anyone). * @member `weaponType` The type of weapon the player has, which can be used to obtain weapon meta data. * @member `ownerID` serves as a unique identifier for the player who did the punch. * @member `didHit` tells if the player successfully hit something * @member `data` the meta data of the weapon */ export default class Punch { public static readonly PACKET_ID = "7"; public static readonly PACKET_NAME = "Punch"; public readonly PACKET_NAME = "Punch"; constructor(readonly ownerID: number, readonly didHit: boolean, readonly weaponType: number) {} static parse(data: unknown): Punch { const [ownerID, didHit, weaponType] = schema.parse(data); return new Punch(ownerID, !!didHit, weaponType); } }