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monday-ui-react-core

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Official monday.com UI resources for application development in React.js

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import { Canvas, Meta } from "@storybook/blocks"; import { FunctionArgument, FunctionArguments } from "vibe-storybook-components"; import * as UseDebounceEventStories from "./useDebounceEvent.stories"; <Meta of={UseDebounceEventStories} /> # useDebounceEvent - [Overview](#overview) - [Arguments](#arguments) - [Returns](#returns) - [Usage](#usage) - [Use cases and examples](#use-cases-and-examples) - [Feedback](#feedback) ## Overview This hook generates an easy to use debounced value updater. <Canvas of={UseDebounceEventStories.Overview} /> ## Arguments <FunctionArguments> <FunctionArgument name="options" type="Object"> <FunctionArgument name="trim" type="boolean" description="Whether to trim the value or not." default="false" /> <FunctionArgument name="onChange" type="(value: string) => void" description="Callback function to execute on changes." default="() => null" /> <FunctionArgument name="delay" type="number" description="The amount of time (in ms) to delay the value's update." default="0" /> <FunctionArgument name="initialStateValue" type="any" description="The initial value." /> </FunctionArgument> </FunctionArguments> ## Returns <FunctionArguments> <FunctionArgument name="result" type="Object"> <FunctionArgument name="inputValue" type="any" description="The hook's value." /> <FunctionArgument name="onEventChanged" type="(event: Event) => void" description={ <> A wrapper around the passed <code>onChange</code> function. </> } /> <FunctionArgument name="clearValue" type="() => void" description="Clears the current value." /> <FunctionArgument name="updateValue" type="(value: any) => void" description="Updates the current value." /> </FunctionArgument> </FunctionArguments> ## Usage <UsageGuidelines guidelines={["Use this hook when you need to debounce value updates (for example, text inputs)."]} /> ## Use cases and examples ### Passing an initial value <Canvas of={UseDebounceEventStories.PassingAnInitialValue} /> ### Passing an `onChange` handler <Canvas of={UseDebounceEventStories.PassingAnOnChangeHandler} /> ### Trimming the value <Canvas of={UseDebounceEventStories.WithTrim} />