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/*--------------------------------------------------------------------------------------------- * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ function roundFloat(number, decimalPoints) { const decimal = Math.pow(10, decimalPoints); return Math.round(number * decimal) / decimal; } export class RGBA { constructor(r, g, b, a = 1) { this._rgbaBrand = undefined; this.r = Math.min(255, Math.max(0, r)) | 0; this.g = Math.min(255, Math.max(0, g)) | 0; this.b = Math.min(255, Math.max(0, b)) | 0; this.a = roundFloat(Math.max(Math.min(1, a), 0), 3); } static equals(a, b) { return a.r === b.r && a.g === b.g && a.b === b.b && a.a === b.a; } } export class HSLA { constructor(h, s, l, a) { this._hslaBrand = undefined; this.h = Math.max(Math.min(360, h), 0) | 0; this.s = roundFloat(Math.max(Math.min(1, s), 0), 3); this.l = roundFloat(Math.max(Math.min(1, l), 0), 3); this.a = roundFloat(Math.max(Math.min(1, a), 0), 3); } static equals(a, b) { return a.h === b.h && a.s === b.s && a.l === b.l && a.a === b.a; } /** * Converts an RGB color value to HSL. Conversion formula * adapted from http://en.wikipedia.org/wiki/HSL_color_space. * Assumes r, g, and b are contained in the set [0, 255] and * returns h in the set [0, 360], s, and l in the set [0, 1]. */ static fromRGBA(rgba) { const r = rgba.r / 255; const g = rgba.g / 255; const b = rgba.b / 255; const a = rgba.a; const max = Math.max(r, g, b); const min = Math.min(r, g, b); let h = 0; let s = 0; const l = (min + max) / 2; const chroma = max - min; if (chroma > 0) { s = Math.min((l <= 0.5 ? chroma / (2 * l) : chroma / (2 - (2 * l))), 1); switch (max) { case r: h = (g - b) / chroma + (g < b ? 6 : 0); break; case g: h = (b - r) / chroma + 2; break; case b: h = (r - g) / chroma + 4; break; } h *= 60; h = Math.round(h); } return new HSLA(h, s, l, a); } static _hue2rgb(p, q, t) { if (t < 0) { t += 1; } if (t > 1) { t -= 1; } if (t < 1 / 6) { return p + (q - p) * 6 * t; } if (t < 1 / 2) { return q; } if (t < 2 / 3) { return p + (q - p) * (2 / 3 - t) * 6; } return p; } /** * Converts an HSL color value to RGB. Conversion formula * adapted from http://en.wikipedia.org/wiki/HSL_color_space. * Assumes h in the set [0, 360] s, and l are contained in the set [0, 1] and * returns r, g, and b in the set [0, 255]. */ static toRGBA(hsla) { const h = hsla.h / 360; const { s, l, a } = hsla; let r, g, b; if (s === 0) { r = g = b = l; // achromatic } else { const q = l < 0.5 ? l * (1 + s) : l + s - l * s; const p = 2 * l - q; r = HSLA._hue2rgb(p, q, h + 1 / 3); g = HSLA._hue2rgb(p, q, h); b = HSLA._hue2rgb(p, q, h - 1 / 3); } return new RGBA(Math.round(r * 255), Math.round(g * 255), Math.round(b * 255), a); } } export class HSVA { constructor(h, s, v, a) { this._hsvaBrand = undefined; this.h = Math.max(Math.min(360, h), 0) | 0; this.s = roundFloat(Math.max(Math.min(1, s), 0), 3); this.v = roundFloat(Math.max(Math.min(1, v), 0), 3); this.a = roundFloat(Math.max(Math.min(1, a), 0), 3); } static equals(a, b) { return a.h === b.h && a.s === b.s && a.v === b.v && a.a === b.a; } // from http://www.rapidtables.com/convert/color/rgb-to-hsv.htm static fromRGBA(rgba) { const r = rgba.r / 255; const g = rgba.g / 255; const b = rgba.b / 255; const cmax = Math.max(r, g, b); const cmin = Math.min(r, g, b); const delta = cmax - cmin; const s = cmax === 0 ? 0 : (delta / cmax); let m; if (delta === 0) { m = 0; } else if (cmax === r) { m = ((((g - b) / delta) % 6) + 6) % 6; } else if (cmax === g) { m = ((b - r) / delta) + 2; } else { m = ((r - g) / delta) + 4; } return new HSVA(Math.round(m * 60), s, cmax, rgba.a); } // from http://www.rapidtables.com/convert/color/hsv-to-rgb.htm static toRGBA(hsva) { const { h, s, v, a } = hsva; const c = v * s; const x = c * (1 - Math.abs((h / 60) % 2 - 1)); const m = v - c; let [r, g, b] = [0, 0, 0]; if (h < 60) { r = c; g = x; } else if (h < 120) { r = x; g = c; } else if (h < 180) { g = c; b = x; } else if (h < 240) { g = x; b = c; } else if (h < 300) { r = x; b = c; } else if (h <= 360) { r = c; b = x; } r = Math.round((r + m) * 255); g = Math.round((g + m) * 255); b = Math.round((b + m) * 255); return new RGBA(r, g, b, a); } } export class Color { static fromHex(hex) { return Color.Format.CSS.parseHex(hex) || Color.red; } static equals(a, b) { if (!a && !b) { return true; } if (!a || !b) { return false; } return a.equals(b); } get hsla() { if (this._hsla) { return this._hsla; } else { return HSLA.fromRGBA(this.rgba); } } get hsva() { if (this._hsva) { return this._hsva; } return HSVA.fromRGBA(this.rgba); } constructor(arg) { if (!arg) { throw new Error('Color needs a value'); } else if (arg instanceof RGBA) { this.rgba = arg; } else if (arg instanceof HSLA) { this._hsla = arg; this.rgba = HSLA.toRGBA(arg); } else if (arg instanceof HSVA) { this._hsva = arg; this.rgba = HSVA.toRGBA(arg); } else { throw new Error('Invalid color ctor argument'); } } equals(other) { return !!other && RGBA.equals(this.rgba, other.rgba) && HSLA.equals(this.hsla, other.hsla) && HSVA.equals(this.hsva, other.hsva); } /** * http://www.w3.org/TR/WCAG20/#relativeluminancedef * Returns the number in the set [0, 1]. O => Darkest Black. 1 => Lightest white. */ getRelativeLuminance() { const R = Color._relativeLuminanceForComponent(this.rgba.r); const G = Color._relativeLuminanceForComponent(this.rgba.g); const B = Color._relativeLuminanceForComponent(this.rgba.b); const luminance = 0.2126 * R + 0.7152 * G + 0.0722 * B; return roundFloat(luminance, 4); } static _relativeLuminanceForComponent(color) { const c = color / 255; return (c <= 0.03928) ? c / 12.92 : Math.pow(((c + 0.055) / 1.055), 2.4); } /** * http://24ways.org/2010/calculating-color-contrast * Return 'true' if lighter color otherwise 'false' */ isLighter() { const yiq = (this.rgba.r * 299 + this.rgba.g * 587 + this.rgba.b * 114) / 1000; return yiq >= 128; } isLighterThan(another) { const lum1 = this.getRelativeLuminance(); const lum2 = another.getRelativeLuminance(); return lum1 > lum2; } isDarkerThan(another) { const lum1 = this.getRelativeLuminance(); const lum2 = another.getRelativeLuminance(); return lum1 < lum2; } lighten(factor) { return new Color(new HSLA(this.hsla.h, this.hsla.s, this.hsla.l + this.hsla.l * factor, this.hsla.a)); } darken(factor) { return new Color(new HSLA(this.hsla.h, this.hsla.s, this.hsla.l - this.hsla.l * factor, this.hsla.a)); } transparent(factor) { const { r, g, b, a } = this.rgba; return new Color(new RGBA(r, g, b, a * factor)); } isTransparent() { return this.rgba.a === 0; } isOpaque() { return this.rgba.a === 1; } opposite() { return new Color(new RGBA(255 - this.rgba.r, 255 - this.rgba.g, 255 - this.rgba.b, this.rgba.a)); } makeOpaque(opaqueBackground) { if (this.isOpaque() || opaqueBackground.rgba.a !== 1) { // only allow to blend onto a non-opaque color onto a opaque color return this; } const { r, g, b, a } = this.rgba; // https://stackoverflow.com/questions/12228548/finding-equivalent-color-with-opacity return new Color(new RGBA(opaqueBackground.rgba.r - a * (opaqueBackground.rgba.r - r), opaqueBackground.rgba.g - a * (opaqueBackground.rgba.g - g), opaqueBackground.rgba.b - a * (opaqueBackground.rgba.b - b), 1)); } toString() { if (!this._toString) { this._toString = Color.Format.CSS.format(this); } return this._toString; } static getLighterColor(of, relative, factor) { if (of.isLighterThan(relative)) { return of; } factor = factor ? factor : 0.5; const lum1 = of.getRelativeLuminance(); const lum2 = relative.getRelativeLuminance(); factor = factor * (lum2 - lum1) / lum2; return of.lighten(factor); } static getDarkerColor(of, relative, factor) { if (of.isDarkerThan(relative)) { return of; } factor = factor ? factor : 0.5; const lum1 = of.getRelativeLuminance(); const lum2 = relative.getRelativeLuminance(); factor = factor * (lum1 - lum2) / lum1; return of.darken(factor); } static { this.white = new Color(new RGBA(255, 255, 255, 1)); } static { this.black = new Color(new RGBA(0, 0, 0, 1)); } static { this.red = new Color(new RGBA(255, 0, 0, 1)); } static { this.blue = new Color(new RGBA(0, 0, 255, 1)); } static { this.green = new Color(new RGBA(0, 255, 0, 1)); } static { this.cyan = new Color(new RGBA(0, 255, 255, 1)); } static { this.lightgrey = new Color(new RGBA(211, 211, 211, 1)); } static { this.transparent = new Color(new RGBA(0, 0, 0, 0)); } } (function (Color) { let Format; (function (Format) { let CSS; (function (CSS) { function formatRGB(color) { if (color.rgba.a === 1) { return `rgb(${color.rgba.r}, ${color.rgba.g}, ${color.rgba.b})`; } return Color.Format.CSS.formatRGBA(color); } CSS.formatRGB = formatRGB; function formatRGBA(color) { return `rgba(${color.rgba.r}, ${color.rgba.g}, ${color.rgba.b}, ${+(color.rgba.a).toFixed(2)})`; } CSS.formatRGBA = formatRGBA; function formatHSL(color) { if (color.hsla.a === 1) { return `hsl(${color.hsla.h}, ${(color.hsla.s * 100).toFixed(2)}%, ${(color.hsla.l * 100).toFixed(2)}%)`; } return Color.Format.CSS.formatHSLA(color); } CSS.formatHSL = formatHSL; function formatHSLA(color) { return `hsla(${color.hsla.h}, ${(color.hsla.s * 100).toFixed(2)}%, ${(color.hsla.l * 100).toFixed(2)}%, ${color.hsla.a.toFixed(2)})`; } CSS.formatHSLA = formatHSLA; function _toTwoDigitHex(n) { const r = n.toString(16); return r.length !== 2 ? '0' + r : r; } /** * Formats the color as #RRGGBB */ function formatHex(color) { return `#${_toTwoDigitHex(color.rgba.r)}${_toTwoDigitHex(color.rgba.g)}${_toTwoDigitHex(color.rgba.b)}`; } CSS.formatHex = formatHex; /** * Formats the color as #RRGGBBAA * If 'compact' is set, colors without transparancy will be printed as #RRGGBB */ function formatHexA(color, compact = false) { if (compact && color.rgba.a === 1) { return Color.Format.CSS.formatHex(color); } return `#${_toTwoDigitHex(color.rgba.r)}${_toTwoDigitHex(color.rgba.g)}${_toTwoDigitHex(color.rgba.b)}${_toTwoDigitHex(Math.round(color.rgba.a * 255))}`; } CSS.formatHexA = formatHexA; /** * The default format will use HEX if opaque and RGBA otherwise. */ function format(color) { if (color.isOpaque()) { return Color.Format.CSS.formatHex(color); } return Color.Format.CSS.formatRGBA(color); } CSS.format = format; /** * Converts an Hex color value to a Color. * returns r, g, and b are contained in the set [0, 255] * @param hex string (#RGB, #RGBA, #RRGGBB or #RRGGBBAA). */ function parseHex(hex) { const length = hex.length; if (length === 0) { // Invalid color return null; } if (hex.charCodeAt(0) !== 35 /* CharCode.Hash */) { // Does not begin with a # return null; } if (length === 7) { // #RRGGBB format const r = 16 * _parseHexDigit(hex.charCodeAt(1)) + _parseHexDigit(hex.charCodeAt(2)); const g = 16 * _parseHexDigit(hex.charCodeAt(3)) + _parseHexDigit(hex.charCodeAt(4)); const b = 16 * _parseHexDigit(hex.charCodeAt(5)) + _parseHexDigit(hex.charCodeAt(6)); return new Color(new RGBA(r, g, b, 1)); } if (length === 9) { // #RRGGBBAA format const r = 16 * _parseHexDigit(hex.charCodeAt(1)) + _parseHexDigit(hex.charCodeAt(2)); const g = 16 * _parseHexDigit(hex.charCodeAt(3)) + _parseHexDigit(hex.charCodeAt(4)); const b = 16 * _parseHexDigit(hex.charCodeAt(5)) + _parseHexDigit(hex.charCodeAt(6)); const a = 16 * _parseHexDigit(hex.charCodeAt(7)) + _parseHexDigit(hex.charCodeAt(8)); return new Color(new RGBA(r, g, b, a / 255)); } if (length === 4) { // #RGB format const r = _parseHexDigit(hex.charCodeAt(1)); const g = _parseHexDigit(hex.charCodeAt(2)); const b = _parseHexDigit(hex.charCodeAt(3)); return new Color(new RGBA(16 * r + r, 16 * g + g, 16 * b + b)); } if (length === 5) { // #RGBA format const r = _parseHexDigit(hex.charCodeAt(1)); const g = _parseHexDigit(hex.charCodeAt(2)); const b = _parseHexDigit(hex.charCodeAt(3)); const a = _parseHexDigit(hex.charCodeAt(4)); return new Color(new RGBA(16 * r + r, 16 * g + g, 16 * b + b, (16 * a + a) / 255)); } // Invalid color return null; } CSS.parseHex = parseHex; function _parseHexDigit(charCode) { switch (charCode) { case 48 /* CharCode.Digit0 */: return 0; case 49 /* CharCode.Digit1 */: return 1; case 50 /* CharCode.Digit2 */: return 2; case 51 /* CharCode.Digit3 */: return 3; case 52 /* CharCode.Digit4 */: return 4; case 53 /* CharCode.Digit5 */: return 5; case 54 /* CharCode.Digit6 */: return 6; case 55 /* CharCode.Digit7 */: return 7; case 56 /* CharCode.Digit8 */: return 8; case 57 /* CharCode.Digit9 */: return 9; case 97 /* CharCode.a */: return 10; case 65 /* CharCode.A */: return 10; case 98 /* CharCode.b */: return 11; case 66 /* CharCode.B */: return 11; case 99 /* CharCode.c */: return 12; case 67 /* CharCode.C */: return 12; case 100 /* CharCode.d */: return 13; case 68 /* CharCode.D */: return 13; case 101 /* CharCode.e */: return 14; case 69 /* CharCode.E */: return 14; case 102 /* CharCode.f */: return 15; case 70 /* CharCode.F */: return 15; } return 0; } })(CSS = Format.CSS || (Format.CSS = {})); })(Format = Color.Format || (Color.Format = {})); })(Color || (Color = {}));