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molstar

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A comprehensive macromolecular library.

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/** * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ export const read_from_texture = ` vec4 readFromTexture(const in sampler2D tex, const in float i, const in vec2 dim) { float x = intMod(i, dim.x); float y = floor(intDiv(i, dim.x)); vec2 uv = (vec2(x, y) + 0.5) / dim; return texture2D(tex, uv); } vec4 readFromTexture(const in sampler2D tex, const in int i, const in vec2 dim) { int x = imod(i, int(dim.x)); int y = i / int(dim.x); vec2 uv = (vec2(x, y) + 0.5) / dim; return texture2D(tex, uv); } `;