export const assign_clipping_varying = `
#if dClipObjectCount != 0 && defined(dClipping)
#if defined(dClippingType_instance)
vClipping = readFromTexture(tClipping, aInstance, uClippingTexDim).a;
#elif defined(dMarkerType_groupInstance)
vClipping = readFromTexture(tClipping, aInstance * float(uGroupCount) + group, uClippingTexDim).a;
#endif
#endif
`;