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molstar

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A comprehensive macromolecular library.

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/** * Copyright (c) 2020-2025 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ import { Volume } from '../../mol-model/volume'; import { Loci } from '../../mol-model/loci'; import { Interval, SortedArray } from '../../mol-data/int'; import { Vec3 } from '../../mol-math/linear-algebra/3d/vec3'; import { Box3D } from '../../mol-math/geometry'; import { LocationIterator } from '../../mol-geo/util/location-iterator'; export declare function eachVolumeLoci(loci: Loci, volume: Volume, props: { isoValue?: Volume.IsoValue; segments?: SortedArray; } | undefined, apply: (interval: Interval) => boolean): boolean; export declare function createVolumeCellLocationIterator(volume: Volume): LocationIterator; export declare function getVolumeTexture2dLayout(dim: Vec3, padding?: number): { width: number; height: number; columns: number; rows: number; powerOfTwoSize: number; }; export declare function createVolumeTexture2d(volume: Volume, variant: 'normals' | 'groups' | 'data', padding?: number, type?: 'byte' | 'float' | 'halfFloat'): { array: Uint8Array<ArrayBuffer> | Uint16Array<ArrayBuffer> | Float32Array<ArrayBuffer>; width: number; height: number; }; export declare function createVolumeTexture3d(volume: Volume, type?: 'byte' | 'float' | 'halfFloat'): { array: Uint8Array<ArrayBuffer> | Uint16Array<ArrayBuffer> | Float32Array<ArrayBuffer>; width: number; height: number; depth: number; }; export declare function createSegmentTexture2d(volume: Volume, set: number[], bbox: Box3D, padding?: number): { array: Uint8Array<ArrayBuffer>; width: number; height: number; };