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molstar

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A comprehensive macromolecular library.

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/** * Copyright (c) 2018-2023 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> * @author David Sehnal <david.sehnal@gmail.com> */ import { ParamDefinition as PD } from '../../../mol-util/param-definition'; import { UnitsVisual } from '../units-visual'; import { WebGLContext } from '../../../mol-gl/webgl/context'; import { Structure } from '../../../mol-model/structure'; import { ComplexVisual } from '../complex-visual'; export declare const CommonElementSphereParams: { sizeFactor: PD.Numeric; detail: PD.Numeric; ignoreHydrogens: PD.BooleanParam; ignoreHydrogensVariant: PD.Select<"all" | "non-polar">; traceOnly: PD.BooleanParam; tryUseImpostor: PD.BooleanParam; stride: PD.Numeric; }; export declare const ElementSphereParams: { sizeFactor: PD.Numeric; detail: PD.Numeric; ignoreHydrogens: PD.BooleanParam; ignoreHydrogensVariant: PD.Select<"all" | "non-polar">; traceOnly: PD.BooleanParam; tryUseImpostor: PD.BooleanParam; stride: PD.Numeric; unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">; includeParent: PD.BooleanParam; doubleSided: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; solidInterior: PD.BooleanParam; clipPrimitive: PD.BooleanParam; approximate: PD.BooleanParam; alphaThickness: PD.Numeric; bumpFrequency: PD.Numeric; bumpAmplitude: PD.Numeric; lodLevels: PD.ObjectList<PD.Normalize<{ minDistance: number; maxDistance: number; overlap: number; stride: number; scaleBias: number; }>>; alpha: PD.Numeric; quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; density: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; }; export type ElementSphereParams = typeof ElementSphereParams; export declare function ElementSphereVisual(materialId: number, structure: Structure, props: PD.Values<ElementSphereParams>, webgl?: WebGLContext): UnitsVisual<{ sizeFactor: PD.Numeric; detail: PD.Numeric; ignoreHydrogens: PD.BooleanParam; ignoreHydrogensVariant: PD.Select<"all" | "non-polar">; traceOnly: PD.BooleanParam; tryUseImpostor: PD.BooleanParam; stride: PD.Numeric; unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">; includeParent: PD.BooleanParam; doubleSided: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; solidInterior: PD.BooleanParam; clipPrimitive: PD.BooleanParam; approximate: PD.BooleanParam; alphaThickness: PD.Numeric; bumpFrequency: PD.Numeric; bumpAmplitude: PD.Numeric; lodLevels: PD.ObjectList<PD.Normalize<{ minDistance: number; maxDistance: number; overlap: number; stride: number; scaleBias: number; }>>; alpha: PD.Numeric; quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; density: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; }>; export declare function ElementSphereImpostorVisual(materialId: number): UnitsVisual<ElementSphereParams>; export declare function ElementSphereMeshVisual(materialId: number): UnitsVisual<ElementSphereParams>; export declare const StructureElementSphereParams: { sizeFactor: PD.Numeric; detail: PD.Numeric; ignoreHydrogens: PD.BooleanParam; ignoreHydrogensVariant: PD.Select<"all" | "non-polar">; traceOnly: PD.BooleanParam; tryUseImpostor: PD.BooleanParam; stride: PD.Numeric; unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">; includeParent: PD.BooleanParam; doubleSided: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; solidInterior: PD.BooleanParam; clipPrimitive: PD.BooleanParam; approximate: PD.BooleanParam; alphaThickness: PD.Numeric; bumpFrequency: PD.Numeric; bumpAmplitude: PD.Numeric; lodLevels: PD.ObjectList<PD.Normalize<{ minDistance: number; maxDistance: number; overlap: number; stride: number; scaleBias: number; }>>; alpha: PD.Numeric; quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; density: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; }; export type StructureElementSphereParams = typeof ElementSphereParams; export declare function StructureElementSphereVisual(materialId: number, structure: Structure, props: PD.Values<ElementSphereParams>, webgl?: WebGLContext): ComplexVisual<{ sizeFactor: PD.Numeric; detail: PD.Numeric; ignoreHydrogens: PD.BooleanParam; ignoreHydrogensVariant: PD.Select<"all" | "non-polar">; traceOnly: PD.BooleanParam; tryUseImpostor: PD.BooleanParam; stride: PD.Numeric; unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">; includeParent: PD.BooleanParam; doubleSided: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; solidInterior: PD.BooleanParam; clipPrimitive: PD.BooleanParam; approximate: PD.BooleanParam; alphaThickness: PD.Numeric; bumpFrequency: PD.Numeric; bumpAmplitude: PD.Numeric; lodLevels: PD.ObjectList<PD.Normalize<{ minDistance: number; maxDistance: number; overlap: number; stride: number; scaleBias: number; }>>; alpha: PD.Numeric; quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; density: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; }>; export declare function StructureElementSphereImpostorVisual(materialId: number): ComplexVisual<StructureElementSphereParams>; export declare function StructureElementSphereMeshVisual(materialId: number): ComplexVisual<StructureElementSphereParams>;