molstar
Version:
A comprehensive macromolecular library.
417 lines (416 loc) • 17.9 kB
TypeScript
/**
* Copyright (c) 2018-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
* @author Gianluca Tomasello <giagitom@gmail.com>
*/
import { ParamDefinition as PD } from '../../mol-util/param-definition';
import { Structure, Unit } from '../../mol-model/structure';
import { RepresentationProps } from '../representation';
import { Visual, VisualContext } from '../visual';
import { Geometry, GeometryUtils } from '../../mol-geo/geometry/geometry';
import { LocationIterator } from '../../mol-geo/util/location-iterator';
import { Theme } from '../../mol-theme/theme';
import { StructureGroup } from './visual/util/common';
import { RenderObjectValues } from '../../mol-gl/render-object';
import { PickingId } from '../../mol-geo/geometry/picking';
import { Loci } from '../../mol-model/loci';
import { Interval } from '../../mol-data/int';
import { VisualUpdateState } from '../util';
import { Mesh } from '../../mol-geo/geometry/mesh/mesh';
import { Spheres } from '../../mol-geo/geometry/spheres/spheres';
import { Cylinders } from '../../mol-geo/geometry/cylinders/cylinders';
import { Points } from '../../mol-geo/geometry/points/points';
import { Lines } from '../../mol-geo/geometry/lines/lines';
import { Text } from '../../mol-geo/geometry/text/text';
import { DirectVolume } from '../../mol-geo/geometry/direct-volume/direct-volume';
import { TextureMesh } from '../../mol-geo/geometry/texture-mesh/texture-mesh';
import { Image } from '../../mol-geo/geometry/image/image';
import { StructureParams } from './params';
import { WebGLContext } from '../../mol-gl/webgl/context';
export interface UnitsVisual<P extends RepresentationProps = {}> extends Visual<StructureGroup, P> {
}
interface UnitsVisualBuilder<P extends StructureParams, G extends Geometry> {
defaultProps: PD.Values<P>;
createGeometry(ctx: VisualContext, unit: Unit, structure: Structure, theme: Theme, props: PD.Values<P>, geometry?: G): Promise<G> | G;
createLocationIterator(structureGroup: StructureGroup, props: PD.Values<P>): LocationIterator;
getLoci(pickingId: PickingId, structureGroup: StructureGroup, id: number): Loci;
eachLocation(loci: Loci, structureGroup: StructureGroup, apply: (interval: Interval) => boolean, isMarking: boolean): boolean;
setUpdateState(state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme, newStructureGroup: StructureGroup, currentStructureGroup: StructureGroup): void;
initUpdateState?: (state: VisualUpdateState, newProps: PD.Values<P>, newTheme: Theme, newStructureGroup: StructureGroup) => void;
mustRecreate?: (structureGroup: StructureGroup, props: PD.Values<P>) => boolean;
processValues?: (values: RenderObjectValues<G['kind']>, geometry: G, props: PD.Values<P>, theme: Theme, webgl?: WebGLContext) => void;
dispose?: (geometry: G) => void;
}
interface UnitsVisualGeometryBuilder<P extends StructureParams, G extends Geometry> extends UnitsVisualBuilder<P, G> {
geometryUtils: GeometryUtils<G>;
}
export declare function UnitsVisual<G extends Geometry, P extends StructureParams & Geometry.Params<G>>(builder: UnitsVisualGeometryBuilder<P, G>, materialId: number): UnitsVisual<P>;
export declare const UnitsMeshParams: {
unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">;
includeParent: PD.BooleanParam;
doubleSided: PD.BooleanParam;
flipSided: PD.BooleanParam;
flatShaded: PD.BooleanParam;
ignoreLight: PD.BooleanParam;
celShaded: PD.BooleanParam;
xrayShaded: PD.Select<boolean | "inverted">;
transparentBackfaces: PD.Select<"off" | "on" | "opaque">;
bumpFrequency: PD.Numeric;
bumpAmplitude: PD.Numeric;
alpha: PD.Numeric;
quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
material: PD.Group<PD.Normalize<{
metalness: number;
roughness: number;
bumpiness: number;
}>>;
clip: PD.Group<PD.Normalize<{
variant: import("../../mol-util/clip").Clip.Variant;
objects: PD.Normalize<{
type: /*elided*/ any;
invert: /*elided*/ any;
position: /*elided*/ any;
rotation: /*elided*/ any;
scale: /*elided*/ any;
transform: /*elided*/ any;
}>[];
}>>;
emissive: PD.Numeric;
density: PD.Numeric;
instanceGranularity: PD.BooleanParam;
lod: PD.Vec3;
cellSize: PD.Numeric;
batchSize: PD.Numeric;
};
export type UnitsMeshParams = typeof UnitsMeshParams;
export interface UnitsMeshVisualBuilder<P extends UnitsMeshParams> extends UnitsVisualBuilder<P, Mesh> {
}
export declare function UnitsMeshVisual<P extends UnitsMeshParams>(builder: UnitsMeshVisualBuilder<P>, materialId: number): UnitsVisual<P>;
export declare const UnitsSpheresParams: {
unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">;
includeParent: PD.BooleanParam;
sizeFactor: PD.Numeric;
doubleSided: PD.BooleanParam;
ignoreLight: PD.BooleanParam;
celShaded: PD.BooleanParam;
xrayShaded: PD.Select<boolean | "inverted">;
transparentBackfaces: PD.Select<"off" | "on" | "opaque">;
solidInterior: PD.BooleanParam;
clipPrimitive: PD.BooleanParam;
approximate: PD.BooleanParam;
alphaThickness: PD.Numeric;
bumpFrequency: PD.Numeric;
bumpAmplitude: PD.Numeric;
lodLevels: PD.ObjectList<PD.Normalize<{
minDistance: number;
maxDistance: number;
overlap: number;
stride: number;
scaleBias: number;
}>>;
alpha: PD.Numeric;
quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
material: PD.Group<PD.Normalize<{
metalness: number;
roughness: number;
bumpiness: number;
}>>;
clip: PD.Group<PD.Normalize<{
variant: import("../../mol-util/clip").Clip.Variant;
objects: PD.Normalize<{
type: /*elided*/ any;
invert: /*elided*/ any;
position: /*elided*/ any;
rotation: /*elided*/ any;
scale: /*elided*/ any;
transform: /*elided*/ any;
}>[];
}>>;
emissive: PD.Numeric;
density: PD.Numeric;
instanceGranularity: PD.BooleanParam;
lod: PD.Vec3;
cellSize: PD.Numeric;
batchSize: PD.Numeric;
};
export type UnitsSpheresParams = typeof UnitsSpheresParams;
export interface UnitsSpheresVisualBuilder<P extends UnitsSpheresParams> extends UnitsVisualBuilder<P, Spheres> {
}
export declare function UnitsSpheresVisual<P extends UnitsSpheresParams>(builder: UnitsSpheresVisualBuilder<P>, materialId: number): UnitsVisual<P>;
export declare const UnitsCylindersParams: {
unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">;
includeParent: PD.BooleanParam;
sizeFactor: PD.Numeric;
sizeAspectRatio: PD.Numeric;
doubleSided: PD.BooleanParam;
ignoreLight: PD.BooleanParam;
celShaded: PD.BooleanParam;
xrayShaded: PD.Select<boolean | "inverted">;
transparentBackfaces: PD.Select<"off" | "on" | "opaque">;
solidInterior: PD.BooleanParam;
bumpFrequency: PD.Numeric;
bumpAmplitude: PD.Numeric;
colorMode: PD.Select<"default" | "interpolate">;
alpha: PD.Numeric;
quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
material: PD.Group<PD.Normalize<{
metalness: number;
roughness: number;
bumpiness: number;
}>>;
clip: PD.Group<PD.Normalize<{
variant: import("../../mol-util/clip").Clip.Variant;
objects: PD.Normalize<{
type: /*elided*/ any;
invert: /*elided*/ any;
position: /*elided*/ any;
rotation: /*elided*/ any;
scale: /*elided*/ any;
transform: /*elided*/ any;
}>[];
}>>;
emissive: PD.Numeric;
density: PD.Numeric;
instanceGranularity: PD.BooleanParam;
lod: PD.Vec3;
cellSize: PD.Numeric;
batchSize: PD.Numeric;
};
export type UnitsCylindersParams = typeof UnitsCylindersParams;
export interface UnitsCylindersVisualBuilder<P extends UnitsCylindersParams> extends UnitsVisualBuilder<P, Cylinders> {
}
export declare function UnitsCylindersVisual<P extends UnitsCylindersParams>(builder: UnitsCylindersVisualBuilder<P>, materialId: number): UnitsVisual<P>;
export declare const UnitsPointsParams: {
unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">;
includeParent: PD.BooleanParam;
sizeFactor: PD.Numeric;
pointSizeAttenuation: PD.BooleanParam;
pointStyle: PD.Select<"circle" | "square" | "fuzzy">;
alpha: PD.Numeric;
quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
material: PD.Group<PD.Normalize<{
metalness: number;
roughness: number;
bumpiness: number;
}>>;
clip: PD.Group<PD.Normalize<{
variant: import("../../mol-util/clip").Clip.Variant;
objects: PD.Normalize<{
type: /*elided*/ any;
invert: /*elided*/ any;
position: /*elided*/ any;
rotation: /*elided*/ any;
scale: /*elided*/ any;
transform: /*elided*/ any;
}>[];
}>>;
emissive: PD.Numeric;
density: PD.Numeric;
instanceGranularity: PD.BooleanParam;
lod: PD.Vec3;
cellSize: PD.Numeric;
batchSize: PD.Numeric;
};
export type UnitsPointsParams = typeof UnitsPointsParams;
export interface UnitsPointVisualBuilder<P extends UnitsPointsParams> extends UnitsVisualBuilder<P, Points> {
}
export declare function UnitsPointsVisual<P extends UnitsPointsParams>(builder: UnitsPointVisualBuilder<P>, materialId: number): UnitsVisual<P>;
export declare const UnitsLinesParams: {
unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">;
includeParent: PD.BooleanParam;
sizeFactor: PD.Numeric;
lineSizeAttenuation: PD.BooleanParam;
alpha: PD.Numeric;
quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
material: PD.Group<PD.Normalize<{
metalness: number;
roughness: number;
bumpiness: number;
}>>;
clip: PD.Group<PD.Normalize<{
variant: import("../../mol-util/clip").Clip.Variant;
objects: PD.Normalize<{
type: /*elided*/ any;
invert: /*elided*/ any;
position: /*elided*/ any;
rotation: /*elided*/ any;
scale: /*elided*/ any;
transform: /*elided*/ any;
}>[];
}>>;
emissive: PD.Numeric;
density: PD.Numeric;
instanceGranularity: PD.BooleanParam;
lod: PD.Vec3;
cellSize: PD.Numeric;
batchSize: PD.Numeric;
};
export type UnitsLinesParams = typeof UnitsLinesParams;
export interface UnitsLinesVisualBuilder<P extends UnitsLinesParams> extends UnitsVisualBuilder<P, Lines> {
}
export declare function UnitsLinesVisual<P extends UnitsLinesParams>(builder: UnitsLinesVisualBuilder<P>, materialId: number): UnitsVisual<P>;
export declare const UnitsTextParams: {
unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">;
includeParent: PD.BooleanParam;
sizeFactor: PD.Numeric;
borderWidth: PD.Numeric;
borderColor: PD.Color;
offsetX: PD.Numeric;
offsetY: PD.Numeric;
offsetZ: PD.Numeric;
background: PD.BooleanParam;
backgroundMargin: PD.Numeric;
backgroundColor: PD.Color;
backgroundOpacity: PD.Numeric;
tether: PD.BooleanParam;
tetherLength: PD.Numeric;
tetherBaseWidth: PD.Numeric;
attachment: PD.Select<"middle-center" | "bottom-left" | "bottom-center" | "bottom-right" | "middle-left" | "middle-right" | "top-left" | "top-center" | "top-right">;
fontFamily: PD.Select<import("../../mol-geo/geometry/text/font-atlas").FontFamily>;
fontQuality: PD.Select<number>;
fontStyle: PD.Select<import("../../mol-geo/geometry/text/font-atlas").FontStyle>;
fontVariant: PD.Select<import("../../mol-geo/geometry/text/font-atlas").FontVariant>;
fontWeight: PD.Select<import("../../mol-geo/geometry/text/font-atlas").FontWeight>;
alpha: PD.Numeric;
quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
material: PD.Group<PD.Normalize<{
metalness: number;
roughness: number;
bumpiness: number;
}>>;
clip: PD.Group<PD.Normalize<{
variant: import("../../mol-util/clip").Clip.Variant;
objects: PD.Normalize<{
type: /*elided*/ any;
invert: /*elided*/ any;
position: /*elided*/ any;
rotation: /*elided*/ any;
scale: /*elided*/ any;
transform: /*elided*/ any;
}>[];
}>>;
emissive: PD.Numeric;
density: PD.Numeric;
instanceGranularity: PD.BooleanParam;
lod: PD.Vec3;
cellSize: PD.Numeric;
batchSize: PD.Numeric;
};
export type UnitsTextParams = typeof UnitsTextParams;
export interface UnitsTextVisualBuilder<P extends UnitsTextParams> extends UnitsVisualBuilder<P, Text> {
}
export declare function UnitsTextVisual<P extends UnitsTextParams>(builder: UnitsTextVisualBuilder<P>, materialId: number): UnitsVisual<P>;
export declare const UnitsDirectVolumeParams: {
unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">;
includeParent: PD.BooleanParam;
ignoreLight: PD.BooleanParam;
celShaded: PD.BooleanParam;
xrayShaded: PD.Select<boolean | "inverted">;
controlPoints: PD.LineGraph;
stepsPerCell: PD.Numeric;
jumpLength: PD.Numeric;
alpha: PD.Numeric;
quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
material: PD.Group<PD.Normalize<{
metalness: number;
roughness: number;
bumpiness: number;
}>>;
clip: PD.Group<PD.Normalize<{
variant: import("../../mol-util/clip").Clip.Variant;
objects: PD.Normalize<{
type: /*elided*/ any;
invert: /*elided*/ any;
position: /*elided*/ any;
rotation: /*elided*/ any;
scale: /*elided*/ any;
transform: /*elided*/ any;
}>[];
}>>;
emissive: PD.Numeric;
density: PD.Numeric;
instanceGranularity: PD.BooleanParam;
lod: PD.Vec3;
cellSize: PD.Numeric;
batchSize: PD.Numeric;
};
export type UnitsDirectVolumeParams = typeof UnitsDirectVolumeParams;
export interface UnitsDirectVolumeVisualBuilder<P extends UnitsDirectVolumeParams> extends UnitsVisualBuilder<P, DirectVolume> {
}
export declare function UnitsDirectVolumeVisual<P extends UnitsDirectVolumeParams>(builder: UnitsDirectVolumeVisualBuilder<P>, materialId: number): UnitsVisual<P>;
export declare const UnitsTextureMeshParams: {
unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">;
includeParent: PD.BooleanParam;
doubleSided: PD.BooleanParam;
flipSided: PD.BooleanParam;
flatShaded: PD.BooleanParam;
ignoreLight: PD.BooleanParam;
celShaded: PD.BooleanParam;
xrayShaded: PD.Select<boolean | "inverted">;
transparentBackfaces: PD.Select<"off" | "on" | "opaque">;
bumpFrequency: PD.Numeric;
bumpAmplitude: PD.Numeric;
alpha: PD.Numeric;
quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
material: PD.Group<PD.Normalize<{
metalness: number;
roughness: number;
bumpiness: number;
}>>;
clip: PD.Group<PD.Normalize<{
variant: import("../../mol-util/clip").Clip.Variant;
objects: PD.Normalize<{
type: /*elided*/ any;
invert: /*elided*/ any;
position: /*elided*/ any;
rotation: /*elided*/ any;
scale: /*elided*/ any;
transform: /*elided*/ any;
}>[];
}>>;
emissive: PD.Numeric;
density: PD.Numeric;
instanceGranularity: PD.BooleanParam;
lod: PD.Vec3;
cellSize: PD.Numeric;
batchSize: PD.Numeric;
};
export type UnitsTextureMeshParams = typeof UnitsTextureMeshParams;
export interface UnitsTextureMeshVisualBuilder<P extends UnitsTextureMeshParams> extends UnitsVisualBuilder<P, TextureMesh> {
}
export declare function UnitsTextureMeshVisual<P extends UnitsTextureMeshParams>(builder: UnitsTextureMeshVisualBuilder<P>, materialId: number): UnitsVisual<P>;
export declare const UnitsImageParams: {
unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">;
includeParent: PD.BooleanParam;
interpolation: PD.Select<"nearest" | "catmulrom" | "mitchell" | "bspline">;
alpha: PD.Numeric;
quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
material: PD.Group<PD.Normalize<{
metalness: number;
roughness: number;
bumpiness: number;
}>>;
clip: PD.Group<PD.Normalize<{
variant: import("../../mol-util/clip").Clip.Variant;
objects: PD.Normalize<{
type: /*elided*/ any;
invert: /*elided*/ any;
position: /*elided*/ any;
rotation: /*elided*/ any;
scale: /*elided*/ any;
transform: /*elided*/ any;
}>[];
}>>;
emissive: PD.Numeric;
density: PD.Numeric;
instanceGranularity: PD.BooleanParam;
lod: PD.Vec3;
cellSize: PD.Numeric;
batchSize: PD.Numeric;
};
export type UnitsImageParams = typeof UnitsImageParams;
export interface UnitsImageVisualBuilder<P extends UnitsImageParams> extends UnitsVisualBuilder<P, Image> {
}
export declare function UnitsImageVisual<P extends UnitsImageParams>(builder: UnitsImageVisualBuilder<P>, materialId: number): UnitsVisual<P>;
export {};