UNPKG

molstar

Version:

A comprehensive macromolecular library.

167 lines (166 loc) 6.92 kB
/** * Copyright (c) 2018-2024 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ import { ParamDefinition as PD } from '../../../mol-util/param-definition'; import { StructureRepresentation, StructureRepresentationProvider } from '../representation'; import { RepresentationParamsGetter, RepresentationContext } from '../../../mol-repr/representation'; import { ThemeRegistryContext } from '../../../mol-theme/theme'; import { Structure } from '../../../mol-model/structure'; export declare const GaussianSurfaceParams: { visuals: PD.MultiSelect<"gaussian-surface-mesh" | "structure-gaussian-surface-mesh" | "gaussian-surface-wireframe">; bumpFrequency: PD.Numeric; density: PD.Numeric; sizeFactor: PD.Numeric; lineSizeAttenuation: PD.BooleanParam; ignoreHydrogens: PD.BooleanParam; ignoreHydrogensVariant: PD.Select<"all" | "non-polar">; includeParent: PD.BooleanParam; traceOnly: PD.BooleanParam; resolution: PD.Numeric; radiusOffset: PD.Numeric; smoothness: PD.Numeric; unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">; alpha: PD.Numeric; quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; tryUseGpu: PD.BooleanParam; smoothColors: PD.Mapped<PD.NamedParams<PD.Normalize<unknown>, "auto"> | PD.NamedParams<PD.Normalize<unknown>, "off"> | PD.NamedParams<PD.Normalize<{ resolutionFactor: number; sampleStride: number; }>, "on">>; doubleSided: PD.BooleanParam; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; bumpAmplitude: PD.Numeric; }; export type GaussianSurfaceParams = typeof GaussianSurfaceParams; export declare function getGaussianSurfaceParams(ctx: ThemeRegistryContext, structure: Structure): { visuals: PD.MultiSelect<"gaussian-surface-mesh" | "structure-gaussian-surface-mesh" | "gaussian-surface-wireframe">; bumpFrequency: PD.Numeric; density: PD.Numeric; sizeFactor: PD.Numeric; lineSizeAttenuation: PD.BooleanParam; ignoreHydrogens: PD.BooleanParam; ignoreHydrogensVariant: PD.Select<"all" | "non-polar">; includeParent: PD.BooleanParam; traceOnly: PD.BooleanParam; resolution: PD.Numeric; radiusOffset: PD.Numeric; smoothness: PD.Numeric; unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">; alpha: PD.Numeric; quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; tryUseGpu: PD.BooleanParam; smoothColors: PD.Mapped<PD.NamedParams<PD.Normalize<unknown>, "auto"> | PD.NamedParams<PD.Normalize<unknown>, "off"> | PD.NamedParams<PD.Normalize<{ resolutionFactor: number; sampleStride: number; }>, "on">>; doubleSided: PD.BooleanParam; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; bumpAmplitude: PD.Numeric; }; export type GaussianSurfaceRepresentation = StructureRepresentation<GaussianSurfaceParams>; export declare function GaussianSurfaceRepresentation(ctx: RepresentationContext, getParams: RepresentationParamsGetter<Structure, GaussianSurfaceParams>): GaussianSurfaceRepresentation; export declare const GaussianSurfaceRepresentationProvider: StructureRepresentationProvider<{ visuals: PD.MultiSelect<"gaussian-surface-mesh" | "structure-gaussian-surface-mesh" | "gaussian-surface-wireframe">; bumpFrequency: PD.Numeric; density: PD.Numeric; sizeFactor: PD.Numeric; lineSizeAttenuation: PD.BooleanParam; ignoreHydrogens: PD.BooleanParam; ignoreHydrogensVariant: PD.Select<"all" | "non-polar">; includeParent: PD.BooleanParam; traceOnly: PD.BooleanParam; resolution: PD.Numeric; radiusOffset: PD.Numeric; smoothness: PD.Numeric; unitKinds: PD.MultiSelect<"spheres" | "gaussians" | "atomic">; alpha: PD.Numeric; quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; tryUseGpu: PD.BooleanParam; smoothColors: PD.Mapped<PD.NamedParams<PD.Normalize<unknown>, "auto"> | PD.NamedParams<PD.Normalize<unknown>, "off"> | PD.NamedParams<PD.Normalize<{ resolutionFactor: number; sampleStride: number; }>, "on">>; doubleSided: PD.BooleanParam; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; bumpAmplitude: PD.Numeric; }, "gaussian-surface">;