molstar
Version:
A comprehensive macromolecular library.
207 lines (206 loc) • 6.17 kB
TypeScript
/**
* Copyright (c) 2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* Adapted and converted to TypeScript from https://github.com/image-js/iobuffer
* MIT License, Copyright (c) 2015 Michaël Zasso
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
import { TypedArray } from '../../mol-util/type-helpers';
export interface IOBufferParameters {
offset?: number;
}
/**
* Class for writing and reading binary data
*/
export declare class IOBuffer {
private _lastWrittenByte;
private _mark;
private _marks;
private _data;
offset: number;
littleEndian: boolean;
buffer: ArrayBuffer;
length: number;
byteLength: number;
byteOffset: number;
/**
* If it's a number, it will initialize the buffer with the number as
* the buffer's length. If it's undefined, it will initialize the buffer
* with a default length of 8 Kb. If its an ArrayBuffer, a TypedArray,
* it will create a view over the underlying ArrayBuffer.
*/
constructor(data: number | ArrayBuffer | TypedArray, params?: IOBufferParameters);
/**
* Checks if the memory allocated to the buffer is sufficient to store more bytes after the offset
* @param byteLength The needed memory in bytes
*/
available(byteLength?: number): boolean;
/**
* Check if little-endian mode is used for reading and writing multi-byte values
* Returns true if little-endian mode is used, false otherwise
*/
isLittleEndian(): boolean;
/**
* Set little-endian mode for reading and writing multi-byte values
*/
setLittleEndian(): this;
/**
* Check if big-endian mode is used for reading and writing multi-byte values
* Returns true if big-endian mode is used, false otherwise
*/
isBigEndian(): boolean;
/**
* Switches to big-endian mode for reading and writing multi-byte values
*/
setBigEndian(): this;
/**
* Move the pointer n bytes forward
*/
skip(n: number): this;
/**
* Move the pointer to the given offset
*/
seek(offset: number): this;
/**
* Store the current pointer offset.
*/
mark(): this;
/**
* Move the pointer back to the last pointer offset set by mark
*/
reset(): this;
/**
* Push the current pointer offset to the mark stack
*/
pushMark(): this;
/**
* Pop the last pointer offset from the mark stack, and set the current pointer offset to the popped value
*/
popMark(): this;
/**
* Move the pointer offset back to 0
*/
rewind(): this;
/**
* Make sure the buffer has sufficient memory to write a given byteLength at the current pointer offset
* If the buffer's memory is insufficient, this method will create a new buffer (a copy) with a length
* that is twice (byteLength + current offset)
*/
ensureAvailable(byteLength: number): this;
/**
* Read a byte and return false if the byte's value is 0, or true otherwise
* Moves pointer forward
*/
readBoolean(): boolean;
/**
* Read a signed 8-bit integer and move pointer forward
*/
readInt8(): number;
/**
* Read an unsigned 8-bit integer and move pointer forward
*/
readUint8(): number;
/**
* Alias for {@link IOBuffer#readUint8}
*/
readByte(): number;
/**
* Read n bytes and move pointer forward.
*/
readBytes(n: number): Uint8Array<ArrayBuffer>;
/**
* Read a 16-bit signed integer and move pointer forward
*/
readInt16(): number;
/**
* Read a 16-bit unsigned integer and move pointer forward
*/
readUint16(): number;
/**
* Read a 32-bit signed integer and move pointer forward
*/
readInt32(): number;
/**
* Read a 32-bit unsigned integer and move pointer forward
*/
readUint32(): number;
/**
* Read a 32-bit floating number and move pointer forward
*/
readFloat32(): number;
/**
* Read a 64-bit floating number and move pointer forward
*/
readFloat64(): number;
/**
* Read 1-byte ascii character and move pointer forward
*/
readChar(): string;
/**
* Read n 1-byte ascii characters and move pointer forward
*/
readChars(n?: number): string;
/**
* Write 0xff if the passed value is truthy, 0x00 otherwise
*/
writeBoolean(value?: boolean): this;
/**
* Write value as an 8-bit signed integer
*/
writeInt8(value: number): this;
/**
* Write value as a 8-bit unsigned integer
*/
writeUint8(value: number): this;
/**
* An alias for IOBuffer#writeUint8
*/
writeByte(value: number): this;
/**
* Write bytes
*/
writeBytes(bytes: number[] | Uint8Array): this;
/**
* Write value as an 16-bit signed integer
*/
writeInt16(value: number): this;
/**
* Write value as a 16-bit unsigned integer
*/
writeUint16(value: number): this;
/**
* Write a 32-bit signed integer at the current pointer offset
*/
writeInt32(value: number): this;
/**
* Write a 32-bit unsigned integer at the current pointer offset
*/
writeUint32(value: number): this;
/**
* Write a 32-bit floating number at the current pointer offset
*/
writeFloat32(value: number): this;
/**
* Write a 64-bit floating number at the current pointer offset
*/
writeFloat64(value: number): this;
/**
* Write the charCode of the passed string's first character to the current pointer offset
*/
writeChar(str: string): this;
/**
* Write the charCodes of the passed string's characters to the current pointer offset
*/
writeChars(str: string): this;
/**
* Export a Uint8Array view of the internal buffer.
* The view starts at the byte offset and its length
* is calculated to stop at the last written byte or the original length.
*/
toArray(): Uint8Array<ArrayBuffer>;
/**
* Update the last written byte offset
*/
private _updateLastWrittenByte;
}