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molstar

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A comprehensive macromolecular library.

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"use strict"; /** * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author David Sehnal <david.sehnal@gmail.com> */ // TODO // function addVertex(src: Float32Array, i: number, dst: Float32Array, j: number) { // dst[3 * j] += src[3 * i]; // dst[3 * j + 1] += src[3 * i + 1]; // dst[3 * j + 2] += src[3 * i + 2]; // } // function laplacianSmoothIter(surface: Surface, vertexCounts: Int32Array, vs: Float32Array, vertexWeight: number) { // const triCount = surface.triangleIndices.length, // src = surface.vertices; // const triangleIndices = surface.triangleIndices; // for (let i = 0; i < triCount; i += 3) { // const a = triangleIndices[i], // b = triangleIndices[i + 1], // c = triangleIndices[i + 2]; // addVertex(src, b, vs, a); // addVertex(src, c, vs, a); // addVertex(src, a, vs, b); // addVertex(src, c, vs, b); // addVertex(src, a, vs, c); // addVertex(src, b, vs, c); // } // const vw = 2 * vertexWeight; // for (let i = 0, _b = surface.vertexCount; i < _b; i++) { // const n = vertexCounts[i] + vw; // vs[3 * i] = (vs[3 * i] + vw * src[3 * i]) / n; // vs[3 * i + 1] = (vs[3 * i + 1] + vw * src[3 * i + 1]) / n; // vs[3 * i + 2] = (vs[3 * i + 2] + vw * src[3 * i + 2]) / n; // } // } // async function laplacianSmoothComputation(ctx: Computation.Context, surface: Surface, iterCount: number, vertexWeight: number) { // await ctx.updateProgress('Smoothing surface...', true); // const vertexCounts = new Int32Array(surface.vertexCount), // triCount = surface.triangleIndices.length; // const tris = surface.triangleIndices; // for (let i = 0; i < triCount; i++) { // // in a triangle 2 edges touch each vertex, hence the constant. // vertexCounts[tris[i]] += 2; // } // let vs = new Float32Array(surface.vertices.length); // let started = Utils.PerformanceMonitor.currentTime(); // await ctx.updateProgress('Smoothing surface...', true); // for (let i = 0; i < iterCount; i++) { // if (i > 0) { // for (let j = 0, _b = vs.length; j < _b; j++) vs[j] = 0; // } // surface.normals = void 0; // laplacianSmoothIter(surface, vertexCounts, vs, vertexWeight); // const t = surface.vertices; // surface.vertices = <any>vs; // vs = <any>t; // const time = Utils.PerformanceMonitor.currentTime(); // if (time - started > Computation.UpdateProgressDelta) { // started = time; // await ctx.updateProgress('Smoothing surface...', true, i + 1, iterCount); // } // } // return surface; // } // /* // * Smooths the vertices by averaging the neighborhood. // * // * Resets normals. Might replace vertex array. // */ // export function laplacianSmooth(surface: Surface, iterCount: number = 1, vertexWeight: number = 1): Computation<Surface> { // if (iterCount < 1) iterCount = 0; // if (iterCount === 0) return Computation.resolve(surface); // return computation(async ctx => await laplacianSmoothComputation(ctx, surface, iterCount, (1.1 * vertexWeight) / 1.1)); // }