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molstar

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A comprehensive macromolecular library.

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/** * Copyright (c) 2020-2025 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ import { TextureImage } from '../../../mol-gl/renderable/util'; import { Sphere3D } from '../../../mol-math/geometry'; import { Vec2, Vec3, Quat, Mat4 } from '../../../mol-math/linear-algebra'; import { ValueCell } from '../../../mol-util'; import { ParamDefinition as PD } from '../../../mol-util/param-definition'; import { GeometryUtils } from '../geometry'; export declare const InterpolationTypes: { nearest: string; catmulrom: string; mitchell: string; bspline: string; }; export type InterpolationTypes = keyof typeof InterpolationTypes; export declare const InterpolationTypeNames: InterpolationTypes[]; export { Image }; interface Image { readonly kind: 'image'; readonly imageTexture: ValueCell<TextureImage<Uint8Array>>; readonly imageTextureDim: ValueCell<Vec2>; readonly cornerBuffer: ValueCell<Float32Array>; readonly groupTexture: ValueCell<TextureImage<Uint8Array>>; readonly valueTexture: ValueCell<TextureImage<Float32Array>>; readonly trimType: ValueCell<number>; readonly trimCenter: ValueCell<Vec3>; readonly trimRotation: ValueCell<Quat>; readonly trimScale: ValueCell<Vec3>; readonly trimTransform: ValueCell<Mat4>; readonly isoLevel: ValueCell<number>; /** Bounding sphere of the image */ boundingSphere: Sphere3D; } declare namespace Image { type Trim = { type: 0 | 1 | 2 | 3 | 4 | 5; center: Vec3; rotation: Quat; scale: Vec3; transform: Mat4; }; function createEmptyTrim(): Trim; function create(imageTexture: TextureImage<Uint8Array>, corners: Float32Array, groupTexture: TextureImage<Uint8Array>, valueTexture: TextureImage<Float32Array>, trim: Trim, isoLevel: number, image?: Image): Image; function createEmpty(image?: Image): Image; const Params: { interpolation: PD.Select<"nearest" | "catmulrom" | "mitchell" | "bspline">; alpha: PD.Numeric; quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; density: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; }; type Params = typeof Params; const Utils: GeometryUtils<Image, Params>; }