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molstar

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A comprehensive macromolecular library.

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/** * Copyright (c) 2022 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ import { ParamDefinition as PD } from '../../mol-util/param-definition'; import { Volume } from '../../mol-model/volume'; import { VisualContext } from '../visual'; import { Theme, ThemeRegistryContext } from '../../mol-theme/theme'; import { Mesh } from '../../mol-geo/geometry/mesh/mesh'; import { VolumeVisual, VolumeRepresentation, VolumeRepresentationProvider } from './representation'; import { RepresentationContext, RepresentationParamsGetter } from '../representation'; import { Loci } from '../../mol-model/loci'; import { Interval } from '../../mol-data/int'; import { WebGLContext } from '../../mol-gl/webgl/context'; export declare const VolumeSegmentParams: { segments: PD.Converted<number[], string[]>; }; export type VolumeSegmentParams = typeof VolumeSegmentParams; export type VolumeSegmentProps = PD.Values<VolumeSegmentParams>; export declare function SegmentVisual(materialId: number, volume: Volume, key: number, props: PD.Values<SegmentMeshParams>, webgl?: WebGLContext): VolumeVisual<{ quality: { isEssential: boolean; type: "select"; options: readonly (readonly ["auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest", string] | readonly ["auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest", string, string | undefined])[]; cycle?: boolean; isOptional?: boolean; defaultValue: "auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest"; label?: string; description?: string; legend?: import("../../mol-util/legend").Legend; fieldLabels?: { [name: string]: string; }; isHidden?: boolean; shortLabel?: boolean; twoColumns?: boolean; category?: string; hideIf?: (currentGroup: any) => boolean; help?: (value: any) => { description?: string; legend?: import("../../mol-util/legend").Legend; }; }; tryUseGpu: PD.BooleanParam; segments: PD.Converted<number[], string[]>; doubleSided: PD.BooleanParam; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; bumpFrequency: PD.Numeric; bumpAmplitude: PD.Numeric; alpha: PD.Numeric; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; density: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; }>; export declare function eachSegment(loci: Loci, volume: Volume, key: number, props: VolumeSegmentProps, apply: (interval: Interval) => boolean): boolean; export declare function createVolumeSegmentMesh(ctx: VisualContext, volume: Volume, key: number, theme: Theme, props: VolumeSegmentProps, mesh?: Mesh): Promise<Mesh>; export declare const SegmentMeshParams: { quality: { isEssential: boolean; type: "select"; options: readonly (readonly ["auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest", string] | readonly ["auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest", string, string | undefined])[]; cycle?: boolean; isOptional?: boolean; defaultValue: "auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest"; label?: string; description?: string; legend?: import("../../mol-util/legend").Legend; fieldLabels?: { [name: string]: string; }; isHidden?: boolean; shortLabel?: boolean; twoColumns?: boolean; category?: string; hideIf?: (currentGroup: any) => boolean; help?: (value: any) => { description?: string; legend?: import("../../mol-util/legend").Legend; }; }; tryUseGpu: PD.BooleanParam; segments: PD.Converted<number[], string[]>; doubleSided: PD.BooleanParam; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; bumpFrequency: PD.Numeric; bumpAmplitude: PD.Numeric; alpha: PD.Numeric; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; density: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; }; export type SegmentMeshParams = typeof SegmentMeshParams; export declare function SegmentMeshVisual(materialId: number): VolumeVisual<SegmentMeshParams>; export declare function SegmentTextureMeshVisual(materialId: number): VolumeVisual<SegmentMeshParams>; export declare const SegmentParams: { visuals: PD.MultiSelect<"segment">; bumpFrequency: PD.Numeric; quality: { isEssential: boolean; type: "select"; options: readonly (readonly ["auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest", string] | readonly ["auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest", string, string | undefined])[]; cycle?: boolean; isOptional?: boolean; defaultValue: "auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest"; label?: string; description?: string; legend?: import("../../mol-util/legend").Legend; fieldLabels?: { [name: string]: string; }; isHidden?: boolean; shortLabel?: boolean; twoColumns?: boolean; category?: string; hideIf?: (currentGroup: any) => boolean; help?: (value: any) => { description?: string; legend?: import("../../mol-util/legend").Legend; }; }; tryUseGpu: PD.BooleanParam; segments: PD.Converted<number[], string[]>; doubleSided: PD.BooleanParam; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; bumpAmplitude: PD.Numeric; alpha: PD.Numeric; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; density: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; }; export type SegmentParams = typeof SegmentParams; export declare function getSegmentParams(ctx: ThemeRegistryContext, volume: Volume): { visuals: PD.MultiSelect<"segment">; bumpFrequency: PD.Numeric; quality: { isEssential: boolean; type: "select"; options: readonly (readonly ["auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest", string] | readonly ["auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest", string, string | undefined])[]; cycle?: boolean; isOptional?: boolean; defaultValue: "auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest"; label?: string; description?: string; legend?: import("../../mol-util/legend").Legend; fieldLabels?: { [name: string]: string; }; isHidden?: boolean; shortLabel?: boolean; twoColumns?: boolean; category?: string; hideIf?: (currentGroup: any) => boolean; help?: (value: any) => { description?: string; legend?: import("../../mol-util/legend").Legend; }; }; tryUseGpu: PD.BooleanParam; segments: PD.Converted<number[], string[]>; doubleSided: PD.BooleanParam; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; bumpAmplitude: PD.Numeric; alpha: PD.Numeric; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; density: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; }; export type SegmentRepresentation = VolumeRepresentation<SegmentParams>; export declare function SegmentRepresentation(ctx: RepresentationContext, getParams: RepresentationParamsGetter<Volume, SegmentParams>): SegmentRepresentation; export declare const SegmentRepresentationProvider: VolumeRepresentationProvider<{ visuals: PD.MultiSelect<"segment">; bumpFrequency: PD.Numeric; quality: { isEssential: boolean; type: "select"; options: readonly (readonly ["auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest", string] | readonly ["auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest", string, string | undefined])[]; cycle?: boolean; isOptional?: boolean; defaultValue: "auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest"; label?: string; description?: string; legend?: import("../../mol-util/legend").Legend; fieldLabels?: { [name: string]: string; }; isHidden?: boolean; shortLabel?: boolean; twoColumns?: boolean; category?: string; hideIf?: (currentGroup: any) => boolean; help?: (value: any) => { description?: string; legend?: import("../../mol-util/legend").Legend; }; }; tryUseGpu: PD.BooleanParam; segments: PD.Converted<number[], string[]>; doubleSided: PD.BooleanParam; flipSided: PD.BooleanParam; flatShaded: PD.BooleanParam; ignoreLight: PD.BooleanParam; celShaded: PD.BooleanParam; xrayShaded: PD.Select<boolean | "inverted">; transparentBackfaces: PD.Select<"off" | "on" | "opaque">; bumpAmplitude: PD.Numeric; alpha: PD.Numeric; material: PD.Group<PD.Normalize<{ metalness: number; roughness: number; bumpiness: number; }>>; clip: PD.Group<PD.Normalize<{ variant: import("../../mol-util/clip").Clip.Variant; objects: PD.Normalize<{ type: /*elided*/ any; invert: /*elided*/ any; position: /*elided*/ any; rotation: /*elided*/ any; scale: /*elided*/ any; transform: /*elided*/ any; }>[]; }>>; emissive: PD.Numeric; density: PD.Numeric; instanceGranularity: PD.BooleanParam; lod: PD.Vec3; cellSize: PD.Numeric; batchSize: PD.Numeric; }, "segment">;