molstar
Version:
A comprehensive macromolecular library.
301 lines (300 loc) • 13.8 kB
JavaScript
/**
* Copyright (c) 2018-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.ShapeRepresentation = ShapeRepresentation;
const geometry_1 = require("../../mol-geo/geometry/geometry");
const representation_1 = require("../representation");
const shape_1 = require("../../mol-model/shape");
const rxjs_1 = require("rxjs");
const render_object_1 = require("../../mol-gl/render-object");
const theme_1 = require("../../mol-theme/theme");
const util_1 = require("../util");
const marker_data_1 = require("../../mol-geo/geometry/marker-data");
const marker_action_1 = require("../../mol-util/marker-action");
const mol_util_1 = require("../../mol-util");
const color_data_1 = require("../../mol-geo/geometry/color-data");
const size_data_1 = require("../../mol-geo/geometry/size-data");
const loci_1 = require("../../mol-model/loci");
const int_1 = require("../../mol-data/int");
const visual_1 = require("../visual");
const mol_task_1 = require("../../mol-task");
const param_definition_1 = require("../../mol-util/param-definition");
const debug_1 = require("../../mol-util/debug");
function ShapeRepresentation(getShape, geometryUtils, builder = {}) {
let version = 0;
const updated = new rxjs_1.Subject();
const _state = representation_1.Representation.createState();
const materialId = (0, render_object_1.getNextMaterialId)();
const renderObjects = [];
let _renderObject;
let _shape;
let geometryVersion = -1;
const _theme = theme_1.Theme.createEmpty();
const currentParams = geometryUtils.Params; // TODO avoid casting
let currentProps = param_definition_1.ParamDefinition.getDefaultValues(currentParams);
let locationIt;
let positionIt;
if (builder.modifyState)
representation_1.Representation.updateState(_state, builder.modifyState(_state));
const updateState = util_1.VisualUpdateState.create();
function prepareUpdate(props = {}, shape) {
util_1.VisualUpdateState.reset(updateState);
if (!shape && !_shape) {
// console.error('no shape given')
return;
}
else if (shape && !_shape) {
// console.log('first shape')
updateState.createNew = true;
}
else if (shape && _shape && shape.id === _shape.id) {
// console.log('same shape')
// nothing to set
}
else if (shape && _shape && shape.id !== _shape.id) {
// console.log('new shape')
updateState.updateTransform = true;
updateState.createGeometry = true;
}
else if (!shape) {
// console.log('only props')
// nothing to set
}
else {
console.warn('unexpected state');
}
if (props.instanceGranularity !== currentProps.instanceGranularity) {
updateState.updateTransform = true;
}
if (updateState.updateTransform) {
updateState.updateColor = true;
updateState.updateSize = true;
updateState.updateMatrix = true;
}
if (updateState.createGeometry) {
updateState.updateColor = true;
updateState.updateSize = true;
}
}
function createOrUpdate(props = {}, data) {
if (builder.modifyProps)
props = builder.modifyProps(props);
return mol_task_1.Task.create('ShapeRepresentation.create', async (runtime) => {
const newProps = Object.assign(currentProps, props);
const shape = data ? await getShape(runtime, data, newProps, _shape) : undefined;
prepareUpdate(props, shape);
if (shape) {
_shape = shape;
Object.assign(_theme, shape_1.Shape.getTheme(_shape));
}
if (updateState.createNew) {
renderObjects.length = 0; // clear list o renderObjects
locationIt = shape_1.Shape.groupIterator(_shape);
const transform = shape_1.Shape.createTransform(_shape.transforms, _shape.geometry.boundingSphere, newProps.cellSize, newProps.batchSize);
const values = geometryUtils.createValues(_shape.geometry, transform, locationIt, _theme, newProps);
const state = geometryUtils.createRenderableState(newProps);
if (builder.modifyState)
Object.assign(state, builder.modifyState(state));
representation_1.Representation.updateState(_state, state);
_renderObject = (0, render_object_1.createRenderObject)(_shape.geometry.kind, values, state, materialId);
if (_renderObject)
renderObjects.push(_renderObject); // add new renderObject to list
positionIt = geometryUtils.createPositionIterator(_shape.geometry, _renderObject.values);
}
else {
if (!_renderObject) {
throw new Error('expected renderObject to be available');
}
if (updateState.updateTransform) {
// console.log('update transform')
locationIt = shape_1.Shape.groupIterator(_shape);
const { instanceCount, groupCount } = locationIt;
if (props.instanceGranularity) {
(0, marker_data_1.createMarkers)(instanceCount, 'instance', _renderObject.values);
}
else {
(0, marker_data_1.createMarkers)(instanceCount * groupCount, 'groupInstance', _renderObject.values);
}
}
if (updateState.updateMatrix) {
// console.log('update matrix');
shape_1.Shape.createTransform(_shape.transforms, _shape.geometry.boundingSphere, newProps.cellSize, newProps.batchSize, _renderObject.values);
if ('lodLevels' in _renderObject.values) {
// to trigger `uLod` update in `renderable.cull`
mol_util_1.ValueCell.update(_renderObject.values.lodLevels, _renderObject.values.lodLevels.ref.value);
}
}
if (updateState.createGeometry) {
// console.log('update geometry')
mol_util_1.ValueCell.updateIfChanged(_renderObject.values.drawCount, geometry_1.Geometry.getDrawCount(_shape.geometry));
mol_util_1.ValueCell.updateIfChanged(_renderObject.values.uVertexCount, geometry_1.Geometry.getVertexCount(_shape.geometry));
mol_util_1.ValueCell.updateIfChanged(_renderObject.values.uGroupCount, geometry_1.Geometry.getGroupCount(_shape.geometry));
}
if (updateState.updateTransform || updateState.createGeometry) {
// console.log('updateBoundingSphere')
geometryUtils.updateBoundingSphere(_renderObject.values, _shape.geometry);
positionIt = geometryUtils.createPositionIterator(_shape.geometry, _renderObject.values);
}
if (updateState.updateColor) {
// console.log('update color')
(0, color_data_1.createColors)(locationIt, positionIt, _theme.color, _renderObject.values);
}
if (updateState.updateSize) {
// not all geometries have size data, so check here
if ('uSize' in _renderObject.values) {
// console.log('update size')
(0, size_data_1.createSizes)(locationIt, _theme.size, _renderObject.values);
}
}
geometryUtils.updateValues(_renderObject.values, newProps);
geometryUtils.updateRenderableState(_renderObject.state, newProps);
}
currentProps = newProps;
if (updateState.createGeometry || updateState.createNew) {
geometryVersion += 1;
}
// increment version
updated.next(version++);
});
}
function eachInstance(loci, shape, apply) {
let changed = false;
if (!shape_1.ShapeGroup.isLoci(loci))
return false;
if (shape_1.ShapeGroup.isLociEmpty(loci))
return false;
if (loci.shape !== shape)
return false;
for (const g of loci.groups) {
if (apply(int_1.Interval.ofSingleton(g.instance)))
changed = true;
}
return changed;
}
function lociApply(loci, apply) {
if ((0, loci_1.isEveryLoci)(loci) || (shape_1.Shape.isLoci(loci) && loci.shape === _shape)) {
if (currentProps.instanceGranularity) {
return apply(int_1.Interval.ofBounds(0, _shape.transforms.length));
}
else {
return apply(int_1.Interval.ofBounds(0, _shape.groupCount * _shape.transforms.length));
}
}
else {
if (currentProps.instanceGranularity) {
return eachInstance(loci, _shape, apply);
}
else {
return eachShapeGroup(loci, _shape, apply);
}
}
}
return {
label: 'Shape geometry',
get groupCount() { return locationIt ? locationIt.count : 0; },
get props() { return currentProps; },
get params() { return currentParams; },
get state() { return _state; },
get theme() { return _theme; },
renderObjects,
get geometryVersion() { return geometryVersion; },
updated,
createOrUpdate,
getLoci(pickingId) {
const { objectId, groupId, instanceId } = pickingId;
if (_renderObject && _renderObject.id === objectId) {
return shape_1.ShapeGroup.Loci(_shape, [{ ids: int_1.OrderedSet.ofSingleton(groupId), instance: instanceId }]);
}
return loci_1.EmptyLoci;
},
getAllLoci() {
return [shape_1.Shape.Loci(_shape)];
},
eachLocation: (cb) => {
locationIt.reset();
while (locationIt.hasNext) {
const { location, isSecondary } = locationIt.move();
cb(location, isSecondary);
}
},
mark(loci, action) {
if (!marker_action_1.MarkerActions.is(_state.markerActions, action))
return false;
if (shape_1.ShapeGroup.isLoci(loci) || shape_1.Shape.isLoci(loci)) {
if (loci.shape !== _shape)
return false;
}
else if (!(0, loci_1.isEveryLoci)(loci)) {
return false;
}
return visual_1.Visual.mark(_renderObject, loci, action, lociApply);
},
setState(state) {
if (builder.modifyState)
state = builder.modifyState(state);
if (_renderObject) {
if (state.visible !== undefined)
visual_1.Visual.setVisibility(_renderObject, state.visible);
if (state.alphaFactor !== undefined)
visual_1.Visual.setAlphaFactor(_renderObject, state.alphaFactor);
if (state.pickable !== undefined)
visual_1.Visual.setPickable(_renderObject, state.pickable);
if (state.colorOnly !== undefined)
visual_1.Visual.setColorOnly(_renderObject, state.colorOnly);
if (state.overpaint !== undefined) {
visual_1.Visual.setOverpaint(_renderObject, state.overpaint, lociApply, true);
}
if (state.transparency !== undefined) {
visual_1.Visual.setTransparency(_renderObject, state.transparency, lociApply, true);
}
if (state.substance !== undefined) {
visual_1.Visual.setSubstance(_renderObject, state.substance, lociApply, true);
}
if (state.transform !== undefined)
visual_1.Visual.setTransform(_renderObject, state.transform);
}
representation_1.Representation.updateState(_state, state);
},
setTheme(theme) {
if (debug_1.isDebugMode) {
console.warn('The `ShapeRepresentation` theme is fixed to `ShapeGroupColorTheme` and `ShapeGroupSizeTheme`. Colors are taken from `Shape.getColor` and sizes from `Shape.getSize`');
}
},
destroy() {
renderObjects.length = 0;
if (_renderObject) {
_renderObject.state.disposed = true;
_renderObject = undefined;
}
}
};
}
function eachShapeGroup(loci, shape, apply) {
if (!shape_1.ShapeGroup.isLoci(loci))
return false;
if (loci.shape !== shape)
return false;
let changed = false;
const { groupCount } = shape;
const { groups } = loci;
for (const { ids, instance } of groups) {
if (int_1.Interval.is(ids)) {
const start = instance * groupCount + int_1.Interval.start(ids);
const end = instance * groupCount + int_1.Interval.end(ids);
if (apply(int_1.Interval.ofBounds(start, end)))
changed = true;
}
else {
for (let i = 0, _i = ids.length; i < _i; i++) {
const idx = instance * groupCount + ids[i];
if (apply(int_1.Interval.ofSingleton(idx)))
changed = true;
}
}
}
return changed;
}
;