molstar
Version:
A comprehensive macromolecular library.
26 lines (25 loc) • 1.13 kB
TypeScript
/**
* Copyright (c) 2018-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
import { Texture, TextureFilter } from './texture';
import { Framebuffer } from './framebuffer';
import { WebGLResources } from './resources';
import { GLRenderingContext } from './compat';
import { Renderbuffer } from './renderbuffer';
export interface RenderTarget {
readonly id: number;
readonly texture: Texture;
readonly framebuffer: Framebuffer;
readonly depthRenderbuffer: Renderbuffer | null;
getWidth: () => number;
getHeight: () => number;
/** binds framebuffer */
bind: () => void;
setSize: (width: number, height: number) => void;
reset: () => void;
destroy: () => void;
}
export declare function createRenderTarget(gl: GLRenderingContext, resources: WebGLResources, _width: number, _height: number, depth?: boolean, type?: 'uint8' | 'float32' | 'fp16', filter?: TextureFilter, format?: 'rgba' | 'alpha'): RenderTarget;
export declare function createNullRenderTarget(gl: GLRenderingContext): RenderTarget;