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molstar

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A comprehensive macromolecular library.

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/** * Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ import { __assign } from "tslib"; import { ParamDefinition as PD } from '../../../mol-util/param-definition'; import { StructureElement } from '../../../mol-model/structure'; import { Mesh } from '../../../mol-geo/geometry/mesh/mesh'; import { MeshBuilder } from '../../../mol-geo/geometry/mesh/mesh-builder'; import { Vec3 } from '../../../mol-math/linear-algebra'; import { eachPolymerElement, getPolymerElementLoci, PolymerLocationIterator } from './util/polymer'; import { UnitsMeshParams, UnitsMeshVisual, UnitsSpheresVisual, UnitsSpheresParams } from '../units-visual'; import { BaseGeometry } from '../../../mol-geo/geometry/base'; import { Sphere3D } from '../../../mol-math/geometry'; import { addSphere } from '../../../mol-geo/geometry/mesh/builder/sphere'; import { sphereVertexCount } from '../../../mol-geo/primitive/sphere'; import { Spheres } from '../../../mol-geo/geometry/spheres/spheres'; import { SpheresBuilder } from '../../../mol-geo/geometry/spheres/spheres-builder'; import { eachPolymerBackboneElement } from './util/polymer/backbone'; export var PolymerBackboneSphereParams = __assign(__assign(__assign({}, UnitsMeshParams), UnitsSpheresParams), { sizeFactor: PD.Numeric(0.3, { min: 0, max: 10, step: 0.01 }), detail: PD.Numeric(0, { min: 0, max: 3, step: 1 }, BaseGeometry.CustomQualityParamInfo), tryUseImpostor: PD.Boolean(true) }); export function PolymerBackboneSphereVisual(materialId, structure, props, webgl) { return props.tryUseImpostor && webgl && webgl.extensions.fragDepth ? PolymerBackboneSphereImpostorVisual(materialId) : PolymerBackboneSphereMeshVisual(materialId); } function createPolymerBackboneSphereImpostor(ctx, unit, structure, theme, props, spheres) { var polymerElementCount = unit.polymerElements.length; if (!polymerElementCount) return Spheres.createEmpty(spheres); var builder = SpheresBuilder.create(polymerElementCount, polymerElementCount / 2, spheres); var pos = unit.conformation.invariantPosition; var p = Vec3(); var add = function (index, group) { pos(index, p); builder.add(p[0], p[1], p[2], group); }; eachPolymerBackboneElement(unit, add); var s = builder.getSpheres(); var sphere = Sphere3D.expand(Sphere3D(), unit.boundary.sphere, 1 * props.sizeFactor); s.setBoundingSphere(sphere); return s; } export function PolymerBackboneSphereImpostorVisual(materialId) { return UnitsSpheresVisual({ defaultProps: PD.getDefaultValues(PolymerBackboneSphereParams), createGeometry: createPolymerBackboneSphereImpostor, createLocationIterator: PolymerLocationIterator.fromGroup, getLoci: getPolymerElementLoci, eachLocation: eachPolymerElement, setUpdateState: function (state, newProps, currentProps) { }, mustRecreate: function (structureGroup, props, webgl) { return !props.tryUseImpostor || !webgl; } }, materialId); } function createPolymerBackboneSphereMesh(ctx, unit, structure, theme, props, mesh) { var polymerElementCount = unit.polymerElements.length; if (!polymerElementCount) return Mesh.createEmpty(mesh); var detail = props.detail, sizeFactor = props.sizeFactor; var vertexCount = polymerElementCount * sphereVertexCount(detail); var builderState = MeshBuilder.createState(vertexCount, vertexCount / 2, mesh); var pos = unit.conformation.invariantPosition; var p = Vec3(); var center = StructureElement.Location.create(structure, unit); var add = function (index, group) { center.element = index; pos(center.element, p); builderState.currentGroup = group; addSphere(builderState, p, theme.size.size(center) * sizeFactor, detail); }; eachPolymerBackboneElement(unit, add); var m = MeshBuilder.getMesh(builderState); var sphere = Sphere3D.expand(Sphere3D(), unit.boundary.sphere, 1 * props.sizeFactor); m.setBoundingSphere(sphere); return m; } export function PolymerBackboneSphereMeshVisual(materialId) { return UnitsMeshVisual({ defaultProps: PD.getDefaultValues(PolymerBackboneSphereParams), createGeometry: createPolymerBackboneSphereMesh, createLocationIterator: PolymerLocationIterator.fromGroup, getLoci: getPolymerElementLoci, eachLocation: eachPolymerElement, setUpdateState: function (state, newProps, currentProps) { state.createGeometry = (newProps.sizeFactor !== currentProps.sizeFactor || newProps.detail !== currentProps.detail); }, mustRecreate: function (structureGroup, props, webgl) { return props.tryUseImpostor && !!webgl; } }, materialId); }