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molstar

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A comprehensive macromolecular library.

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/** * Copyright (c) 2020-2022 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author David Sehnal <david.sehnal@gmail.com> * @author Alexander Rose <alexander.rose@weirdbyte.de> */ import { __awaiter, __generator } from "tslib"; import { now } from '../mol-util/now'; import { isTimingMode } from '../mol-util/debug'; import { printTimerResults } from '../mol-gl/webgl/timer'; var PluginAnimationLoop = /** @class */ (function () { function PluginAnimationLoop(plugin) { var _this = this; this.plugin = plugin; this.currentFrame = void 0; this._isAnimating = false; this.frame = function () { _this.tick(now()); if (_this._isAnimating) { _this.currentFrame = requestAnimationFrame(_this.frame); } }; } Object.defineProperty(PluginAnimationLoop.prototype, "isAnimating", { get: function () { return this._isAnimating; }, enumerable: false, configurable: true }); PluginAnimationLoop.prototype.tick = function (t, options) { var _a, _b; return __awaiter(this, void 0, void 0, function () { var timerResults, _i, timerResults_1, result; return __generator(this, function (_c) { switch (_c.label) { case 0: return [4 /*yield*/, this.plugin.managers.animation.tick(t, options === null || options === void 0 ? void 0 : options.isSynchronous, options === null || options === void 0 ? void 0 : options.animation)]; case 1: _c.sent(); (_a = this.plugin.canvas3d) === null || _a === void 0 ? void 0 : _a.tick(t, options); if (isTimingMode) { timerResults = (_b = this.plugin.canvas3d) === null || _b === void 0 ? void 0 : _b.webgl.timer.resolve(); if (timerResults) { for (_i = 0, timerResults_1 = timerResults; _i < timerResults_1.length; _i++) { result = timerResults_1[_i]; printTimerResults([result]); } } } return [2 /*return*/]; } }); }); }; PluginAnimationLoop.prototype.resetTime = function (t) { var _a; if (t === void 0) { t = now(); } (_a = this.plugin.canvas3d) === null || _a === void 0 ? void 0 : _a.resetTime(t); }; PluginAnimationLoop.prototype.start = function (options) { var _a; (_a = this.plugin.canvas3d) === null || _a === void 0 ? void 0 : _a.resume(); this._isAnimating = true; this.resetTime(); // TODO: should immediate be the default mode? if (options === null || options === void 0 ? void 0 : options.immediate) this.frame(); else this.currentFrame = requestAnimationFrame(this.frame); }; PluginAnimationLoop.prototype.stop = function (options) { var _a; this._isAnimating = false; if (this.currentFrame !== void 0) { cancelAnimationFrame(this.currentFrame); this.currentFrame = void 0; } if (options === null || options === void 0 ? void 0 : options.noDraw) { (_a = this.plugin.canvas3d) === null || _a === void 0 ? void 0 : _a.pause(options === null || options === void 0 ? void 0 : options.noDraw); } }; return PluginAnimationLoop; }()); export { PluginAnimationLoop };