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molstar

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A comprehensive macromolecular library.

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/** * Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ import { DrawPass } from './draw'; import { PickPass } from './pick'; import { MultiSamplePass } from './multi-sample'; var Passes = /** @class */ (function () { function Passes(webgl, assetManager, attribs) { if (attribs === void 0) { attribs = {}; } this.webgl = webgl; var gl = webgl.gl; this.draw = new DrawPass(webgl, assetManager, gl.drawingBufferWidth, gl.drawingBufferHeight, attribs.enableWboit || false, attribs.enableDpoit || false); this.pick = new PickPass(webgl, this.draw, attribs.pickScale || 0.25); this.multiSample = new MultiSamplePass(webgl, this.draw); } Passes.prototype.updateSize = function () { var gl = this.webgl.gl; // Avoid setting dimensions to 0x0 because it causes "empty textures are not allowed" error. var width = Math.max(gl.drawingBufferWidth, 2); var height = Math.max(gl.drawingBufferHeight, 2); this.draw.setSize(width, height); this.pick.syncSize(); this.multiSample.syncSize(); }; return Passes; }()); export { Passes };