"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.assign_group = void 0;
exports.assign_group = "\n#ifdef dGeometryType_textureMesh\n float group = unpackRGBToInt(readFromTexture(tGroup, VertexID, uGeoTexDim).rgb);\n#else\n float group = aGroup;\n#endif\n";