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molstar

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A comprehensive macromolecular library.

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/** * Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ import { __awaiter, __generator } from "tslib"; import './index.html'; import { resizeCanvas } from '../../mol-canvas3d/util'; import { Representation } from '../../mol-repr/representation'; import { Canvas3D, Canvas3DContext } from '../../mol-canvas3d/canvas3d'; import { lociLabel } from '../../mol-theme/label'; import { MarkerAction } from '../../mol-util/marker-action'; import { EveryLoci } from '../../mol-model/loci'; import { Progress } from '../../mol-task'; import { Mesh } from '../../mol-geo/geometry/mesh/mesh'; import { MeshBuilder } from '../../mol-geo/geometry/mesh/mesh-builder'; import { Mat4, Vec3 } from '../../mol-math/linear-algebra'; import { Sphere } from '../../mol-geo/primitive/sphere'; import { ColorNames } from '../../mol-util/color/names'; import { Shape } from '../../mol-model/shape'; import { ShapeRepresentation } from '../../mol-repr/shape/representation'; var parent = document.getElementById('app'); parent.style.width = '100%'; parent.style.height = '100%'; var canvas = document.createElement('canvas'); parent.appendChild(canvas); resizeCanvas(canvas, parent); var info = document.createElement('div'); info.style.position = 'absolute'; info.style.fontFamily = 'sans-serif'; info.style.fontSize = '24pt'; info.style.bottom = '20px'; info.style.right = '20px'; info.style.color = 'white'; parent.appendChild(info); var prevReprLoci = Representation.Loci.Empty; var canvas3d = Canvas3D.create(Canvas3DContext.fromCanvas(canvas)); canvas3d.animate(); canvas3d.input.move.subscribe(function (_a) { var _b; var x = _a.x, y = _a.y; var pickingId = (_b = canvas3d.identify(x, y)) === null || _b === void 0 ? void 0 : _b.id; var label = ''; if (pickingId) { var reprLoci = canvas3d.getLoci(pickingId); label = lociLabel(reprLoci.loci); if (!Representation.Loci.areEqual(prevReprLoci, reprLoci)) { canvas3d.mark(prevReprLoci, MarkerAction.RemoveHighlight); canvas3d.mark(reprLoci, MarkerAction.Highlight); prevReprLoci = reprLoci; } } else { canvas3d.mark({ loci: EveryLoci }, MarkerAction.RemoveHighlight); prevReprLoci = Representation.Loci.Empty; } info.innerText = label; }); /** * Create a mesh of spheres at given centers * - asynchronous (using async/await) * - progress tracking (via `ctx.update`) * - re-use storage from an existing mesh if given */ function getSphereMesh(ctx, centers, mesh) { return __awaiter(this, void 0, void 0, function () { var builderState, t, v, sphere, i, il; return __generator(this, function (_a) { switch (_a.label) { case 0: builderState = MeshBuilder.createState(centers.length * 128, centers.length * 128 / 2, mesh); t = Mat4.identity(); v = Vec3.zero(); sphere = Sphere(3); builderState.currentGroup = 0; i = 0, il = centers.length / 3; _a.label = 1; case 1: if (!(i < il)) return [3 /*break*/, 4]; // for production, calls to update should be guarded by `if (ctx.shouldUpdate)` return [4 /*yield*/, ctx.update({ current: i, max: il, message: "adding sphere " + i })]; case 2: // for production, calls to update should be guarded by `if (ctx.shouldUpdate)` _a.sent(); builderState.currentGroup = i; Mat4.setTranslation(t, Vec3.fromArray(v, centers, i * 3)); MeshBuilder.addPrimitive(builderState, t, sphere); _a.label = 3; case 3: ++i; return [3 /*break*/, 1]; case 4: return [2 /*return*/, MeshBuilder.getMesh(builderState)]; } }); }); } var myData = { centers: [0, 0, 0, 0, 3, 0, 1, 0, 4], colors: [ColorNames.tomato, ColorNames.springgreen, ColorNames.springgreen], labels: ['Sphere 0, Instance A', 'Sphere 1, Instance A', 'Sphere 0, Instance B', 'Sphere 1, Instance B'], transforms: [Mat4.identity(), Mat4.fromTranslation(Mat4.zero(), Vec3.create(3, 0, 0))] }; /** * Get shape from `MyData` object */ function getShape(ctx, data, props, shape) { return __awaiter(this, void 0, void 0, function () { var centers, colors, labels, transforms, mesh, groupCount; return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, ctx.update('async creation of shape from myData')]; case 1: _a.sent(); centers = data.centers, colors = data.colors, labels = data.labels, transforms = data.transforms; return [4 /*yield*/, getSphereMesh(ctx, centers, shape && shape.geometry)]; case 2: mesh = _a.sent(); groupCount = centers.length / 3; return [2 /*return*/, Shape.create('test', data, mesh, function (groupId) { return colors[groupId]; }, // color: per group, same for instances function () { return 1; }, // size: constant function (groupId, instanceId) { return labels[instanceId * groupCount + groupId]; }, // label: per group and instance transforms)]; } }); }); } // Init ShapeRepresentation container var repr = ShapeRepresentation(getShape, Mesh.Utils); export function init() { return __awaiter(this, void 0, void 0, function () { var _this = this; return __generator(this, function (_a) { switch (_a.label) { case 0: // Create shape from myData and add to canvas3d return [4 /*yield*/, repr.createOrUpdate({}, myData).run(function (p) { return console.log(Progress.format(p)); })]; case 1: // Create shape from myData and add to canvas3d _a.sent(); console.log('shape', repr); canvas3d.add(repr); canvas3d.requestCameraReset(); // Change color after 1s setTimeout(function () { return __awaiter(_this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: myData.colors[0] = ColorNames.darkmagenta; // Calling `createOrUpdate` with `data` will trigger color and transform update return [4 /*yield*/, repr.createOrUpdate({}, myData).run()]; case 1: // Calling `createOrUpdate` with `data` will trigger color and transform update _a.sent(); return [2 /*return*/]; } }); }); }, 1000); return [2 /*return*/]; } }); }); } init(); //# sourceMappingURL=render-shape.js.map