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molstar

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A comprehensive macromolecular library.

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/** * Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ import { __assign } from "tslib"; import { ParamDefinition as PD } from '../../../mol-util/param-definition'; import { ValueCell } from '../../../mol-util'; import { LocationIterator, PositionLocation } from '../../../mol-geo/util/location-iterator'; import { createColors } from '../color-data'; import { createSizes, getMaxSize } from '../size-data'; import { createMarkers } from '../marker-data'; import { ColorNames } from '../../../mol-util/color/names'; import { Sphere3D } from '../../../mol-math/geometry'; import { createTextureImage, calculateInvariantBoundingSphere, calculateTransformBoundingSphere } from '../../../mol-gl/renderable/util'; import { Color } from '../../../mol-util/color'; import { Vec3, Vec4 } from '../../../mol-math/linear-algebra'; import { FontAtlasParams } from './font-atlas'; import { clamp } from '../../../mol-math/interpolate'; import { BaseGeometry } from '../base'; import { createEmptyOverpaint } from '../overpaint-data'; import { createEmptyTransparency } from '../transparency-data'; import { hashFnv32a } from '../../../mol-data/util'; import { createGroupMapping } from '../../util'; import { createEmptyClipping } from '../clipping-data'; export var Text; (function (Text) { function create(fontTexture, centers, mappings, depths, indices, groups, tcoords, charCount, text) { return text ? update(fontTexture, centers, mappings, depths, indices, groups, tcoords, charCount, text) : fromData(fontTexture, centers, mappings, depths, indices, groups, tcoords, charCount); } Text.create = create; function createEmpty(text) { var ft = text ? text.fontTexture.ref.value : createTextureImage(0, 1, Uint8Array); var cb = text ? text.centerBuffer.ref.value : new Float32Array(0); var mb = text ? text.mappingBuffer.ref.value : new Float32Array(0); var db = text ? text.depthBuffer.ref.value : new Float32Array(0); var ib = text ? text.indexBuffer.ref.value : new Uint32Array(0); var gb = text ? text.groupBuffer.ref.value : new Float32Array(0); var tb = text ? text.tcoordBuffer.ref.value : new Float32Array(0); return create(ft, cb, mb, db, ib, gb, tb, 0, text); } Text.createEmpty = createEmpty; function hashCode(text) { return hashFnv32a([ text.charCount, text.fontTexture.ref.version, text.centerBuffer.ref.version, text.mappingBuffer.ref.version, text.depthBuffer.ref.version, text.indexBuffer.ref.version, text.groupBuffer.ref.version, text.tcoordBuffer.ref.version ]); } function fromData(fontTexture, centers, mappings, depths, indices, groups, tcoords, charCount) { var boundingSphere = Sphere3D(); var groupMapping; var currentHash = -1; var currentGroup = -1; var text = { kind: 'text', charCount: charCount, fontTexture: ValueCell.create(fontTexture), centerBuffer: ValueCell.create(centers), mappingBuffer: ValueCell.create(mappings), depthBuffer: ValueCell.create(depths), indexBuffer: ValueCell.create(indices), groupBuffer: ValueCell.create(groups), tcoordBuffer: ValueCell.create(tcoords), get boundingSphere() { var newHash = hashCode(text); if (newHash !== currentHash) { var b = calculateInvariantBoundingSphere(text.centerBuffer.ref.value, text.charCount * 4, 4); Sphere3D.copy(boundingSphere, b); currentHash = newHash; } return boundingSphere; }, get groupMapping() { if (text.groupBuffer.ref.version !== currentGroup) { groupMapping = createGroupMapping(text.groupBuffer.ref.value, text.charCount, 4); currentGroup = text.groupBuffer.ref.version; } return groupMapping; }, setBoundingSphere: function (sphere) { Sphere3D.copy(boundingSphere, sphere); currentHash = hashCode(text); } }; return text; } function update(fontTexture, centers, mappings, depths, indices, groups, tcoords, charCount, text) { text.charCount = charCount; ValueCell.update(text.fontTexture, fontTexture); ValueCell.update(text.centerBuffer, centers); ValueCell.update(text.mappingBuffer, mappings); ValueCell.update(text.depthBuffer, depths); ValueCell.update(text.indexBuffer, indices); ValueCell.update(text.groupBuffer, groups); ValueCell.update(text.tcoordBuffer, tcoords); return text; } Text.Params = __assign(__assign(__assign({}, BaseGeometry.Params), FontAtlasParams), { sizeFactor: PD.Numeric(1, { min: 0, max: 10, step: 0.1 }), borderWidth: PD.Numeric(0, { min: 0, max: 0.5, step: 0.01 }), borderColor: PD.Color(ColorNames.grey), offsetX: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }), offsetY: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }), offsetZ: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }), background: PD.Boolean(false), backgroundMargin: PD.Numeric(0.2, { min: 0, max: 1, step: 0.01 }), backgroundColor: PD.Color(ColorNames.grey), backgroundOpacity: PD.Numeric(1, { min: 0, max: 1, step: 0.01 }), tether: PD.Boolean(false), tetherLength: PD.Numeric(1, { min: 0, max: 5, step: 0.1 }), tetherBaseWidth: PD.Numeric(0.3, { min: 0, max: 1, step: 0.01 }), attachment: PD.Select('middle-center', [ ['bottom-left', 'bottom-left'], ['bottom-center', 'bottom-center'], ['bottom-right', 'bottom-right'], ['middle-left', 'middle-left'], ['middle-center', 'middle-center'], ['middle-right', 'middle-right'], ['top-left', 'top-left'], ['top-center', 'top-center'], ['top-right', 'top-right'], ]) }); Text.Utils = { Params: Text.Params, createEmpty: createEmpty, createValues: createValues, createValuesSimple: createValuesSimple, updateValues: updateValues, updateBoundingSphere: updateBoundingSphere, createRenderableState: createRenderableState, updateRenderableState: updateRenderableState, createPositionIterator: createPositionIterator }; function createPositionIterator(text, transform) { var groupCount = text.charCount * 4; var instanceCount = transform.instanceCount.ref.value; var location = PositionLocation(); var p = location.position; var v = text.centerBuffer.ref.value; var m = transform.aTransform.ref.value; var getLocation = function (groupIndex, instanceIndex) { if (instanceIndex < 0) { Vec3.fromArray(p, v, groupIndex * 3); } else { Vec3.transformMat4Offset(p, v, m, 0, groupIndex * 3, instanceIndex * 16); } return location; }; return LocationIterator(groupCount, instanceCount, 4, getLocation); } function createValues(text, transform, locationIt, theme, props) { var instanceCount = locationIt.instanceCount, groupCount = locationIt.groupCount; var positionIt = createPositionIterator(text, transform); var color = createColors(locationIt, positionIt, theme.color); var size = createSizes(locationIt, theme.size); var marker = createMarkers(instanceCount * groupCount); var overpaint = createEmptyOverpaint(); var transparency = createEmptyTransparency(); var clipping = createEmptyClipping(); var counts = { drawCount: text.charCount * 2 * 3, vertexCount: text.charCount * 4, groupCount: groupCount, instanceCount: instanceCount }; var padding = getPadding(text.mappingBuffer.ref.value, text.depthBuffer.ref.value, text.charCount, getMaxSize(size)); var invariantBoundingSphere = Sphere3D.expand(Sphere3D(), text.boundingSphere, padding); var boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount); return __assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign(__assign({ aPosition: text.centerBuffer, aMapping: text.mappingBuffer, aDepth: text.depthBuffer, aGroup: text.groupBuffer, elements: text.indexBuffer, boundingSphere: ValueCell.create(boundingSphere), invariantBoundingSphere: ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), clipping), transform), { aTexCoord: text.tcoordBuffer, tFont: text.fontTexture, padding: ValueCell.create(padding) }), BaseGeometry.createValues(props, counts)), { uSizeFactor: ValueCell.create(props.sizeFactor), uBorderWidth: ValueCell.create(clamp(props.borderWidth / 2, 0, 0.5)), uBorderColor: ValueCell.create(Color.toArrayNormalized(props.borderColor, Vec3.zero(), 0)), uOffsetX: ValueCell.create(props.offsetX), uOffsetY: ValueCell.create(props.offsetY), uOffsetZ: ValueCell.create(props.offsetZ), uBackgroundColor: ValueCell.create(Color.toArrayNormalized(props.backgroundColor, Vec3.zero(), 0)), uBackgroundOpacity: ValueCell.create(props.backgroundOpacity) }); } function createValuesSimple(text, props, colorValue, sizeValue, transform) { var s = BaseGeometry.createSimple(colorValue, sizeValue, transform); var p = __assign(__assign({}, PD.getDefaultValues(Text.Params)), props); return createValues(text, s.transform, s.locationIterator, s.theme, p); } function updateValues(values, props) { BaseGeometry.updateValues(values, props); ValueCell.updateIfChanged(values.uSizeFactor, props.sizeFactor); ValueCell.updateIfChanged(values.uBorderWidth, props.borderWidth); if (Color.fromNormalizedArray(values.uBorderColor.ref.value, 0) !== props.borderColor) { Color.toArrayNormalized(props.borderColor, values.uBorderColor.ref.value, 0); ValueCell.update(values.uBorderColor, values.uBorderColor.ref.value); } ValueCell.updateIfChanged(values.uOffsetX, props.offsetX); ValueCell.updateIfChanged(values.uOffsetY, props.offsetY); ValueCell.updateIfChanged(values.uOffsetZ, props.offsetZ); if (Color.fromNormalizedArray(values.uBackgroundColor.ref.value, 0) !== props.backgroundColor) { Color.toArrayNormalized(props.backgroundColor, values.uBackgroundColor.ref.value, 0); ValueCell.update(values.uBackgroundColor, values.uBackgroundColor.ref.value); } ValueCell.updateIfChanged(values.uBackgroundOpacity, props.backgroundOpacity); } function updateBoundingSphere(values, text) { var padding = getPadding(values.aMapping.ref.value, values.aDepth.ref.value, text.charCount, getMaxSize(values)); var invariantBoundingSphere = Sphere3D.expand(Sphere3D(), text.boundingSphere, padding); var boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, values.aTransform.ref.value, values.instanceCount.ref.value); if (!Sphere3D.equals(boundingSphere, values.boundingSphere.ref.value)) { ValueCell.update(values.boundingSphere, boundingSphere); } if (!Sphere3D.equals(invariantBoundingSphere, values.invariantBoundingSphere.ref.value)) { ValueCell.update(values.invariantBoundingSphere, invariantBoundingSphere); ValueCell.update(values.uInvariantBoundingSphere, Vec4.fromSphere(values.uInvariantBoundingSphere.ref.value, invariantBoundingSphere)); } ValueCell.update(values.padding, padding); } function createRenderableState(props) { var state = BaseGeometry.createRenderableState(props); updateRenderableState(state, props); return state; } function updateRenderableState(state, props) { BaseGeometry.updateRenderableState(state, props); state.pickable = false; state.opaque = false; state.writeDepth = true; } })(Text || (Text = {})); function getPadding(mappings, depths, charCount, maxSize) { var maxOffset = 0; var maxDepth = 0; for (var i = 0, il = charCount * 4; i < il; ++i) { var i2 = 2 * i; var ox = Math.abs(mappings[i2]); if (ox > maxOffset) maxOffset = ox; var oy = Math.abs(mappings[i2 + 1]); if (oy > maxOffset) maxOffset = oy; var d = Math.abs(depths[i]); if (d > maxDepth) maxDepth = d; } // console.log(maxDepth + maxSize, maxDepth, maxSize, maxSize + maxSize * maxOffset, depths) return Math.max(maxDepth, maxSize + maxSize * maxOffset); // return maxSize + maxSize * maxOffset + maxDepth } //# sourceMappingURL=text.js.map