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molstar

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A comprehensive macromolecular library.

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"use strict"; /** * Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author David Sehnal <david.sehnal@gmail.com> */ Object.defineProperty(exports, "__esModule", { value: true }); exports.getBoxMesh = exports.BoxShape3D = void 0; var tslib_1 = require("tslib"); var mesh_1 = require("../../mol-geo/geometry/mesh/mesh"); var mesh_builder_1 = require("../../mol-geo/geometry/mesh/mesh-builder"); var box_1 = require("../../mol-geo/primitive/box"); var geometry_1 = require("../../mol-math/geometry"); var linear_algebra_1 = require("../../mol-math/linear-algebra"); var shape_1 = require("../../mol-model/shape"); var mol_task_1 = require("../../mol-task"); var names_1 = require("../../mol-util/color/names"); var param_definition_1 = require("../../mol-util/param-definition"); var objects_1 = require("../objects"); var BoxShape3D = objects_1.PluginStateTransform.BuiltIn({ name: 'box-shape-3d', display: 'Box Shape', from: objects_1.PluginStateObject.Root, to: objects_1.PluginStateObject.Shape.Provider, params: { bottomLeft: param_definition_1.ParamDefinition.Vec3((0, linear_algebra_1.Vec3)()), topRight: param_definition_1.ParamDefinition.Vec3(linear_algebra_1.Vec3.create(1, 1, 1)), radius: param_definition_1.ParamDefinition.Numeric(0.15, { min: 0.01, max: 4, step: 0.01 }), color: param_definition_1.ParamDefinition.Color(names_1.ColorNames.red) } })({ canAutoUpdate: function () { return true; }, apply: function (_a) { var _this = this; var params = _a.params; return mol_task_1.Task.create('Shape Representation', function (ctx) { return (0, tslib_1.__awaiter)(_this, void 0, void 0, function () { return (0, tslib_1.__generator)(this, function (_a) { return [2 /*return*/, new objects_1.PluginStateObject.Shape.Provider({ label: 'Box', data: params, params: mesh_1.Mesh.Params, getShape: function (_, data) { var mesh = getBoxMesh(geometry_1.Box3D.create(params.bottomLeft, params.topRight), params.radius); return shape_1.Shape.create('Box', data, mesh, function () { return data.color; }, function () { return 1; }, function () { return 'Box'; }); }, geometryUtils: mesh_1.Mesh.Utils }, { label: 'Box' })]; }); }); }); } }); exports.BoxShape3D = BoxShape3D; function getBoxMesh(box, radius, oldMesh) { var diag = linear_algebra_1.Vec3.sub((0, linear_algebra_1.Vec3)(), box.max, box.min); var translateUnit = linear_algebra_1.Mat4.fromTranslation((0, linear_algebra_1.Mat4)(), linear_algebra_1.Vec3.create(0.5, 0.5, 0.5)); var scale = linear_algebra_1.Mat4.fromScaling((0, linear_algebra_1.Mat4)(), diag); var translate = linear_algebra_1.Mat4.fromTranslation((0, linear_algebra_1.Mat4)(), box.min); var transform = linear_algebra_1.Mat4.mul3((0, linear_algebra_1.Mat4)(), translate, scale, translateUnit); // TODO: optimize? var state = mesh_builder_1.MeshBuilder.createState(256, 128, oldMesh); state.currentGroup = 1; mesh_builder_1.MeshBuilder.addCage(state, transform, (0, box_1.BoxCage)(), radius, 2, 20); var mesh = mesh_builder_1.MeshBuilder.getMesh(state); var center = linear_algebra_1.Vec3.scaleAndAdd((0, linear_algebra_1.Vec3)(), box.min, diag, 0.5); var sphereRadius = linear_algebra_1.Vec3.distance(box.min, center); mesh.setBoundingSphere(geometry_1.Sphere3D.create(center, sphereRadius)); return mesh; } exports.getBoxMesh = getBoxMesh; //# sourceMappingURL=shape.js.map