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molstar

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A comprehensive macromolecular library.

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"use strict"; /** * Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ Object.defineProperty(exports, "__esModule", { value: true }); exports.InteractionsIntraUnitVisual = exports.InteractionsIntraUnitParams = void 0; var tslib_1 = require("tslib"); var structure_1 = require("../../../mol-model/structure"); var linear_algebra_1 = require("../../../mol-math/linear-algebra"); var loci_1 = require("../../../mol-model/loci"); var int_1 = require("../../../mol-data/int"); var param_definition_1 = require("../../../mol-util/param-definition"); var mesh_1 = require("../../../mol-geo/geometry/mesh/mesh"); var interactions_1 = require("../interactions"); var link_1 = require("../../../mol-repr/structure/visual/util/link"); var units_visual_1 = require("../../../mol-repr/structure/units-visual"); var location_iterator_1 = require("../../../mol-geo/util/location-iterator"); var interactions_2 = require("../interactions/interactions"); var geometry_1 = require("../../../mol-math/geometry"); function createIntraUnitInteractionsCylinderMesh(ctx, unit, structure, theme, props, mesh) { return (0, tslib_1.__awaiter)(this, void 0, void 0, function () { var child, childUnit, location, interactions, features, contacts, x, y, z, members, offsets, edgeCount, a, b, flag, sizeFactor, builderProps, m, sphere; return (0, tslib_1.__generator)(this, function (_a) { if (!structure_1.Unit.isAtomic(unit)) return [2 /*return*/, mesh_1.Mesh.createEmpty(mesh)]; child = structure.child; childUnit = child === null || child === void 0 ? void 0 : child.unitMap.get(unit.id); if (child && !childUnit) return [2 /*return*/, mesh_1.Mesh.createEmpty(mesh)]; location = structure_1.StructureElement.Location.create(structure, unit); interactions = interactions_1.InteractionsProvider.get(structure).value; features = interactions.unitsFeatures.get(unit.id); contacts = interactions.unitsContacts.get(unit.id); x = features.x, y = features.y, z = features.z, members = features.members, offsets = features.offsets; edgeCount = contacts.edgeCount, a = contacts.a, b = contacts.b, flag = contacts.edgeProps.flag; sizeFactor = props.sizeFactor; if (!edgeCount) return [2 /*return*/, mesh_1.Mesh.createEmpty(mesh)]; builderProps = { linkCount: edgeCount * 2, position: function (posA, posB, edgeIndex) { linear_algebra_1.Vec3.set(posA, x[a[edgeIndex]], y[a[edgeIndex]], z[a[edgeIndex]]); linear_algebra_1.Vec3.set(posB, x[b[edgeIndex]], y[b[edgeIndex]], z[b[edgeIndex]]); }, style: function (edgeIndex) { return 1 /* Dashed */; }, radius: function (edgeIndex) { location.element = unit.elements[members[offsets[a[edgeIndex]]]]; var sizeA = theme.size.size(location); location.element = unit.elements[members[offsets[b[edgeIndex]]]]; var sizeB = theme.size.size(location); return Math.min(sizeA, sizeB) * sizeFactor; }, ignore: function (edgeIndex) { return (flag[edgeIndex] === 1 /* Filtered */ || // TODO: check all members (!!childUnit && !int_1.SortedArray.has(childUnit.elements, unit.elements[members[offsets[a[edgeIndex]]]]))); } }; m = (0, link_1.createLinkCylinderMesh)(ctx, builderProps, props, mesh); sphere = geometry_1.Sphere3D.expand((0, geometry_1.Sphere3D)(), (childUnit !== null && childUnit !== void 0 ? childUnit : unit).boundary.sphere, 1 * sizeFactor); m.setBoundingSphere(sphere); return [2 /*return*/, m]; }); }); } exports.InteractionsIntraUnitParams = (0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)({}, units_visual_1.UnitsMeshParams), link_1.LinkCylinderParams), { sizeFactor: param_definition_1.ParamDefinition.Numeric(0.3, { min: 0, max: 10, step: 0.01 }), dashCount: param_definition_1.ParamDefinition.Numeric(6, { min: 2, max: 10, step: 2 }), dashScale: param_definition_1.ParamDefinition.Numeric(0.4, { min: 0, max: 2, step: 0.1 }), includeParent: param_definition_1.ParamDefinition.Boolean(false) }); function InteractionsIntraUnitVisual(materialId) { return (0, units_visual_1.UnitsMeshVisual)({ defaultProps: param_definition_1.ParamDefinition.getDefaultValues(exports.InteractionsIntraUnitParams), createGeometry: createIntraUnitInteractionsCylinderMesh, createLocationIterator: createInteractionsIterator, getLoci: getInteractionLoci, eachLocation: eachInteraction, setUpdateState: function (state, newProps, currentProps, newTheme, currentTheme, newStructureGroup, currentStructureGroup) { state.createGeometry = (newProps.sizeFactor !== currentProps.sizeFactor || newProps.dashCount !== currentProps.dashCount || newProps.dashScale !== currentProps.dashScale || newProps.dashCap !== currentProps.dashCap || newProps.radialSegments !== currentProps.radialSegments); var interactionsHash = interactions_1.InteractionsProvider.get(newStructureGroup.structure).version; if (state.info.interactionsHash !== interactionsHash) { state.createGeometry = true; state.updateTransform = true; state.updateColor = true; state.info.interactionsHash = interactionsHash; } } }, materialId); } exports.InteractionsIntraUnitVisual = InteractionsIntraUnitVisual; function getInteractionLoci(pickingId, structureGroup, id) { var objectId = pickingId.objectId, instanceId = pickingId.instanceId, groupId = pickingId.groupId; if (id === objectId) { var structure = structureGroup.structure, group = structureGroup.group; var unit = structure.unitMap.get(group.units[instanceId].id); var interactions = interactions_1.InteractionsProvider.get(structure).value; var _a = interactions.unitsContacts.get(unit.id), a = _a.a, b = _a.b; return interactions_2.Interactions.Loci(structure, interactions, [ { unitA: unit, indexA: a[groupId], unitB: unit, indexB: b[groupId] }, { unitA: unit, indexA: b[groupId], unitB: unit, indexB: a[groupId] }, ]); } return loci_1.EmptyLoci; } function eachInteraction(loci, structureGroup, apply, isMarking) { var changed = false; if (interactions_2.Interactions.isLoci(loci)) { var structure = structureGroup.structure, group = structureGroup.group; if (!structure_1.Structure.areEquivalent(loci.data.structure, structure)) return false; var interactions = interactions_1.InteractionsProvider.get(structure).value; if (loci.data.interactions !== interactions) return false; var unit = group.units[0]; var contacts = interactions.unitsContacts.get(unit.id); var groupCount = contacts.edgeCount * 2; for (var _i = 0, _a = loci.elements; _i < _a.length; _i++) { var e = _a[_i]; if (e.unitA !== e.unitB) continue; var unitIdx = group.unitIndexMap.get(e.unitA.id); if (unitIdx !== undefined) { var idx = contacts.getDirectedEdgeIndex(e.indexA, e.indexB); if (idx !== -1) { if (apply(int_1.Interval.ofSingleton(unitIdx * groupCount + idx))) changed = true; } } } } else if (structure_1.StructureElement.Loci.is(loci)) { var structure = structureGroup.structure, group = structureGroup.group; if (!structure_1.Structure.areEquivalent(loci.structure, structure)) return false; var interactions = interactions_1.InteractionsProvider.get(structure).value; if (!interactions) return false; var unit = group.units[0]; var contacts = interactions.unitsContacts.get(unit.id); var features = interactions.unitsFeatures.get(unit.id); var groupCount_1 = contacts.edgeCount * 2; var offset_1 = contacts.offset; var _b = features.elementsIndex, fOffsets_1 = _b.offsets, fIndices_1 = _b.indices; var _loop_1 = function (e) { var unitIdx = group.unitIndexMap.get(e.unit.id); if (unitIdx !== undefined) return "continue"; if (isMarking && int_1.OrderedSet.size(e.indices) === 1) return "continue"; int_1.OrderedSet.forEach(e.indices, function (v) { for (var i = fOffsets_1[v], il = fOffsets_1[v + 1]; i < il; ++i) { var fI = fIndices_1[i]; for (var j = offset_1[fI], jl = offset_1[fI + 1]; j < jl; ++j) { if (apply(int_1.Interval.ofSingleton(unitIdx * groupCount_1 + j))) changed = true; } } }); }; // TODO: when isMarking, all elements of contact features need to be in the loci for (var _c = 0, _d = loci.elements; _c < _d.length; _c++) { var e = _d[_c]; _loop_1(e); } } return changed; } function createInteractionsIterator(structureGroup) { var structure = structureGroup.structure, group = structureGroup.group; var unit = group.units[0]; var interactions = interactions_1.InteractionsProvider.get(structure).value; var contacts = interactions.unitsContacts.get(unit.id); var groupCount = contacts.edgeCount * 2; var instanceCount = group.units.length; var location = interactions_2.Interactions.Location(interactions, structure); var element = location.element; var getLocation = function (groupIndex, instanceIndex) { var instanceUnit = group.units[instanceIndex]; element.unitA = instanceUnit; element.indexA = contacts.a[groupIndex]; element.unitB = instanceUnit; element.indexB = contacts.b[groupIndex]; return location; }; return (0, location_iterator_1.LocationIterator)(groupCount, instanceCount, 1, getLocation); } //# sourceMappingURL=interactions-intra-unit-cylinder.js.map