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molstar

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A comprehensive macromolecular library.

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"use strict"; /** * Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose <alexander.rose@weirdbyte.de> */ Object.defineProperty(exports, "__esModule", { value: true }); exports.Cylinders = void 0; var tslib_1 = require("tslib"); var mol_util_1 = require("../../../mol-util"); var linear_algebra_1 = require("../../../mol-math/linear-algebra"); var util_1 = require("../../util"); var color_data_1 = require("../color-data"); var marker_data_1 = require("../marker-data"); var size_data_1 = require("../size-data"); var location_iterator_1 = require("../../util/location-iterator"); var param_definition_1 = require("../../../mol-util/param-definition"); var util_2 = require("../../../mol-gl/renderable/util"); var geometry_1 = require("../../../mol-math/geometry"); var base_1 = require("../base"); var overpaint_data_1 = require("../overpaint-data"); var transparency_data_1 = require("../transparency-data"); var util_3 = require("../../../mol-data/util"); var clipping_data_1 = require("../clipping-data"); var Cylinders; (function (Cylinders) { function create(mappings, indices, groups, starts, ends, scales, caps, cylinderCount, cylinders) { return cylinders ? update(mappings, indices, groups, starts, ends, scales, caps, cylinderCount, cylinders) : fromArrays(mappings, indices, groups, starts, ends, scales, caps, cylinderCount); } Cylinders.create = create; function createEmpty(cylinders) { var mb = cylinders ? cylinders.mappingBuffer.ref.value : new Float32Array(0); var ib = cylinders ? cylinders.indexBuffer.ref.value : new Uint32Array(0); var gb = cylinders ? cylinders.groupBuffer.ref.value : new Float32Array(0); var sb = cylinders ? cylinders.startBuffer.ref.value : new Float32Array(0); var eb = cylinders ? cylinders.endBuffer.ref.value : new Float32Array(0); var ab = cylinders ? cylinders.scaleBuffer.ref.value : new Float32Array(0); var cb = cylinders ? cylinders.capBuffer.ref.value : new Float32Array(0); return create(mb, ib, gb, sb, eb, ab, cb, 0, cylinders); } Cylinders.createEmpty = createEmpty; function hashCode(cylinders) { return (0, util_3.hashFnv32a)([ cylinders.cylinderCount, cylinders.mappingBuffer.ref.version, cylinders.indexBuffer.ref.version, cylinders.groupBuffer.ref.version, cylinders.startBuffer.ref.version, cylinders.endBuffer.ref.version, cylinders.scaleBuffer.ref.version, cylinders.capBuffer.ref.version ]); } function fromArrays(mappings, indices, groups, starts, ends, scales, caps, cylinderCount) { var boundingSphere = (0, geometry_1.Sphere3D)(); var groupMapping; var currentHash = -1; var currentGroup = -1; var cylinders = { kind: 'cylinders', cylinderCount: cylinderCount, mappingBuffer: mol_util_1.ValueCell.create(mappings), indexBuffer: mol_util_1.ValueCell.create(indices), groupBuffer: mol_util_1.ValueCell.create(groups), startBuffer: mol_util_1.ValueCell.create(starts), endBuffer: mol_util_1.ValueCell.create(ends), scaleBuffer: mol_util_1.ValueCell.create(scales), capBuffer: mol_util_1.ValueCell.create(caps), get boundingSphere() { var newHash = hashCode(cylinders); if (newHash !== currentHash) { var s = (0, util_2.calculateInvariantBoundingSphere)(cylinders.startBuffer.ref.value, cylinders.cylinderCount * 6, 6); var e = (0, util_2.calculateInvariantBoundingSphere)(cylinders.endBuffer.ref.value, cylinders.cylinderCount * 6, 6); geometry_1.Sphere3D.expandBySphere(boundingSphere, s, e); currentHash = newHash; } return boundingSphere; }, get groupMapping() { if (cylinders.groupBuffer.ref.version !== currentGroup) { groupMapping = (0, util_1.createGroupMapping)(cylinders.groupBuffer.ref.value, cylinders.cylinderCount, 6); currentGroup = cylinders.groupBuffer.ref.version; } return groupMapping; }, setBoundingSphere: function (sphere) { geometry_1.Sphere3D.copy(boundingSphere, sphere); currentHash = hashCode(cylinders); } }; return cylinders; } function update(mappings, indices, groups, starts, ends, scales, caps, cylinderCount, cylinders) { if (cylinderCount > cylinders.cylinderCount) { mol_util_1.ValueCell.update(cylinders.mappingBuffer, mappings); mol_util_1.ValueCell.update(cylinders.indexBuffer, indices); } cylinders.cylinderCount = cylinderCount; mol_util_1.ValueCell.update(cylinders.groupBuffer, groups); mol_util_1.ValueCell.update(cylinders.startBuffer, starts); mol_util_1.ValueCell.update(cylinders.endBuffer, ends); mol_util_1.ValueCell.update(cylinders.scaleBuffer, scales); mol_util_1.ValueCell.update(cylinders.capBuffer, caps); return cylinders; } function transform(cylinders, t) { var start = cylinders.startBuffer.ref.value; (0, util_1.transformPositionArray)(t, start, 0, cylinders.cylinderCount * 6); mol_util_1.ValueCell.update(cylinders.startBuffer, start); var end = cylinders.endBuffer.ref.value; (0, util_1.transformPositionArray)(t, end, 0, cylinders.cylinderCount * 6); mol_util_1.ValueCell.update(cylinders.endBuffer, end); } Cylinders.transform = transform; // Cylinders.Params = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, base_1.BaseGeometry.Params), { sizeFactor: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 10, step: 0.1 }), sizeAspectRatio: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 3, step: 0.01 }), doubleSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.CustomQualityParamInfo), ignoreLight: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), xrayShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory) }); Cylinders.Utils = { Params: Cylinders.Params, createEmpty: createEmpty, createValues: createValues, createValuesSimple: createValuesSimple, updateValues: updateValues, updateBoundingSphere: updateBoundingSphere, createRenderableState: createRenderableState, updateRenderableState: updateRenderableState, createPositionIterator: createPositionIterator }; function createPositionIterator(cylinders, transform) { var groupCount = cylinders.cylinderCount * 6; var instanceCount = transform.instanceCount.ref.value; var location = (0, location_iterator_1.PositionLocation)(); var p = location.position; var s = cylinders.startBuffer.ref.value; var e = cylinders.endBuffer.ref.value; var m = transform.aTransform.ref.value; var getLocation = function (groupIndex, instanceIndex) { var v = groupIndex % 6 === 0 ? s : e; if (instanceIndex < 0) { linear_algebra_1.Vec3.fromArray(p, v, groupIndex * 3); } else { linear_algebra_1.Vec3.transformMat4Offset(p, v, m, 0, groupIndex * 3, instanceIndex * 16); } return location; }; return (0, location_iterator_1.LocationIterator)(groupCount, instanceCount, 2, getLocation); } function createValues(cylinders, transform, locationIt, theme, props) { var instanceCount = locationIt.instanceCount, groupCount = locationIt.groupCount; var positionIt = createPositionIterator(cylinders, transform); var color = (0, color_data_1.createColors)(locationIt, positionIt, theme.color); var size = (0, size_data_1.createSizes)(locationIt, theme.size); var marker = (0, marker_data_1.createMarkers)(instanceCount * groupCount); var overpaint = (0, overpaint_data_1.createEmptyOverpaint)(); var transparency = (0, transparency_data_1.createEmptyTransparency)(); var clipping = (0, clipping_data_1.createEmptyClipping)(); var counts = { drawCount: cylinders.cylinderCount * 4 * 3, vertexCount: cylinders.cylinderCount * 6, groupCount: groupCount, instanceCount: instanceCount }; var padding = (0, size_data_1.getMaxSize)(size) * props.sizeFactor; var invariantBoundingSphere = geometry_1.Sphere3D.clone(cylinders.boundingSphere); var boundingSphere = (0, util_2.calculateTransformBoundingSphere)(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount); return (0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)({ aMapping: cylinders.mappingBuffer, aGroup: cylinders.groupBuffer, aStart: cylinders.startBuffer, aEnd: cylinders.endBuffer, aScale: cylinders.scaleBuffer, aCap: cylinders.capBuffer, elements: cylinders.indexBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), clipping), transform), { padding: mol_util_1.ValueCell.create(padding) }), base_1.BaseGeometry.createValues(props, counts)), { uSizeFactor: mol_util_1.ValueCell.create(props.sizeFactor * props.sizeAspectRatio), dDoubleSided: mol_util_1.ValueCell.create(props.doubleSided), dIgnoreLight: mol_util_1.ValueCell.create(props.ignoreLight), dXrayShaded: mol_util_1.ValueCell.create(props.xrayShaded) }); } function createValuesSimple(cylinders, props, colorValue, sizeValue, transform) { var s = base_1.BaseGeometry.createSimple(colorValue, sizeValue, transform); var p = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, param_definition_1.ParamDefinition.getDefaultValues(Cylinders.Params)), props); return createValues(cylinders, s.transform, s.locationIterator, s.theme, p); } function updateValues(values, props) { base_1.BaseGeometry.updateValues(values, props); mol_util_1.ValueCell.updateIfChanged(values.uSizeFactor, props.sizeFactor * props.sizeAspectRatio); mol_util_1.ValueCell.updateIfChanged(values.dDoubleSided, props.doubleSided); mol_util_1.ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight); mol_util_1.ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded); } function updateBoundingSphere(values, cylinders) { var invariantBoundingSphere = geometry_1.Sphere3D.clone(cylinders.boundingSphere); var boundingSphere = (0, util_2.calculateTransformBoundingSphere)(invariantBoundingSphere, values.aTransform.ref.value, values.instanceCount.ref.value); if (!geometry_1.Sphere3D.equals(boundingSphere, values.boundingSphere.ref.value)) { mol_util_1.ValueCell.update(values.boundingSphere, boundingSphere); } if (!geometry_1.Sphere3D.equals(invariantBoundingSphere, values.invariantBoundingSphere.ref.value)) { mol_util_1.ValueCell.update(values.invariantBoundingSphere, invariantBoundingSphere); mol_util_1.ValueCell.update(values.uInvariantBoundingSphere, linear_algebra_1.Vec4.fromSphere(values.uInvariantBoundingSphere.ref.value, invariantBoundingSphere)); } } function createRenderableState(props) { var state = base_1.BaseGeometry.createRenderableState(props); updateRenderableState(state, props); return state; } function updateRenderableState(state, props) { base_1.BaseGeometry.updateRenderableState(state, props); state.opaque = state.opaque && !props.xrayShaded; state.writeDepth = state.opaque; } })(Cylinders = exports.Cylinders || (exports.Cylinders = {})); //# sourceMappingURL=cylinders.js.map