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modularjs

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Library for building events based apps

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(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ (function (process,global,Buffer,__argument0,__argument1,__argument2,__argument3,__filename,__dirname){ var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; ;(function (exports) { 'use strict'; var Arr = (typeof Uint8Array !== 'undefined') ? Uint8Array : Array var PLUS = '+'.charCodeAt(0) var SLASH = '/'.charCodeAt(0) var NUMBER = '0'.charCodeAt(0) var LOWER = 'a'.charCodeAt(0) var UPPER = 'A'.charCodeAt(0) var PLUS_URL_SAFE = '-'.charCodeAt(0) var SLASH_URL_SAFE = '_'.charCodeAt(0) function decode (elt) { var code = elt.charCodeAt(0) if (code === PLUS || code === PLUS_URL_SAFE) return 62 // '+' if (code === SLASH || code === SLASH_URL_SAFE) return 63 // '/' if (code < NUMBER) return -1 //no match if (code < NUMBER + 10) return code - NUMBER + 26 + 26 if (code < UPPER + 26) return code - UPPER if (code < LOWER + 26) return code - LOWER + 26 } function b64ToByteArray (b64) { var i, j, l, tmp, placeHolders, arr if (b64.length % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice var len = b64.length placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0 // base64 is 4/3 + up to two characters of the original data arr = new Arr(b64.length * 3 / 4 - placeHolders) // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? b64.length - 4 : b64.length var L = 0 function push (v) { arr[L++] = v } for (i = 0, j = 0; i < l; i += 4, j += 3) { tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) push((tmp & 0xFF0000) >> 16) push((tmp & 0xFF00) >> 8) push(tmp & 0xFF) } if (placeHolders === 2) { tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) push(tmp & 0xFF) } else if (placeHolders === 1) { tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) push((tmp >> 8) & 0xFF) push(tmp & 0xFF) } return arr } function uint8ToBase64 (uint8) { var i, extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes output = "", temp, length function encode (num) { return lookup.charAt(num) } function tripletToBase64 (num) { return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) } // go through the array every three bytes, we'll deal with trailing stuff later for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) { temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) output += tripletToBase64(temp) } // pad the end with zeros, but make sure to not forget the extra bytes switch (extraBytes) { case 1: temp = uint8[uint8.length - 1] output += encode(temp >> 2) output += encode((temp << 4) & 0x3F) output += '==' break case 2: temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) output += encode(temp >> 10) output += encode((temp >> 4) & 0x3F) output += encode((temp << 2) & 0x3F) output += '=' break } return output } exports.toByteArray = b64ToByteArray exports.fromByteArray = uint8ToBase64 }(typeof exports === 'undefined' ? (this.base64js = {}) : exports)) }).call(this,require("qC859L"),typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer,arguments[3],arguments[4],arguments[5],arguments[6],"/..\\node_modules\\base64-js\\lib\\b64.js","/..\\node_modules\\base64-js\\lib") },{"buffer":2,"qC859L":38}],2:[function(require,module,exports){ (function (process,global,Buffer,__argument0,__argument1,__argument2,__argument3,__filename,__dirname){ /*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> * @license MIT */ var base64 = require('base64-js') var ieee754 = require('ieee754') exports.Buffer = Buffer exports.SlowBuffer = Buffer exports.INSPECT_MAX_BYTES = 50 Buffer.poolSize = 8192 /** * If `Buffer._useTypedArrays`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (compatible down to IE6) */ Buffer._useTypedArrays = (function () { // Detect if browser supports Typed Arrays. Supported browsers are IE 10+, Firefox 4+, // Chrome 7+, Safari 5.1+, Opera 11.6+, iOS 4.2+. If the browser does not support adding // properties to `Uint8Array` instances, then that's the same as no `Uint8Array` support // because we need to be able to add all the node Buffer API methods. This is an issue // in Firefox 4-29. Now fixed: https://bugzilla.mozilla.org/show_bug.cgi?id=695438 try { var buf = new ArrayBuffer(0) var arr = new Uint8Array(buf) arr.foo = function () { return 42 } return 42 === arr.foo() && typeof arr.subarray === 'function' // Chrome 9-10 lack `subarray` } catch (e) { return false } })() /** * Class: Buffer * ============= * * The Buffer constructor returns instances of `Uint8Array` that are augmented * with function properties for all the node `Buffer` API functions. We use * `Uint8Array` so that square bracket notation works as expected -- it returns * a single octet. * * By augmenting the instances, we can avoid modifying the `Uint8Array` * prototype. */ function Buffer (subject, encoding, noZero) { if (!(this instanceof Buffer)) return new Buffer(subject, encoding, noZero) var type = typeof subject // Workaround: node's base64 implementation allows for non-padded strings // while base64-js does not. if (encoding === 'base64' && type === 'string') { subject = stringtrim(subject) while (subject.length % 4 !== 0) { subject = subject + '=' } } // Find the length var length if (type === 'number') length = coerce(subject) else if (type === 'string') length = Buffer.byteLength(subject, encoding) else if (type === 'object') length = coerce(subject.length) // assume that object is array-like else throw new Error('First argument needs to be a number, array or string.') var buf if (Buffer._useTypedArrays) { // Preferred: Return an augmented `Uint8Array` instance for best performance buf = Buffer._augment(new Uint8Array(length)) } else { // Fallback: Return THIS instance of Buffer (created by `new`) buf = this buf.length = length buf._isBuffer = true } var i if (Buffer._useTypedArrays && typeof subject.byteLength === 'number') { // Speed optimization -- use set if we're copying from a typed array buf._set(subject) } else if (isArrayish(subject)) { // Treat array-ish objects as a byte array for (i = 0; i < length; i++) { if (Buffer.isBuffer(subject)) buf[i] = subject.readUInt8(i) else buf[i] = subject[i] } } else if (type === 'string') { buf.write(subject, 0, encoding) } else if (type === 'number' && !Buffer._useTypedArrays && !noZero) { for (i = 0; i < length; i++) { buf[i] = 0 } } return buf } // STATIC METHODS // ============== Buffer.isEncoding = function (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'raw': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.isBuffer = function (b) { return !!(b !== null && b !== undefined && b._isBuffer) } Buffer.byteLength = function (str, encoding) { var ret str = str + '' switch (encoding || 'utf8') { case 'hex': ret = str.length / 2 break case 'utf8': case 'utf-8': ret = utf8ToBytes(str).length break case 'ascii': case 'binary': case 'raw': ret = str.length break case 'base64': ret = base64ToBytes(str).length break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = str.length * 2 break default: throw new Error('Unknown encoding') } return ret } Buffer.concat = function (list, totalLength) { assert(isArray(list), 'Usage: Buffer.concat(list, [totalLength])\n' + 'list should be an Array.') if (list.length === 0) { return new Buffer(0) } else if (list.length === 1) { return list[0] } var i if (typeof totalLength !== 'number') { totalLength = 0 for (i = 0; i < list.length; i++) { totalLength += list[i].length } } var buf = new Buffer(totalLength) var pos = 0 for (i = 0; i < list.length; i++) { var item = list[i] item.copy(buf, pos) pos += item.length } return buf } // BUFFER INSTANCE METHODS // ======================= function _hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length assert(strLen % 2 === 0, 'Invalid hex string') if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; i++) { var byte = parseInt(string.substr(i * 2, 2), 16) assert(!isNaN(byte), 'Invalid hex string') buf[offset + i] = byte } Buffer._charsWritten = i * 2 return i } function _utf8Write (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(utf8ToBytes(string), buf, offset, length) return charsWritten } function _asciiWrite (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length) return charsWritten } function _binaryWrite (buf, string, offset, length) { return _asciiWrite(buf, string, offset, length) } function _base64Write (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length) return charsWritten } function _utf16leWrite (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(utf16leToBytes(string), buf, offset, length) return charsWritten } Buffer.prototype.write = function (string, offset, length, encoding) { // Support both (string, offset, length, encoding) // and the legacy (string, encoding, offset, length) if (isFinite(offset)) { if (!isFinite(length)) { encoding = length length = undefined } } else { // legacy var swap = encoding encoding = offset offset = length length = swap } offset = Number(offset) || 0 var remaining = this.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } encoding = String(encoding || 'utf8').toLowerCase() var ret switch (encoding) { case 'hex': ret = _hexWrite(this, string, offset, length) break case 'utf8': case 'utf-8': ret = _utf8Write(this, string, offset, length) break case 'ascii': ret = _asciiWrite(this, string, offset, length) break case 'binary': ret = _binaryWrite(this, string, offset, length) break case 'base64': ret = _base64Write(this, string, offset, length) break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = _utf16leWrite(this, string, offset, length) break default: throw new Error('Unknown encoding') } return ret } Buffer.prototype.toString = function (encoding, start, end) { var self = this encoding = String(encoding || 'utf8').toLowerCase() start = Number(start) || 0 end = (end !== undefined) ? Number(end) : end = self.length // Fastpath empty strings if (end === start) return '' var ret switch (encoding) { case 'hex': ret = _hexSlice(self, start, end) break case 'utf8': case 'utf-8': ret = _utf8Slice(self, start, end) break case 'ascii': ret = _asciiSlice(self, start, end) break case 'binary': ret = _binarySlice(self, start, end) break case 'base64': ret = _base64Slice(self, start, end) break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = _utf16leSlice(self, start, end) break default: throw new Error('Unknown encoding') } return ret } Buffer.prototype.toJSON = function () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function (target, target_start, start, end) { var source = this if (!start) start = 0 if (!end && end !== 0) end = this.length if (!target_start) target_start = 0 // Copy 0 bytes; we're done if (end === start) return if (target.length === 0 || source.length === 0) return // Fatal error conditions assert(end >= start, 'sourceEnd < sourceStart') assert(target_start >= 0 && target_start < target.length, 'targetStart out of bounds') assert(start >= 0 && start < source.length, 'sourceStart out of bounds') assert(end >= 0 && end <= source.length, 'sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - target_start < end - start) end = target.length - target_start + start var len = end - start if (len < 100 || !Buffer._useTypedArrays) { for (var i = 0; i < len; i++) target[i + target_start] = this[i + start] } else { target._set(this.subarray(start, start + len), target_start) } } function _base64Slice (buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf) } else { return base64.fromByteArray(buf.slice(start, end)) } } function _utf8Slice (buf, start, end) { var res = '' var tmp = '' end = Math.min(buf.length, end) for (var i = start; i < end; i++) { if (buf[i] <= 0x7F) { res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i]) tmp = '' } else { tmp += '%' + buf[i].toString(16) } } return res + decodeUtf8Char(tmp) } function _asciiSlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; i++) ret += String.fromCharCode(buf[i]) return ret } function _binarySlice (buf, start, end) { return _asciiSlice(buf, start, end) } function _hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; i++) { out += toHex(buf[i]) } return out } function _utf16leSlice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + bytes[i+1] * 256) } return res } Buffer.prototype.slice = function (start, end) { var len = this.length start = clamp(start, len, 0) end = clamp(end, len, len) if (Buffer._useTypedArrays) { return Buffer._augment(this.subarray(start, end)) } else { var sliceLen = end - start var newBuf = new Buffer(sliceLen, undefined, true) for (var i = 0; i < sliceLen; i++) { newBuf[i] = this[i + start] } return newBuf } } // `get` will be removed in Node 0.13+ Buffer.prototype.get = function (offset) { console.log('.get() is deprecated. Access using array indexes instead.') return this.readUInt8(offset) } // `set` will be removed in Node 0.13+ Buffer.prototype.set = function (v, offset) { console.log('.set() is deprecated. Access using array indexes instead.') return this.writeUInt8(v, offset) } Buffer.prototype.readUInt8 = function (offset, noAssert) { if (!noAssert) { assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'Trying to read beyond buffer length') } if (offset >= this.length) return return this[offset] } function _readUInt16 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val if (littleEndian) { val = buf[offset] if (offset + 1 < len) val |= buf[offset + 1] << 8 } else { val = buf[offset] << 8 if (offset + 1 < len) val |= buf[offset + 1] } return val } Buffer.prototype.readUInt16LE = function (offset, noAssert) { return _readUInt16(this, offset, true, noAssert) } Buffer.prototype.readUInt16BE = function (offset, noAssert) { return _readUInt16(this, offset, false, noAssert) } function _readUInt32 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val if (littleEndian) { if (offset + 2 < len) val = buf[offset + 2] << 16 if (offset + 1 < len) val |= buf[offset + 1] << 8 val |= buf[offset] if (offset + 3 < len) val = val + (buf[offset + 3] << 24 >>> 0) } else { if (offset + 1 < len) val = buf[offset + 1] << 16 if (offset + 2 < len) val |= buf[offset + 2] << 8 if (offset + 3 < len) val |= buf[offset + 3] val = val + (buf[offset] << 24 >>> 0) } return val } Buffer.prototype.readUInt32LE = function (offset, noAssert) { return _readUInt32(this, offset, true, noAssert) } Buffer.prototype.readUInt32BE = function (offset, noAssert) { return _readUInt32(this, offset, false, noAssert) } Buffer.prototype.readInt8 = function (offset, noAssert) { if (!noAssert) { assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'Trying to read beyond buffer length') } if (offset >= this.length) return var neg = this[offset] & 0x80 if (neg) return (0xff - this[offset] + 1) * -1 else return this[offset] } function _readInt16 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val = _readUInt16(buf, offset, littleEndian, true) var neg = val & 0x8000 if (neg) return (0xffff - val + 1) * -1 else return val } Buffer.prototype.readInt16LE = function (offset, noAssert) { return _readInt16(this, offset, true, noAssert) } Buffer.prototype.readInt16BE = function (offset, noAssert) { return _readInt16(this, offset, false, noAssert) } function _readInt32 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val = _readUInt32(buf, offset, littleEndian, true) var neg = val & 0x80000000 if (neg) return (0xffffffff - val + 1) * -1 else return val } Buffer.prototype.readInt32LE = function (offset, noAssert) { return _readInt32(this, offset, true, noAssert) } Buffer.prototype.readInt32BE = function (offset, noAssert) { return _readInt32(this, offset, false, noAssert) } function _readFloat (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } return ieee754.read(buf, offset, littleEndian, 23, 4) } Buffer.prototype.readFloatLE = function (offset, noAssert) { return _readFloat(this, offset, true, noAssert) } Buffer.prototype.readFloatBE = function (offset, noAssert) { return _readFloat(this, offset, false, noAssert) } function _readDouble (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset + 7 < buf.length, 'Trying to read beyond buffer length') } return ieee754.read(buf, offset, littleEndian, 52, 8) } Buffer.prototype.readDoubleLE = function (offset, noAssert) { return _readDouble(this, offset, true, noAssert) } Buffer.prototype.readDoubleBE = function (offset, noAssert) { return _readDouble(this, offset, false, noAssert) } Buffer.prototype.writeUInt8 = function (value, offset, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'trying to write beyond buffer length') verifuint(value, 0xff) } if (offset >= this.length) return this[offset] = value } function _writeUInt16 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'trying to write beyond buffer length') verifuint(value, 0xffff) } var len = buf.length if (offset >= len) return for (var i = 0, j = Math.min(len - offset, 2); i < j; i++) { buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> (littleEndian ? i : 1 - i) * 8 } } Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) { _writeUInt16(this, value, offset, true, noAssert) } Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) { _writeUInt16(this, value, offset, false, noAssert) } function _writeUInt32 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'trying to write beyond buffer length') verifuint(value, 0xffffffff) } var len = buf.length if (offset >= len) return for (var i = 0, j = Math.min(len - offset, 4); i < j; i++) { buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff } } Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) { _writeUInt32(this, value, offset, true, noAssert) } Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) { _writeUInt32(this, value, offset, false, noAssert) } Buffer.prototype.writeInt8 = function (value, offset, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'Trying to write beyond buffer length') verifsint(value, 0x7f, -0x80) } if (offset >= this.length) return if (value >= 0) this.writeUInt8(value, offset, noAssert) else this.writeUInt8(0xff + value + 1, offset, noAssert) } function _writeInt16 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to write beyond buffer length') verifsint(value, 0x7fff, -0x8000) } var len = buf.length if (offset >= len) return if (value >= 0) _writeUInt16(buf, value, offset, littleEndian, noAssert) else _writeUInt16(buf, 0xffff + value + 1, offset, littleEndian, noAssert) } Buffer.prototype.writeInt16LE = function (value, offset, noAssert) { _writeInt16(this, value, offset, true, noAssert) } Buffer.prototype.writeInt16BE = function (value, offset, noAssert) { _writeInt16(this, value, offset, false, noAssert) } function _writeInt32 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to write beyond buffer length') verifsint(value, 0x7fffffff, -0x80000000) } var len = buf.length if (offset >= len) return if (value >= 0) _writeUInt32(buf, value, offset, littleEndian, noAssert) else _writeUInt32(buf, 0xffffffff + value + 1, offset, littleEndian, noAssert) } Buffer.prototype.writeInt32LE = function (value, offset, noAssert) { _writeInt32(this, value, offset, true, noAssert) } Buffer.prototype.writeInt32BE = function (value, offset, noAssert) { _writeInt32(this, value, offset, false, noAssert) } function _writeFloat (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to write beyond buffer length') verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38) } var len = buf.length if (offset >= len) return ieee754.write(buf, value, offset, littleEndian, 23, 4) } Buffer.prototype.writeFloatLE = function (value, offset, noAssert) { _writeFloat(this, value, offset, true, noAssert) } Buffer.prototype.writeFloatBE = function (value, offset, noAssert) { _writeFloat(this, value, offset, false, noAssert) } function _writeDouble (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 7 < buf.length, 'Trying to write beyond buffer length') verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308) } var len = buf.length if (offset >= len) return ieee754.write(buf, value, offset, littleEndian, 52, 8) } Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) { _writeDouble(this, value, offset, true, noAssert) } Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) { _writeDouble(this, value, offset, false, noAssert) } // fill(value, start=0, end=buffer.length) Buffer.prototype.fill = function (value, start, end) { if (!value) value = 0 if (!start) start = 0 if (!end) end = this.length if (typeof value === 'string') { value = value.charCodeAt(0) } assert(typeof value === 'number' && !isNaN(value), 'value is not a number') assert(end >= start, 'end < start') // Fill 0 bytes; we're done if (end === start) return if (this.length === 0) return assert(start >= 0 && start < this.length, 'start out of bounds') assert(end >= 0 && end <= this.length, 'end out of bounds') for (var i = start; i < end; i++) { this[i] = value } } Buffer.prototype.inspect = function () { var out = [] var len = this.length for (var i = 0; i < len; i++) { out[i] = toHex(this[i]) if (i === exports.INSPECT_MAX_BYTES) { out[i + 1] = '...' break } } return '<Buffer ' + out.join(' ') + '>' } /** * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance. * Added in Node 0.12. Only available in browsers that support ArrayBuffer. */ Buffer.prototype.toArrayBuffer = function () { if (typeof Uint8Array !== 'undefined') { if (Buffer._useTypedArrays) { return (new Buffer(this)).buffer } else { var buf = new Uint8Array(this.length) for (var i = 0, len = buf.length; i < len; i += 1) buf[i] = this[i] return buf.buffer } } else { throw new Error('Buffer.toArrayBuffer not supported in this browser') } } // HELPER FUNCTIONS // ================ function stringtrim (str) { if (str.trim) return str.trim() return str.replace(/^\s+|\s+$/g, '') } var BP = Buffer.prototype /** * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods */ Buffer._augment = function (arr) { arr._isBuffer = true // save reference to original Uint8Array get/set methods before overwriting arr._get = arr.get arr._set = arr.set // deprecated, will be removed in node 0.13+ arr.get = BP.get arr.set = BP.set arr.write = BP.write arr.toString = BP.toString arr.toLocaleString = BP.toString arr.toJSON = BP.toJSON arr.copy = BP.copy arr.slice = BP.slice arr.readUInt8 = BP.readUInt8 arr.readUInt16LE = BP.readUInt16LE arr.readUInt16BE = BP.readUInt16BE arr.readUInt32LE = BP.readUInt32LE arr.readUInt32BE = BP.readUInt32BE arr.readInt8 = BP.readInt8 arr.readInt16LE = BP.readInt16LE arr.readInt16BE = BP.readInt16BE arr.readInt32LE = BP.readInt32LE arr.readInt32BE = BP.readInt32BE arr.readFloatLE = BP.readFloatLE arr.readFloatBE = BP.readFloatBE arr.readDoubleLE = BP.readDoubleLE arr.readDoubleBE = BP.readDoubleBE arr.writeUInt8 = BP.writeUInt8 arr.writeUInt16LE = BP.writeUInt16LE arr.writeUInt16BE = BP.writeUInt16BE arr.writeUInt32LE = BP.writeUInt32LE arr.writeUInt32BE = BP.writeUInt32BE arr.writeInt8 = BP.writeInt8 arr.writeInt16LE = BP.writeInt16LE arr.writeInt16BE = BP.writeInt16BE arr.writeInt32LE = BP.writeInt32LE arr.writeInt32BE = BP.writeInt32BE arr.writeFloatLE = BP.writeFloatLE arr.writeFloatBE = BP.writeFloatBE arr.writeDoubleLE = BP.writeDoubleLE arr.writeDoubleBE = BP.writeDoubleBE arr.fill = BP.fill arr.inspect = BP.inspect arr.toArrayBuffer = BP.toArrayBuffer return arr } // slice(start, end) function clamp (index, len, defaultValue) { if (typeof index !== 'number') return defaultValue index = ~~index; // Coerce to integer. if (index >= len) return len if (index >= 0) return index index += len if (index >= 0) return index return 0 } function coerce (length) { // Coerce length to a number (possibly NaN), round up // in case it's fractional (e.g. 123.456) then do a // double negate to coerce a NaN to 0. Easy, right? length = ~~Math.ceil(+length) return length < 0 ? 0 : length } function isArray (subject) { return (Array.isArray || function (subject) { return Object.prototype.toString.call(subject) === '[object Array]' })(subject) } function isArrayish (subject) { return isArray(subject) || Buffer.isBuffer(subject) || subject && typeof subject === 'object' && typeof subject.length === 'number' } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } function utf8ToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) { var b = str.charCodeAt(i) if (b <= 0x7F) byteArray.push(str.charCodeAt(i)) else { var start = i if (b >= 0xD800 && b <= 0xDFFF) i++ var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%') for (var j = 0; j < h.length; j++) byteArray.push(parseInt(h[j], 16)) } } return byteArray } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function utf16leToBytes (str) { var c, hi, lo var byteArray = [] for (var i = 0; i < str.length; i++) { c = str.charCodeAt(i) hi = c >> 8 lo = c % 256 byteArray.push(lo) byteArray.push(hi) } return byteArray } function base64ToBytes (str) { return base64.toByteArray(str) } function blitBuffer (src, dst, offset, length) { var pos for (var i = 0; i < length; i++) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] } return i } function decodeUtf8Char (str) { try { return decodeURIComponent(str) } catch (err) { return String.fromCharCode(0xFFFD) // UTF 8 invalid char } } /* * We have to make sure that the value is a valid integer. This means that it * is non-negative. It has no fractional component and that it does not * exceed the maximum allowed value. */ function verifuint (value, max) { assert(typeof value === 'number', 'cannot write a non-number as a number') assert(value >= 0, 'specified a negative value for writing an unsigned value') assert(value <= max, 'value is larger than maximum value for type') assert(Math.floor(value) === value, 'value has a fractional component') } function verifsint (value, max, min) { assert(typeof value === 'number', 'cannot write a non-number as a number') assert(value <= max, 'value larger than maximum allowed value') assert(value >= min, 'value smaller than minimum allowed value') assert(Math.floor(value) === value, 'value has a fractional component') } function verifIEEE754 (value, max, min) { assert(typeof value === 'number', 'cannot write a non-number as a number') assert(value <= max, 'value larger than maximum allowed value') assert(value >= min, 'value smaller than minimum allowed value') } function assert (test, message) { if (!test) throw new Error(message || 'Failed assertion') } }).call(this,require("qC859L"),typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer,arguments[3],arguments[4],arguments[5],arguments[6],"/..\\node_modules\\buffer\\index.js","/..\\node_modules\\buffer") },{"base64-js":1,"buffer":2,"ieee754":4,"qC859L":38}],3:[function(require,module,exports){ (function (process,global,Buffer,__argument0,__argument1,__argument2,__argument3,__filename,__dirname){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. function EventEmitter() { this._events = this._events || {}; this._maxListeners = this._maxListeners || undefined; } module.exports = EventEmitter; // Backwards-compat with node 0.10.x EventEmitter.EventEmitter = EventEmitter; EventEmitter.prototype._events = undefined; EventEmitter.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. EventEmitter.defaultMaxListeners = 10; // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.setMaxListeners = function(n) { if (!isNumber(n) || n < 0 || isNaN(n)) throw TypeError('n must be a positive number'); this._maxListeners = n; return this; }; EventEmitter.prototype.emit = function(type) { var er, handler, len, args, i, listeners; if (!this._events) this._events = {}; // If there is no 'error' event listener then throw. if (type === 'error') { if (!this._events.error || (isObject(this._events.error) && !this._events.error.length)) { er = arguments[1]; if (er instanceof Error) { throw er; // Unhandled 'error' event } throw TypeError('Uncaught, unspecified "error" event.'); } } handler = this._events[type]; if (isUndefined(handler)) return false; if (isFunction(handler)) { switch (arguments.length) { // fast cases case 1: handler.call(this); break; case 2: handler.call(this, arguments[1]); break; case 3: handler.call(this, arguments[1], arguments[2]); break; // slower default: len = arguments.length; args = new Array(len - 1); for (i = 1; i < len; i++) args[i - 1] = arguments[i]; handler.apply(this, args); } } else if (isObject(handler)) { len = arguments.length; args = new Array(len - 1); for (i = 1; i < len; i++) args[i - 1] = arguments[i]; listeners = handler.slice(); len = listeners.length; for (i = 0; i < len; i++) listeners[i].apply(this, args); } return true; }; EventEmitter.prototype.addListener = function(type, listener) { var m; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events) this._events = {}; // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (this._events.newListener) this.emit('newListener', type, isFunction(listener.listener) ? listener.listener : listener); if (!this._events[type]) // Optimize the case of one listener. Don't need the extra array object. this._events[type] = listener; else if (isObject(this._events[type])) // If we've already got an array, just append. this._events[type].push(listener); else // Adding the second element, need to change to array. this._events[type] = [this._events[type], listener]; // Check for listener leak if (isObject(this._events[type]) && !this._events[type].warned) { var m; if (!isUndefined(this._maxListeners)) { m = this._maxListeners; } else { m = EventEmitter.defaultMaxListeners; } if (m && m > 0 && this._events[type].length > m) { this._events[type].warned = true; console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', this._events[type].length); if (typeof console.trace === 'function') { // not supported in IE 10 console.trace(); } } } return this; }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.once = function(type, listener) { if (!isFunction(listener)) throw TypeError('listener must be a function'); var fired = false; function g() { this.removeListener(type, g); if (!fired) { fired = true; listener.apply(this, arguments); } } g.listener = listener; this.on(type, g); return this; }; // emits a 'removeListener' event iff the listener was removed EventEmitter.prototype.removeListener = function(type, listener) { var list, position, length, i; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events || !this._events[type]) return this; list = this._events[type]; length = list.length; position = -1; if (list === listener || (isFunction(list.listener) && list.listener === listener)) { delete this._events[type]; if (this._events.removeListener) this.emit('removeListener', type, listener); } else if (isObject(list)) { for (i = length; i-- > 0;) { if (list[i] === listener || (list[i].listener && list[i].listener === listener)) { position = i; break; } } if (position < 0) return this; if (list.length === 1) { list.length = 0; delete this._events[type]; } else { list.splice(position, 1); } if (this._events.removeListener) this.emit('removeListener', type, listener); } return this; }; EventEmitter.prototype.removeAllListeners = function(type) { var key, listeners; if (!this._events) return this; // not listening for removeListener, no need to emit if (!this._events.removeListener) { if (arguments.length === 0) this._events = {}; else if (this._events[type]) delete this._events[type]; return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { for (key in this._events) { if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = {}; return this; } listeners = this._events[type]; if (isFunction(listeners)) { this.removeListener(type, listeners); } else { // LIFO order while (listeners.length) this.removeListener(type, listeners[listeners.length - 1]); } delete this._events[type]; return this; }; EventEmitter.prototype.listeners = function(type) { var ret; if (!this._events || !this._events[type]) ret = []; else if (isFunction(this._events[type])) ret = [this._events[type]]; else ret = this._events[type].slice(); return ret; }; EventEmitter.listenerCount = function(emitter, type) { var ret; if (!emitter._events || !emitter._events[type]) ret = 0; else if (isFunction(emitter._events[type])) ret = 1; else ret = emitter._events[type].length; return ret; }; function isFunction(arg) { return typeof arg === 'function'; } function isNumber(arg) { return typeof arg === 'number'; } function isObject(arg) { return typeof arg === 'object' && arg !== null; } function isUndefined(arg) { return arg === void 0; } }).call(this,require("qC859L"),typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer,arguments[3],arguments[4],arguments[5],arguments[6],"/..\\node_modules\\events\\events.js","/..\\node_modules\\events") },{"buffer":2,"qC859L":38}],4:[function(require,module,exports){ (function (process,global,Buffer,__argument0,__argument1,__argument2,__argument3,__filename,__dirname){ exports.read = function (buffer, offset, isLE, mLen, nBytes) { var e, m var eLen = nBytes * 8 - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var nBits = -7 var i = isLE ? (nBytes - 1) : 0 var d = isLE ? -1 : 1 var s = buffer[offset + i] i += d e = s & ((1 << (-nBits)) - 1) s >>= (-nBits) nBits += eLen for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} m = e & ((1 << (-nBits)) - 1) e >>= (-nBits) nBits += mLen for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} if (e === 0) { e = 1 - eBias } else if (e === eMax) { return m ? NaN : ((s ? -1 : 1) * Infinity) } else { m = m + Math.pow(2, mLen) e = e - eBias } return (s ? -1 : 1) * m * Math.pow(2, e - mLen) } exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { var e, m, c var eLen = nBytes * 8 - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) var i = isLE ? 0 : (nBytes - 1) var d = isLE ? 1 : -1 var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 value = Math.abs(value) if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0 e = eMax } else { e = Math.floor(Math.log(value) / Math.LN2) if (value * (c = Math.pow(2, -e)) < 1) { e-- c *= 2 } if (e + eBias >= 1) { value += rt / c } else { value += rt * Math.pow(2, 1 - eBias) } if (value * c >= 2) { e++ c /= 2 } if (e + eBias >= eMax) { m = 0 e = eMax } else if (e + eBias >= 1) { m = (value * c - 1) * Math.pow(2, mLen) e = e + eBias } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) e = 0 } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} e = (e << mLen) | m eLen += mLen for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} buffer[offset + i - d] |= s * 128 } }).call(this,require("qC859L"),typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer,arguments[3],arguments[4],arguments[5],arguments[6],"/..\\node_modules\\ieee754\\index.js","/..\\node_modules\\ieee754") },{"buffer":2,"qC859L":38}],5:[function(require,module,exports){ (function (process,global,Buffer,__argument0,__argument1,__argument2,__argument3,__filename,__dirname){ var arrayEach = require('../internal/arrayEach'), baseEach = require('../internal/baseEach'), createForEach = require('../internal/createForEach'); /** * Iterates over elements of `collection` invoking `iteratee` for each element. * The `iteratee` is bound to `thisArg` and invoked with three arguments: * (value, index|key, collection). Iteratee functions may exit iteration early * by explicitly returning `false`. * * **Note:** As with other "Collections" methods, objects with a "length" property * are iterated like arrays. To avoid this behavior `_.forIn` or `_.forOwn` * may be used for object iteration. * * @static * @memberOf _ * @alias each * @category Collection * @param {Array|Object|string} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @param {*} [thisArg] The `this` binding of `iteratee`. * @returns {Array|Object|string} Returns `collection`. * @example * * _([1, 2]).forEach(function(n) { * console.log(n); * }).value(); * // => logs each value from left to right and returns the array * * _.forEach({ 'a': 1, 'b': 2 }, function(n, key) { * console.log(n, key); * }); * // => logs each value-key pair and returns the object (iteration order is not guaranteed) */ var forEach = createForEach(arrayEach, baseEach); module.exports = forEach; }).call(this,require("qC859L"),typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer,arguments[3],arguments[4],arguments[5],arguments[6],"/..\\node_modules\\lodash\\collection\\forEach.js","/..\\node_modules\\lodash\\collection") },{"../internal/arrayEach":7,"../internal/baseEach":8,"../internal/createForEach":17,"buffer":2,"qC859L":38}],6:[function(require,module,exports){ (function (process,global,Buffer,__argument0,__argument1,__argu