modern-canvas
Version:
A JavaScript WebGL rendering engine. only the ESM.
14 lines (13 loc) • 570 B
TypeScript
import type { GlProgramOptions, GlRenderer, ShaderLikeReactiveObject } from '../../../core';
import { GlProgram, Resource } from '../../../core';
export interface MaterialProperties {
gl?: Partial<GlProgramOptions>;
uniforms?: Record<string, any>;
}
export declare class Material extends Resource implements ShaderLikeReactiveObject {
static instance: Material;
readonly glProgram: GlProgram;
uniforms: Record<string, any>;
constructor(properties?: MaterialProperties);
activate(renderer: GlRenderer, uniforms?: Record<string, any>): void;
}