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modern-canvas

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A JavaScript WebGL rendering engine. only the ESM.

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import type { GlRenderer } from '../../core'; import type { EffectProperties, Node, Viewport } from '../main'; import type { Texture2D } from '../resources'; import { Effect } from '../main/Effect'; import { Material } from '../resources'; export type CheckerboardStyle = 'grid' | 'gridDark' | 'dot'; export interface DrawboardEffectProperties extends EffectProperties { checkerboard?: boolean; checkerboardStyle?: CheckerboardStyle; pixelGrid?: boolean; watermark?: string; watermarkWidth?: number; watermarkAlpha?: number; watermarkRotation?: number; } export declare class DrawboardEffect extends Effect { checkerboard: boolean; checkerboardStyle: CheckerboardStyle; pixelGrid: boolean; watermark?: string; watermarkWidth: number; watermarkAlpha: number; watermarkRotation: number; protected _watermark?: Texture2D; static material: Material; constructor(properties?: Partial<DrawboardEffectProperties>, children?: Node[]); protected _updateProperty(key: string, value: any, oldValue: any): void; protected _loadWatermark(value?: string): Promise<void>; protected _checkerboardStyleMap: Record<CheckerboardStyle, number>; apply(renderer: GlRenderer, source: Viewport): void; }