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modern-canvas

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A JavaScript WebGL rendering engine. only the ESM.

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import type { ShaderLike } from '../../shared'; import type { GlRenderer } from '../GlRenderer'; import type { GlProgram } from './GlProgram'; import { GlSystem } from '../system'; import { GlProgramData } from './GlProgramData'; export declare class GlShaderSystem extends GlSystem { install(renderer: GlRenderer): void; readonly glProgramDatas: Map<number, GlProgramData>; currentProgram: GlProgram | null; uniforms: { projectionMatrix: number[]; viewMatrix: number[]; }; bind(source: ShaderLike | null): void; useProgram(glProgram: GlProgram | null): void; getGlProgramData(source: GlProgram): GlProgramData; protected _createGlProgramData(glProgram: GlProgram): GlProgramData; protected _createGlShader(source: string, target: number): WebGLShader; updateUniforms(source: ShaderLike): void; reset(): void; destroy(): void; }