model-viewer-module
Version:
Easily display interactive 3D models on the web and in AR!
124 lines (100 loc) • 4.29 kB
text/typescript
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import {Texture as ThreeTexture} from 'three';
import {$threeTexture} from '../../../features/scene-graph/image.js';
import {Texture} from '../../../features/scene-graph/texture.js';
import {$correlatedObjects} from '../../../features/scene-graph/three-dom-element.js';
import {ModelViewerElement} from '../../../model-viewer.js';
import {waitForEvent} from '../../../utilities.js';
import {assetPath} from '../../helpers.js';
const expect = chai.expect;
const ASTRONAUT_GLB_PATH = assetPath('models/Astronaut.glb');
suite('scene-graph/texture', () => {
suite('Texture', () => {
let element: ModelViewerElement;
let texture: Texture|null;
setup(async () => {
element = new ModelViewerElement();
element.src = ASTRONAUT_GLB_PATH;
document.body.insertBefore(element, document.body.firstChild);
await waitForEvent(element, 'load');
texture = await element.createTexture(assetPath(
'models/glTF-Sample-Models/2.0/BoxTextured/glTF/CesiumLogoFlat.png'));
element.model!.materials[0]
.pbrMetallicRoughness.baseColorTexture!.setTexture(texture);
});
teardown(() => {
document.body.removeChild(element);
texture = null;
});
test('Create a texture', async () => {
expect(texture).to.not.be.null;
});
test('Set a texture', async () => {
// Gets new UUID to compare with UUID of texture accessible through the
// material.
const newUUID: string|undefined = texture?.source[$threeTexture]?.uuid;
const threeTexture: ThreeTexture =
element.model!.materials[0]
.pbrMetallicRoughness.baseColorTexture?.texture
?.source[$threeTexture]!;
expect(threeTexture.uuid).to.be.equal(newUUID);
});
test('Verify legacy correlatedObjects are updated.', async () => {
const newUUID: string|undefined = texture?.source[$threeTexture]?.uuid;
const uuidFromTextureObject: string =
(element.model!.materials[0]
.pbrMetallicRoughness.baseColorTexture?.texture
?.[$correlatedObjects]
?.values()
.next()
.value as ThreeTexture)
.uuid;
expect(uuidFromTextureObject).to.be.equal(newUUID);
const uuidFromSamplerObject: string =
(element.model!.materials[0]
.pbrMetallicRoughness.baseColorTexture?.texture
?.sampler[$correlatedObjects]
?.values()
.next()
.value as ThreeTexture)
.uuid;
expect(uuidFromSamplerObject).to.be.equal(newUUID);
const uuidFromImageObject: string =
(element.model!.materials[0]
.pbrMetallicRoughness.baseColorTexture?.texture
?.source[$correlatedObjects]
?.values()
.next()
.value as ThreeTexture)
.uuid;
expect(uuidFromImageObject).to.be.equal(newUUID);
});
test('Set a texture and then setURI', async () => {
const imageFromSetTexture = texture?.source[$threeTexture]?.image;
expect(imageFromSetTexture).to.not.be.null;
await element.model!.materials[0]
.pbrMetallicRoughness.baseColorTexture?.texture?.source
.setURI(assetPath(
'models/glTF-Sample-Models/2.0/CesiumMan/glTF/CesiumMan_img0.jpg'));
const imageFromSetURI =
element.model!.materials[0]
.pbrMetallicRoughness.baseColorTexture?.texture
?.source[$threeTexture]
?.image;
expect(imageFromSetURI).to.not.be.equal(imageFromSetTexture);
});
});
});