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Quiz Bowl Reader using TypeScript, React, and MobX

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import { IGameFormat } from "./IGameFormat"; export declare class CustomizeGameFormatState { gameFormat: IGameFormat; powerMarkers: string[]; powerValues: string; pronunicationGuideMarkers: string[] | undefined; powerMarkerErrorMessage: string | undefined; powerValuesErrorMessage: string | undefined; pronunciationGuideMarkersErrorMessage: string | undefined; constructor(existingGameFormat: IGameFormat); clearPowerErrorMessages(): void; clearPronunciationGuideMarkersErrorMessage(): void; setPowerMarkers(powerMarkers: string[]): void; setPowerMarkerErrorMessage(message: string): void; setPowerValues(powerValues: string): void; setPowerValuesErrorMessage(message: string): void; setPronunciationGuideMarkers(pronunciationGuideMarkers: string[]): void; setPronunciationGuideMarkersErrorMessage(message: string): void; updateGameFormat(gameFormatUpdate: Partial<IGameFormat>): void; }