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modaq

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Quiz Bowl Reader using TypeScript, React, and MobX

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.CustomizeGameFormatDialog = void 0; const jsx_runtime_1 = require("react/jsx-runtime"); const React = __importStar(require("react")); const mobx_react_lite_1 = require("mobx-react-lite"); const react_1 = require("@fluentui/react"); const CustomizeGameFormatDialogController = __importStar(require("./CustomGameFormatDialogController")); require("../../state/AppState"); const StateContext_1 = require("../../contexts/StateContext"); const ModalVisibilityStatus_1 = require("../../state/ModalVisibilityStatus"); const ModalDialog_1 = require("./ModalDialog"); const CustomizeGameFormatForm_1 = require("../CustomizeGameFormatForm"); const content = { type: react_1.DialogType.normal, title: "Customize Game Format", closeButtonAriaLabel: "Close", showCloseButton: true, styles: { innerContent: { display: "flex", flexDirection: "column", marginBottom: 30, }, }, }; // TODO: Look into making a DefaultDialog, which handles the footers and default props exports.CustomizeGameFormatDialog = mobx_react_lite_1.observer(function CustomizeGameFormatDialog() { const appState = React.useContext(StateContext_1.StateContext); if (appState.uiState.dialogState.customizeGameFormat == undefined) { return jsx_runtime_1.jsx(jsx_runtime_1.Fragment, {}, void 0); } return (jsx_runtime_1.jsxs(ModalDialog_1.ModalDialog, Object.assign({ title: "Customize Game Format", visibilityStatus: ModalVisibilityStatus_1.ModalVisibilityStatus.CustomizeGameFormat, dialogContentProps: content, onDismiss: CustomizeGameFormatDialogController.cancel }, { children: [jsx_runtime_1.jsx(CustomizeGameFormatForm_1.CustomizeGameFormatForm, { state: appState.uiState.dialogState.customizeGameFormat }, void 0), jsx_runtime_1.jsxs(react_1.DialogFooter, { children: [jsx_runtime_1.jsx(react_1.PrimaryButton, { text: "Save", onClick: CustomizeGameFormatDialogController.submit }, void 0), jsx_runtime_1.jsx(react_1.DefaultButton, { text: "Cancel", onClick: CustomizeGameFormatDialogController.cancel }, void 0)] }, void 0)] }), void 0)); }); //# sourceMappingURL=CustomizeGameFormatDialog.js.map