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mocha

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simple, flexible, fun test framework

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// mocha@11.1.0 in javascript ES2018 (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.mocha = factory()); })(this, (function () { 'use strict'; var global$2 = (typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}); var global$1 = (typeof global$2 !== "undefined" ? global$2 : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}); // shim for using process in browser // based off https://github.com/defunctzombie/node-process/blob/master/browser.js function defaultSetTimout$1() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout$1 () { throw new Error('clearTimeout has not been defined'); } var cachedSetTimeout$1 = defaultSetTimout$1; var cachedClearTimeout$1 = defaultClearTimeout$1; if (typeof global$1.setTimeout === 'function') { cachedSetTimeout$1 = setTimeout; } if (typeof global$1.clearTimeout === 'function') { cachedClearTimeout$1 = clearTimeout; } function runTimeout$1(fun) { if (cachedSetTimeout$1 === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout$1 === defaultSetTimout$1 || !cachedSetTimeout$1) && setTimeout) { cachedSetTimeout$1 = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout$1(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout$1.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout$1.call(this, fun, 0); } } } function runClearTimeout$1(marker) { if (cachedClearTimeout$1 === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout$1 === defaultClearTimeout$1 || !cachedClearTimeout$1) && clearTimeout) { cachedClearTimeout$1 = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout$1(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout$1.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout$1.call(this, marker); } } } var queue$1 = []; var draining$1 = false; var currentQueue$1; var queueIndex$1 = -1; function cleanUpNextTick$1() { if (!draining$1 || !currentQueue$1) { return; } draining$1 = false; if (currentQueue$1.length) { queue$1 = currentQueue$1.concat(queue$1); } else { queueIndex$1 = -1; } if (queue$1.length) { drainQueue$1(); } } function drainQueue$1() { if (draining$1) { return; } var timeout = runTimeout$1(cleanUpNextTick$1); draining$1 = true; var len = queue$1.length; while(len) { currentQueue$1 = queue$1; queue$1 = []; while (++queueIndex$1 < len) { if (currentQueue$1) { currentQueue$1[queueIndex$1].run(); } } queueIndex$1 = -1; len = queue$1.length; } currentQueue$1 = null; draining$1 = false; runClearTimeout$1(timeout); } function nextTick$1(fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue$1.push(new Item$1(fun, args)); if (queue$1.length === 1 && !draining$1) { runTimeout$1(drainQueue$1); } } // v8 likes predictible objects function Item$1(fun, array) { this.fun = fun; this.array = array; } Item$1.prototype.run = function () { this.fun.apply(null, this.array); }; var title$1 = 'browser'; var platform$1 = 'browser'; var browser$4 = true; var env$1 = {}; var argv$1 = []; var version$2 = ''; // empty string to avoid regexp issues var versions$1 = {}; var release$1 = {}; var config$1 = {}; function noop$1() {} var on$1 = noop$1; var addListener$1 = noop$1; var once$1 = noop$1; var off$1 = noop$1; var removeListener$1 = noop$1; var removeAllListeners$1 = noop$1; var emit$1 = noop$1; function binding$1(name) { throw new Error('process.binding is not supported'); } function cwd$1 () { return '/' } function chdir$1 (dir) { throw new Error('process.chdir is not supported'); }function umask$1() { return 0; } // from https://github.com/kumavis/browser-process-hrtime/blob/master/index.js var performance$1 = global$1.performance || {}; var performanceNow$1 = performance$1.now || performance$1.mozNow || performance$1.msNow || performance$1.oNow || performance$1.webkitNow || function(){ return (new Date()).getTime() }; // generate timestamp or delta // see http://nodejs.org/api/process.html#process_process_hrtime function hrtime$1(previousTimestamp){ var clocktime = performanceNow$1.call(performance$1)*1e-3; var seconds = Math.floor(clocktime); var nanoseconds = Math.floor((clocktime%1)*1e9); if (previousTimestamp) { seconds = seconds - previousTimestamp[0]; nanoseconds = nanoseconds - previousTimestamp[1]; if (nanoseconds<0) { seconds--; nanoseconds += 1e9; } } return [seconds,nanoseconds] } var startTime$1 = new Date(); function uptime$1() { var currentTime = new Date(); var dif = currentTime - startTime$1; return dif / 1000; } var process = { nextTick: nextTick$1, title: title$1, browser: browser$4, env: env$1, argv: argv$1, version: version$2, versions: versions$1, on: on$1, addListener: addListener$1, once: once$1, off: off$1, removeListener: removeListener$1, removeAllListeners: removeAllListeners$1, emit: emit$1, binding: binding$1, cwd: cwd$1, chdir: chdir$1, umask: umask$1, hrtime: hrtime$1, platform: platform$1, release: release$1, config: config$1, uptime: uptime$1 }; var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; function getAugmentedNamespace(n) { if (n.__esModule) return n; var a = Object.defineProperty({}, '__esModule', {value: true}); Object.keys(n).forEach(function (k) { var d = Object.getOwnPropertyDescriptor(n, k); Object.defineProperty(a, k, d.get ? d : { enumerable: true, get: function () { return n[k]; } }); }); return a; } function commonjsRequire (path) { throw new Error('Could not dynamically require "' + path + '". Please configure the dynamicRequireTargets or/and ignoreDynamicRequires option of @rollup/plugin-commonjs appropriately for this require call to work.'); } var domain; // This constructor is used to store event handlers. Instantiating this is // faster than explicitly calling `Object.create(null)` to get a "clean" empty // object (tested with v8 v4.9). function EventHandlers() {} EventHandlers.prototype = Object.create(null); function EventEmitter$2() { EventEmitter$2.init.call(this); } // nodejs oddity // require('events') === require('events').EventEmitter EventEmitter$2.EventEmitter = EventEmitter$2; EventEmitter$2.usingDomains = false; EventEmitter$2.prototype.domain = undefined; EventEmitter$2.prototype._events = undefined; EventEmitter$2.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. EventEmitter$2.defaultMaxListeners = 10; EventEmitter$2.init = function() { this.domain = null; if (EventEmitter$2.usingDomains) { // if there is an active domain, then attach to it. if (domain.active ) ; } if (!this._events || this._events === Object.getPrototypeOf(this)._events) { this._events = new EventHandlers(); this._eventsCount = 0; } this._maxListeners = this._maxListeners || undefined; }; // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter$2.prototype.setMaxListeners = function setMaxListeners(n) { if (typeof n !== 'number' || n < 0 || isNaN(n)) throw new TypeError('"n" argument must be a positive number'); this._maxListeners = n; return this; }; function $getMaxListeners(that) { if (that._maxListeners === undefined) return EventEmitter$2.defaultMaxListeners; return that._maxListeners; } EventEmitter$2.prototype.getMaxListeners = function getMaxListeners() { return $getMaxListeners(this); }; // These standalone emit* functions are used to optimize calling of event // handlers for fast cases because emit() itself often has a variable number of // arguments and can be deoptimized because of that. These functions always have // the same number of arguments and thus do not get deoptimized, so the code // inside them can execute faster. function emitNone(handler, isFn, self) { if (isFn) handler.call(self); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self); } } function emitOne(handler, isFn, self, arg1) { if (isFn) handler.call(self, arg1); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self, arg1); } } function emitTwo(handler, isFn, self, arg1, arg2) { if (isFn) handler.call(self, arg1, arg2); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self, arg1, arg2); } } function emitThree(handler, isFn, self, arg1, arg2, arg3) { if (isFn) handler.call(self, arg1, arg2, arg3); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self, arg1, arg2, arg3); } } function emitMany(handler, isFn, self, args) { if (isFn) handler.apply(self, args); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].apply(self, args); } } EventEmitter$2.prototype.emit = function emit(type) { var er, handler, len, args, i, events, domain; var doError = (type === 'error'); events = this._events; if (events) doError = (doError && events.error == null); else if (!doError) return false; domain = this.domain; // If there is no 'error' event listener then throw. if (doError) { er = arguments[1]; if (domain) { if (!er) er = new Error('Uncaught, unspecified "error" event'); er.domainEmitter = this; er.domain = domain; er.domainThrown = false; domain.emit('error', er); } else if (er instanceof Error) { throw er; // Unhandled 'error' event } else { // At least give some kind of context to the user var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); err.context = er; throw err; } return false; } handler = events[type]; if (!handler) return false; var isFn = typeof handler === 'function'; len = arguments.length; switch (len) { // fast cases case 1: emitNone(handler, isFn, this); break; case 2: emitOne(handler, isFn, this, arguments[1]); break; case 3: emitTwo(handler, isFn, this, arguments[1], arguments[2]); break; case 4: emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]); break; // slower default: args = new Array(len - 1); for (i = 1; i < len; i++) args[i - 1] = arguments[i]; emitMany(handler, isFn, this, args); } return true; }; function _addListener(target, type, listener, prepend) { var m; var events; var existing; if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); events = target._events; if (!events) { events = target._events = new EventHandlers(); target._eventsCount = 0; } else { // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (events.newListener) { target.emit('newListener', type, listener.listener ? listener.listener : listener); // Re-assign `events` because a newListener handler could have caused the // this._events to be assigned to a new object events = target._events; } existing = events[type]; } if (!existing) { // Optimize the case of one listener. Don't need the extra array object. existing = events[type] = listener; ++target._eventsCount; } else { if (typeof existing === 'function') { // Adding the second element, need to change to array. existing = events[type] = prepend ? [listener, existing] : [existing, listener]; } else { // If we've already got an array, just append. if (prepend) { existing.unshift(listener); } else { existing.push(listener); } } // Check for listener leak if (!existing.warned) { m = $getMaxListeners(target); if (m && m > 0 && existing.length > m) { existing.warned = true; var w = new Error('Possible EventEmitter memory leak detected. ' + existing.length + ' ' + type + ' listeners added. ' + 'Use emitter.setMaxListeners() to increase limit'); w.name = 'MaxListenersExceededWarning'; w.emitter = target; w.type = type; w.count = existing.length; emitWarning$1(w); } } } return target; } function emitWarning$1(e) { typeof console.warn === 'function' ? console.warn(e) : console.log(e); } EventEmitter$2.prototype.addListener = function addListener(type, listener) { return _addListener(this, type, listener, false); }; EventEmitter$2.prototype.on = EventEmitter$2.prototype.addListener; EventEmitter$2.prototype.prependListener = function prependListener(type, listener) { return _addListener(this, type, listener, true); }; function _onceWrap(target, type, listener) { var fired = false; function g() { target.removeListener(type, g); if (!fired) { fired = true; listener.apply(target, arguments); } } g.listener = listener; return g; } EventEmitter$2.prototype.once = function once(type, listener) { if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); this.on(type, _onceWrap(this, type, listener)); return this; }; EventEmitter$2.prototype.prependOnceListener = function prependOnceListener(type, listener) { if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); this.prependListener(type, _onceWrap(this, type, listener)); return this; }; // emits a 'removeListener' event iff the listener was removed EventEmitter$2.prototype.removeListener = function removeListener(type, listener) { var list, events, position, i, originalListener; if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); events = this._events; if (!events) return this; list = events[type]; if (!list) return this; if (list === listener || (list.listener && list.listener === listener)) { if (--this._eventsCount === 0) this._events = new EventHandlers(); else { delete events[type]; if (events.removeListener) this.emit('removeListener', type, list.listener || listener); } } else if (typeof list !== 'function') { position = -1; for (i = list.length; i-- > 0;) { if (list[i] === listener || (list[i].listener && list[i].listener === listener)) { originalListener = list[i].listener; position = i; break; } } if (position < 0) return this; if (list.length === 1) { list[0] = undefined; if (--this._eventsCount === 0) { this._events = new EventHandlers(); return this; } else { delete events[type]; } } else { spliceOne(list, position); } if (events.removeListener) this.emit('removeListener', type, originalListener || listener); } return this; }; // Alias for removeListener added in NodeJS 10.0 // https://nodejs.org/api/events.html#events_emitter_off_eventname_listener EventEmitter$2.prototype.off = function(type, listener){ return this.removeListener(type, listener); }; EventEmitter$2.prototype.removeAllListeners = function removeAllListeners(type) { var listeners, events; events = this._events; if (!events) return this; // not listening for removeListener, no need to emit if (!events.removeListener) { if (arguments.length === 0) { this._events = new EventHandlers(); this._eventsCount = 0; } else if (events[type]) { if (--this._eventsCount === 0) this._events = new EventHandlers(); else delete events[type]; } return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { var keys = Object.keys(events); for (var i = 0, key; i < keys.length; ++i) { key = keys[i]; if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = new EventHandlers(); this._eventsCount = 0; return this; } listeners = events[type]; if (typeof listeners === 'function') { this.removeListener(type, listeners); } else if (listeners) { // LIFO order do { this.removeListener(type, listeners[listeners.length - 1]); } while (listeners[0]); } return this; }; EventEmitter$2.prototype.listeners = function listeners(type) { var evlistener; var ret; var events = this._events; if (!events) ret = []; else { evlistener = events[type]; if (!evlistener) ret = []; else if (typeof evlistener === 'function') ret = [evlistener.listener || evlistener]; else ret = unwrapListeners(evlistener); } return ret; }; EventEmitter$2.listenerCount = function(emitter, type) { if (typeof emitter.listenerCount === 'function') { return emitter.listenerCount(type); } else { return listenerCount$1.call(emitter, type); } }; EventEmitter$2.prototype.listenerCount = listenerCount$1; function listenerCount$1(type) { var events = this._events; if (events) { var evlistener = events[type]; if (typeof evlistener === 'function') { return 1; } else if (evlistener) { return evlistener.length; } } return 0; } EventEmitter$2.prototype.eventNames = function eventNames() { return this._eventsCount > 0 ? Reflect.ownKeys(this._events) : []; }; // About 1.5x faster than the two-arg version of Array#splice(). function spliceOne(list, index) { for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1) list[i] = list[k]; list.pop(); } function arrayClone(arr, i) { var copy = new Array(i); while (i--) copy[i] = arr[i]; return copy; } function unwrapListeners(arr) { var ret = new Array(arr.length); for (var i = 0; i < ret.length; ++i) { ret[i] = arr[i].listener || arr[i]; } return ret; } var _polyfillNode_events = /*#__PURE__*/Object.freeze({ __proto__: null, 'default': EventEmitter$2, EventEmitter: EventEmitter$2 }); var lookup$1 = []; var revLookup$1 = []; var Arr$1 = typeof Uint8Array !== 'undefined' ? Uint8Array : Array; var inited$1 = false; function init$1 () { inited$1 = true; var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; for (var i = 0, len = code.length; i < len; ++i) { lookup$1[i] = code[i]; revLookup$1[code.charCodeAt(i)] = i; } revLookup$1['-'.charCodeAt(0)] = 62; revLookup$1['_'.charCodeAt(0)] = 63; } function toByteArray$1 (b64) { if (!inited$1) { init$1(); } var i, j, l, tmp, placeHolders, arr; var len = b64.length; if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice placeHolders = b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0; // base64 is 4/3 + up to two characters of the original data arr = new Arr$1(len * 3 / 4 - placeHolders); // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? len - 4 : len; var L = 0; for (i = 0, j = 0; i < l; i += 4, j += 3) { tmp = (revLookup$1[b64.charCodeAt(i)] << 18) | (revLookup$1[b64.charCodeAt(i + 1)] << 12) | (revLookup$1[b64.charCodeAt(i + 2)] << 6) | revLookup$1[b64.charCodeAt(i + 3)]; arr[L++] = (tmp >> 16) & 0xFF; arr[L++] = (tmp >> 8) & 0xFF; arr[L++] = tmp & 0xFF; } if (placeHolders === 2) { tmp = (revLookup$1[b64.charCodeAt(i)] << 2) | (revLookup$1[b64.charCodeAt(i + 1)] >> 4); arr[L++] = tmp & 0xFF; } else if (placeHolders === 1) { tmp = (revLookup$1[b64.charCodeAt(i)] << 10) | (revLookup$1[b64.charCodeAt(i + 1)] << 4) | (revLookup$1[b64.charCodeAt(i + 2)] >> 2); arr[L++] = (tmp >> 8) & 0xFF; arr[L++] = tmp & 0xFF; } return arr } function tripletToBase64$1 (num) { return lookup$1[num >> 18 & 0x3F] + lookup$1[num >> 12 & 0x3F] + lookup$1[num >> 6 & 0x3F] + lookup$1[num & 0x3F] } function encodeChunk$1 (uint8, start, end) { var tmp; var output = []; for (var i = start; i < end; i += 3) { tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]); output.push(tripletToBase64$1(tmp)); } return output.join('') } function fromByteArray$1 (uint8) { if (!inited$1) { init$1(); } var tmp; var len = uint8.length; var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes var output = ''; var parts = []; var maxChunkLength = 16383; // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { parts.push(encodeChunk$1(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))); } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1]; output += lookup$1[tmp >> 2]; output += lookup$1[(tmp << 4) & 0x3F]; output += '=='; } else if (extraBytes === 2) { tmp = (uint8[len - 2] << 8) + (uint8[len - 1]); output += lookup$1[tmp >> 10]; output += lookup$1[(tmp >> 4) & 0x3F]; output += lookup$1[(tmp << 2) & 0x3F]; output += '='; } parts.push(output); return parts.join('') } function read$1 (buffer, offset, isLE, mLen, nBytes) { var e, m; var eLen = nBytes * 8 - mLen - 1; var eMax = (1 << eLen) - 1; var eBias = eMax >> 1; var nBits = -7; var i = isLE ? (nBytes - 1) : 0; var d = isLE ? -1 : 1; var s = buffer[offset + i]; i += d; e = s & ((1 << (-nBits)) - 1); s >>= (-nBits); nBits += eLen; for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} m = e & ((1 << (-nBits)) - 1); e >>= (-nBits); nBits += mLen; for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} if (e === 0) { e = 1 - eBias; } else if (e === eMax) { return m ? NaN : ((s ? -1 : 1) * Infinity) } else { m = m + Math.pow(2, mLen); e = e - eBias; } return (s ? -1 : 1) * m * Math.pow(2, e - mLen) } function write$1 (buffer, value, offset, isLE, mLen, nBytes) { var e, m, c; var eLen = nBytes * 8 - mLen - 1; var eMax = (1 << eLen) - 1; var eBias = eMax >> 1; var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0); var i = isLE ? 0 : (nBytes - 1); var d = isLE ? 1 : -1; var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0; value = Math.abs(value); if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0; e = eMax; } else { e = Math.floor(Math.log(value) / Math.LN2); if (value * (c = Math.pow(2, -e)) < 1) { e--; c *= 2; } if (e + eBias >= 1) { value += rt / c; } else { value += rt * Math.pow(2, 1 - eBias); } if (value * c >= 2) { e++; c /= 2; } if (e + eBias >= eMax) { m = 0; e = eMax; } else if (e + eBias >= 1) { m = (value * c - 1) * Math.pow(2, mLen); e = e + eBias; } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen); e = 0; } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} e = (e << mLen) | m; eLen += mLen; for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} buffer[offset + i - d] |= s * 128; } var toString$2 = {}.toString; var isArray$2 = Array.isArray || function (arr) { return toString$2.call(arr) == '[object Array]'; }; /*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> * @license MIT */ var INSPECT_MAX_BYTES$1 = 50; /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Due to various browser bugs, sometimes the Object implementation will be used even * when the browser supports typed arrays. * * Note: * * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of * incorrect length in some situations. * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they * get the Object implementation, which is slower but behaves correctly. */ Buffer$1.TYPED_ARRAY_SUPPORT = global$2.TYPED_ARRAY_SUPPORT !== undefined ? global$2.TYPED_ARRAY_SUPPORT : true; /* * Export kMaxLength after typed array support is determined. */ kMaxLength$1(); function kMaxLength$1 () { return Buffer$1.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff } function createBuffer$1 (that, length) { if (kMaxLength$1() < length) { throw new RangeError('Invalid typed array length') } if (Buffer$1.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = new Uint8Array(length); that.__proto__ = Buffer$1.prototype; } else { // Fallback: Return an object instance of the Buffer class if (that === null) { that = new Buffer$1(length); } that.length = length; } return that } /** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */ function Buffer$1 (arg, encodingOrOffset, length) { if (!Buffer$1.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer$1)) { return new Buffer$1(arg, encodingOrOffset, length) } // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new Error( 'If encoding is specified then the first argument must be a string' ) } return allocUnsafe$1(this, arg) } return from$1(this, arg, encodingOrOffset, length) } Buffer$1.poolSize = 8192; // not used by this implementation // TODO: Legacy, not needed anymore. Remove in next major version. Buffer$1._augment = function (arr) { arr.__proto__ = Buffer$1.prototype; return arr }; function from$1 (that, value, encodingOrOffset, length) { if (typeof value === 'number') { throw new TypeError('"value" argument must not be a number') } if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { return fromArrayBuffer$1(that, value, encodingOrOffset, length) } if (typeof value === 'string') { return fromString$1(that, value, encodingOrOffset) } return fromObject$1(that, value) } /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer$1.from = function (value, encodingOrOffset, length) { return from$1(null, value, encodingOrOffset, length) }; if (Buffer$1.TYPED_ARRAY_SUPPORT) { Buffer$1.prototype.__proto__ = Uint8Array.prototype; Buffer$1.__proto__ = Uint8Array; } function assertSize$1 (size) { if (typeof size !== 'number') { throw new TypeError('"size" argument must be a number') } else if (size < 0) { throw new RangeError('"size" argument must not be negative') } } function alloc$1 (that, size, fill, encoding) { assertSize$1(size); if (size <= 0) { return createBuffer$1(that, size) } if (fill !== undefined) { // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpretted as a start offset. return typeof encoding === 'string' ? createBuffer$1(that, size).fill(fill, encoding) : createBuffer$1(that, size).fill(fill) } return createBuffer$1(that, size) } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer$1.alloc = function (size, fill, encoding) { return alloc$1(null, size, fill, encoding) }; function allocUnsafe$1 (that, size) { assertSize$1(size); that = createBuffer$1(that, size < 0 ? 0 : checked$1(size) | 0); if (!Buffer$1.TYPED_ARRAY_SUPPORT) { for (var i = 0; i < size; ++i) { that[i] = 0; } } return that } /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */ Buffer$1.allocUnsafe = function (size) { return allocUnsafe$1(null, size) }; /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */ Buffer$1.allocUnsafeSlow = function (size) { return allocUnsafe$1(null, size) }; function fromString$1 (that, string, encoding) { if (typeof encoding !== 'string' || encoding === '') { encoding = 'utf8'; } if (!Buffer$1.isEncoding(encoding)) { throw new TypeError('"encoding" must be a valid string encoding') } var length = byteLength$1(string, encoding) | 0; that = createBuffer$1(that, length); var actual = that.write(string, encoding); if (actual !== length) { // Writing a hex string, for example, that contains invalid characters will // cause everything after the first invalid character to be ignored. (e.g. // 'abxxcd' will be treated as 'ab') that = that.slice(0, actual); } return that } function fromArrayLike$1 (that, array) { var length = array.length < 0 ? 0 : checked$1(array.length) | 0; that = createBuffer$1(that, length); for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255; } return that } function fromArrayBuffer$1 (that, array, byteOffset, length) { array.byteLength; // this throws if `array` is not a valid ArrayBuffer if (byteOffset < 0 || array.byteLength < byteOffset) { throw new RangeError('\'offset\' is out of bounds') } if (array.byteLength < byteOffset + (length || 0)) { throw new RangeError('\'length\' is out of bounds') } if (byteOffset === undefined && length === undefined) { array = new Uint8Array(array); } else if (length === undefined) { array = new Uint8Array(array, byteOffset); } else { array = new Uint8Array(array, byteOffset, length); } if (Buffer$1.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = array; that.__proto__ = Buffer$1.prototype; } else { // Fallback: Return an object instance of the Buffer class that = fromArrayLike$1(that, array); } return that } function fromObject$1 (that, obj) { if (internalIsBuffer$1(obj)) { var len = checked$1(obj.length) | 0; that = createBuffer$1(that, len); if (that.length === 0) { return that } obj.copy(that, 0, 0, len); return that } if (obj) { if ((typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer) || 'length' in obj) { if (typeof obj.length !== 'number' || isnan$1(obj.length)) { return createBuffer$1(that, 0) } return fromArrayLike$1(that, obj) } if (obj.type === 'Buffer' && isArray$2(obj.data)) { return fromArrayLike$1(that, obj.data) } } throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') } function checked$1 (length) { // Note: cannot use `length < kMaxLength()` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= kMaxLength$1()) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength$1().toString(16) + ' bytes') } return length | 0 } Buffer$1.isBuffer = isBuffer$2; function internalIsBuffer$1 (b) { return !!(b != null && b._isBuffer) } Buffer$1.compare = function compare (a, b) { if (!internalIsBuffer$1(a) || !internalIsBuffer$1(b)) { throw new TypeError('Arguments must be Buffers') } if (a === b) return 0 var x = a.length; var y = b.length; for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i]; y = b[i]; break } } if (x < y) return -1 if (y < x) return 1 return 0 }; Buffer$1.isEncoding = function isEncoding (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'latin1': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } }; Buffer$1.concat = function concat (list, length) { if (!isArray$2(list)) { throw new TypeError('"list" argument must be an Array of Buffers') } if (list.length === 0) { return Buffer$1.alloc(0) } var i; if (length === undefined) { length = 0; for (i = 0; i < list.length; ++i) { length += list[i].length; } } var buffer = Buffer$1.allocUnsafe(length); var pos = 0; for (i = 0; i < list.length; ++i) { var buf = list[i]; if (!internalIsBuffer$1(buf)) { throw new TypeError('"list" argument must be an Array of Buffers') } buf.copy(buffer, pos); pos += buf.length; } return buffer }; function byteLength$1 (string, encoding) { if (internalIsBuffer$1(string)) { return string.length } if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { return string.byteLength } if (typeof string !== 'string') { string = '' + string; } var len = string.length; if (len === 0) return 0 // Use a for loop to avoid recursion var loweredCase = false; for (;;) { switch (encoding) { case 'ascii': case 'latin1': case 'binary': return len case 'utf8': case 'utf-8': case undefined: return utf8ToBytes$1(string).length case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2 case 'hex': return len >>> 1 case 'base64': return base64ToBytes$1(string).length default: if (loweredCase) return utf8ToBytes$1(string).length // assume utf8 encoding = ('' + encoding).toLowerCase(); loweredCase = true; } } } Buffer$1.byteLength = byteLength$1; function slowToString$1 (encoding, start, end) { var loweredCase = false; // No need to verify that "this.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. // undefined is handled specially as per ECMA-262 6th Edition, // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. if (start === undefined || start < 0) { start = 0; } // Return early if start > this.length. Done here to prevent potential uint32 // coercion fail below. if (start > this.length) { return '' } if (end === undefined || end > this.length) { end = this.length; } if (end <= 0) { return '' } // Force coersion to uint32. This will also coerce falsey/NaN values to 0. end >>>= 0; start >>>= 0; if (end <= start) { return '' } if (!encoding) encoding = 'utf8'; while (true) { switch (encoding) { case 'hex': return hexSlice$1(this, start, end) case 'utf8': case 'utf-8': return utf8Slice$1(this, start, end) case 'ascii': return asciiSlice$1(this, start, end) case 'latin1': case 'binary': return latin1Slice$1(this, start, end) case 'base64': return base64Slice$1(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice$1(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase(); loweredCase = true; } } } // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect // Buffer instances. Buffer$1.prototype._isBuffer = true; function swap$1 (b, n, m) { var i = b[n]; b[n] = b[m]; b[m] = i; } Buffer$1.prototype.swap16 = function swap16 () { var len = this.length; if (len % 2 !== 0) { throw new RangeError('Buffer size must be a multiple of 16-bits') } for (var i = 0; i < len; i += 2) { swap$1(this, i, i + 1); } return this }; Buffer$1.prototype.swap32 = function swap32 () { var len = this.length; if (len % 4 !== 0) { throw new RangeError('Buffer size must be a multiple of 32-bits') } for (var i = 0; i < len; i += 4) { swap$1(this, i, i + 3); swap$1(this, i + 1, i + 2); } return this }; Buffer$1.prototype.swap64 = function swap64 () { var len = this.length; if (len % 8 !== 0) { throw new RangeError('Buffer size must be a multiple of 64-bits') } for (var i = 0; i < len; i += 8) { swap$1(this, i, i + 7); swap$1(this, i + 1, i + 6); swap$1(this, i + 2, i + 5); swap$1(this, i + 3, i + 4); } return this }; Buffer$1.prototype.toString = function toString () { var length = this.length | 0; if (length === 0) return '' if (arguments.length === 0) return utf8Slice$1(this, 0, length) return slowToString$1.apply(this, arguments) }; Buffer$1.prototype.equals = function equals (b) { if (!internalIsBuffer$1(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return true return Buffer$1.compare(this, b) === 0 }; Buffer$1.prototype.inspect = function inspect () { var str = ''; var max = INSPECT_MAX_BYTES$1; if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' '); if (this.length > max) str += ' ... '; } return '<Buffer ' + str + '>' }; Buffer$1.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { if (!internalIsBuffer$1(target)) { throw new TypeError('Argument must be a Buffer') } if (start === undefined) { start = 0; } if (end === undefined) { end = target ? target.length : 0; } if (thisStart === undefined) { thisStart = 0; } if (thisEnd === undefined) { thisEnd = this.length; } if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { throw new RangeError('out of range index') } if (thisStart >= thisEnd && start >= end) { return 0 } if (thisStart >= thisEnd) { return -1 } if (start >= end) { return 1 } start >>>= 0; end >>>= 0; thisStart >>>= 0; thisEnd >>>= 0; if (this === target) return 0 var x = thisEnd - thisStart; var y = end - start; var len = Math.min(x, y); var thisCopy = this.slice(thisStart, thisEnd); var targetCopy = target.slice(start, end); for (var i = 0; i < len; ++i) { if (thisCopy[i] !== targetCopy[i]) { x = thisCopy[i]; y = targetCopy[i]; break } } if (x < y) return -1 if (y < x) return 1 return 0 }; // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf$1 (buffer, val, byteOffset, encoding, dir) { // Empty buffer means no match if (buffer.length === 0) return -1 // Normalize byteOffset if (typeof byteOffset === 'string') { encoding = byteOffset; byteOffset = 0; } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff; } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000; } byteOffset = +byteOffset; // Coerce to Number. if (isNaN(byteOffset)) { // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer byteOffset = dir ? 0 : (buffer.length - 1); } // Normalize byteOffset: negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = buffer.length + byteOffset; if (byteOffset >= buffer.length) { if (dir) return -1 else byteOffset = buffer.length - 1; } else if (byteOffset < 0) { if (dir) byteOffset = 0; else return -1 } // Normalize val if (typeof val === 'string') { val = Buffer$1.from(val, encoding); } // Finally, search either indexOf (if dir is true) or lastIndexOf if (internalIsBuffer$1(val)) { // Special case: looking for empty string/buffer always fails if (val.length === 0) { return -1 } return arrayIndexOf$1(buffer, val, byteOffset, encoding, dir) } else if (typeof val === 'number') { val = val & 0xFF; // Search for a byte value [0-255] if (Buffer$1.TYPED_ARRAY_SUPPORT && typeof Uint8Array.prototype.indexOf === 'function') { if (dir) { return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) } else { return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) } } return arrayIndexOf$1(buffer, [ val ], byteOffset, encoding, dir) } throw new TypeError('val must be string, number or Buffer') } function arrayIndexOf$1 (arr, val, byteOffset, encoding, dir) { var indexSize = 1; var arrLength = arr.length; var valLength = val.length; if (encoding !== undefined) { encoding = String(encoding).toLowerCase(); if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') { if (arr.length < 2 || val.length < 2) { return -1 } indexSize = 2; arrLength /= 2; valLength /= 2; byteOffset /= 2; } } function read (buf, i) { if (indexSize === 1) { return buf[i] } else { return buf.readUInt16BE(i * indexSize) } } var i; if (dir) { var foundIndex = -1; for (i = byteOffset; i < arrLength; i++) { if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { if (foundIndex === -1) foundIndex = i; if (i - foundIndex + 1 === valLength) return foundIndex * indexSize } else { if (foundIndex !== -1) i -= i - foundIndex; foundIndex = -1; } } } else { if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength; for (i = byteOffset; i >= 0; i--) { var found = true; for (var j = 0; j < valLength; j++) { if (read(arr, i + j) !== read(val, j)) { found = false; break } } if (found) return i } } return -1 } Buffer$1.prototype.includes = function includes (val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1 }; Buffer$1.prototype.indexOf = function indexOf (val, byteOffset, encoding) { return bidirectionalIndexOf$1(this, val, byteOffset, encoding, true) }; Buffer$1.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { return bidirectionalIndexOf$1(this, val, byteOffset, encoding, false) }; function hexWrite$1 (buf, string, offset, length) { offset = Number(offset) || 0; var remaining