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mobx

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Simple, scalable state management.

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export { IObservable, IDepTreeNode, Reaction, IReactionPublic, IReactionDisposer, untracked, IAtom, createAtom, spy, IComputedValue, IEqualsComparer, comparer, IEnhancer, IInterceptable, IInterceptor, IListenable, IObjectWillChange, IObjectDidChange, isObservableObject, IValueDidChange, IValueWillChange, IObservableValue, isObservableValue as isBoxedObservable, IObservableArray, IArrayWillChange, IArrayWillSplice, IArraySplice, IArrayUpdate, IArrayDidChange, isObservableArray, IKeyValueMap, ObservableMap, IMapEntries, IMapEntry, IMapWillChange, IMapDidChange, isObservableMap, IObservableMapInitialValues, ObservableSet, isObservableSet, ISetDidChange, ISetWillChange, IObservableSetInitialValues, transaction, observable, IObservableFactory, CreateObservableOptions, computed, isObservable, isObservableProp, isComputed, isComputedProp, extendObservable, observe, intercept, autorun, IAutorunOptions, reaction, IReactionOptions, when, IWhenOptions, action, isAction, runInAction, IActionFactory, keys, values, entries, set, remove, has, get, configure, onBecomeObserved, onBecomeUnobserved, flow, flowResult, FlowCancellationError, isFlowCancellationError, toJS, trace, IObserverTree, IDependencyTree, getDependencyTree, getObserverTree, resetGlobalState as _resetGlobalState, getGlobalState as _getGlobalState, getDebugName, getAtom, getAdministration as _getAdministration, allowStateChanges as _allowStateChanges, runInAction as _allowStateChangesInsideComputed, // This has become the default behavior in Mobx 6 Lambda, $mobx, isComputingDerivation as _isComputingDerivation, onReactionError, interceptReads as _interceptReads, IComputedValueOptions, IActionRunInfo, _startAction, _endAction, allowStateReadsStart as _allowStateReadsStart, allowStateReadsEnd as _allowStateReadsEnd, makeObservable, makeAutoObservable, autoAction as _autoAction, AnnotationsMap, AnnotationMapEntry, override } from "./internal";