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mobx-keystone

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A MobX powered state management solution based on data trees with first class support for TypeScript, snapshots, patches and much more

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/** * Runs a callback everytime a new object is attached to a given node. * The callback can optionally return a disposer which will be run when the child is detached. * * The optional options parameter accepts an object with the following options: * - `deep: boolean` (default: `false`) - true if the callback should be run for all children deeply * or false if it it should only run for shallow children. * - `fireForCurrentChildren: boolean` (default: `true`) - true if the callback should be immediately * called for currently attached children, false if only for future attachments. * * Returns a disposer, which has a boolean parameter which should be true if pending detachment * callbacks should be run or false otherwise. * * @param target Function that returns the object whose children should be tracked. * @param fn Callback called when a child is attached to the target object. * @param [options] * @returns */ export declare function onChildAttachedTo(target: () => object, fn: (child: object) => (() => void) | void, options?: { deep?: boolean; fireForCurrentChildren?: boolean; }): (runDetachDisposers: boolean) => void;