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mobx-bonsai

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A fast lightweight alternative to MobX-State-Tree + Y.js two-way binding

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import { IArrayDidChange, IAtom, IObjectDidChange, ObservableSet } from "mobx"; import { Dispose } from "../utils/disposable"; type ParentNode = { object: object; path: string; }; export type NodeChange = IObjectDidChange | IArrayDidChange; export type NodeChangeListener = (change: NodeChange) => void; type NodeData = { parent: ParentNode | undefined; parentAtom: IAtom | undefined; onChangeListeners: NodeChangeListener[]; childrenObjects: ObservableSet<object>; frozen: boolean; }; export declare function getNodeData(node: object): NodeData; export declare function reportNodeParentObserved(node: object): void; /** * Checks if the given object is a MobX-Bonsai node. * * @param struct The object to check. * @returns `true` if the object is a MobX-Bonsai node, `false` otherwise. */ export declare function isNode(struct: unknown): boolean; /** * Checks if the given node is frozen. * A frozen node is a node that cannot be modified. * * @param node - The object to check. * @returns `true` if the object is a node and is frozen, `false` otherwise. */ export declare function isFrozenNode(node: object): boolean; /** * Asserts that the given object is a mobx-bonsai node. * * @param node The object to check. * @param argName The name of the argument being checked. This is used in the error message. * @throws If the object is not a mobx-bonsai node. */ export declare function assertIsNode(node: object, argName: string): void; /** * Registers a deep change listener on the provided node. * * The listener is invoked whenever the node undergoes a change, such as additions, * updates, or removals within its observable structure. This includes receiving * events from both object and array mutations. * * @param node - The node to attach the change listener to. * @param listener - The callback function that is called when a change occurs. * The listener receives two parameters: * - changeTarget: The node where the change occurred. * - change: The change event, which is a NodeChange. * * @returns A disposer function that, when invoked, unregisters the listener. */ export declare function onDeepChange(node: object, listener: NodeChangeListener): Dispose; export declare const runDetachingDuplicatedNodes: (fn: () => void) => void; /** * Converts a plain/observable object or array into a mobx-bonsai node. * If the data is already a node it is returned as is. * If the data contains a type and key and they match an already existing node * then that node is reconciled with the new data and the existing node is returned. * * @param struct - The object or array to be converted. * @param options - Optional configuration object. * @property {boolean} [skipInit] - If true, skips the initialization phase. * * @returns The node, an enhanced observable structure. */ export declare const node: <T extends object>(struct: T, options?: { skipInit?: boolean; }) => T; export {};