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A city-themed collection of over 400 blocky models you can remix or use outright in your own works.

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Mini Mike's Metro Minis ======================= A city-themed collection of over 400 blocky models you can remix or use outright in your own works. Files are provided in .vox, .collada and Unity3D .prefab formats. Screenshots ----------- ![](https://pbs.twimg.com/media/B3ovngLCUAA8HcZ.png) ![](https://pbs.twimg.com/media/B2n3JUBCEAAMrlV.png) ![](https://pbs.twimg.com/media/B2x5xdmIEAAP6fw.png) ![](https://pbs.twimg.com/media/B224TU-CEAAMwBg.png) ![](https://pbs.twimg.com/media/B4EbEpcCIAE1NZf.png) ![](https://pbs.twimg.com/media/B351eynCQAA3jRx.png) Stuff included -------------- * Characters: Mayor, Janitor, Mad Scientist, Paramedic, Cops, Hazmat, Riot Cops, Chefs, Mechanics, almost 100 in all * Vehicles: cop car, food truck, taxi, ambulance, town car, station wagon, SUV, fire truck, delivery, and more * Buildings: storefronts, churches, coffee shops, apartments, loading docks, and more * Suburban homes: craftsman, spanish, modern, manufactured (mobile) homes, tents and more * City stuff: fences, sidewalks, trash cans, newspaper stands, curbs, fountains, bus stops, signs and more * Scenario stuff: aliens, spaceships, killbots, zombies, creeping tentacles, and costumed crusaders * Environmental: grass, concrete, trees, bushes Directory structure ------------------- * /vox -- the original models in .vox format * /fbx -- generic optimized poly models for game frameworks * /collada -- generic optimized poly models for game frameworks * /unity-plugin -- unity prefabs w/colliders * /screenshots -- screenshots Frequently Asked Questions -------------------------- Q: What software did you use to make these? How can I tweak them? A: I use MagicaVoxel for creating the initial files / rendering, and VoxelShop for exporting optimized collada polys. Q: Are these characters rigged? A: Nope. I don't really understand how to fit that into my process. I recommend making them waddle or sticking a popsicle stick up their butt and dragging them around. Licensing --------------------- These models are licensed under Creative Commons Attribution 4.0 International, which allows you to do pretty much whatever you want, provided you give appropriate credit, a link to the license and indicate if changes were made. (Read the details.) For attribution, all you need to do is: in the credits of your project, say something like Additional Artwork by Mike Judge, and if you're feeling kind, please send a link to your project to me on twitter so I can brag about it! Enjoy! - Mike Judge Twitter: @mikelovesrobots