ml-q-learning
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Library implementing the q-learning algorithm and several exploration algorithms.
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Library implementing the q-learning algorithm and several exploration algorithms.
`npm install ml-q-learning`
```typescript
export class QLearningAgent<TAction = any> implements IQLearningAgent {
public replayMemory: [string, number, number][] = [];
public episode: number = 0;
public trained = false;
constructor(
public actions: TAction[],
private pickActionStrategy: (actionsStats: number[], episode: number) => Promise<number> = greedyPickAction,
public memory: IMemoryAdapter = new MapInMemory(),
public learningRate = 0.1,
public discountFactor = 0.99,
) {}
public async play(state: IState): Promise<IStep<TAction>> {};
public reward(step: IStep<TAction>, reward: number): void {};
public async learn(): Promise<void> {};
}
```
- [`MapInMemory`](https://github.com/studioLaCosaNostra/ml-q-learning/blob/master/src/memory/map-in-memory.ts#L4)
- [`IndexedDBMemory`](https://github.com/studioLaCosaNostra/ml-q-learning/blob/master/src/memory/indexeddb-memory.ts#L23)
- [`randomPickAction`](https://github.com/studioLaCosaNostra/ml-q-learning/blob/master/src/pick-action-strategy/index.ts#L13)
- [`greedyPickAction`](https://github.com/studioLaCosaNostra/ml-q-learning/blob/master/src/pick-action-strategy/index.ts#L17)
- [`epsilonGreedyPickAction`](https://github.com/studioLaCosaNostra/ml-q-learning/blob/master/src/pick-action-strategy/index.ts#L22)
- [`decayingEpsilonGreedyPickAction`](https://github.com/studioLaCosaNostra/ml-q-learning/blob/master/src/pick-action-strategy/index.ts#L32)
- [`softmaxPickAction`](https://github.com/studioLaCosaNostra/ml-q-learning/blob/master/src/pick-action-strategy/index.ts#L39)
- [`epsilonSoftmaxGreedyPickAction`](https://github.com/studioLaCosaNostra/ml-q-learning/blob/master/src/pick-action-strategy/index.ts#L51)
- [`decayingEpsilonSoftmaxGreedyPickAction`](https://github.com/studioLaCosaNostra/ml-q-learning/blob/master/src/pick-action-strategy/index.ts#L61)
`Maze escape`
[](https://github.com/studioLaCosaNostra/ml-q-learning/blob/master/src/example/maze-escape.ts)
```
P - Player
. - Nothing
X - Trap = -200
R - Treasure = 200
F - Finish = 1000
```
```bash
Start maze
[ [ 'P', '.', '.', '#', '.', '.', '.', '#', 'R' ],
[ '.', '#', '.', '#', '.', '.', '.', '#', '.' ],
[ '.', '#', '.', '#', '.', '#', '.', '#', '.' ],
[ '.', '#', 'X', '#', '.', '#', '.', '.', '.' ],
[ '.', '#', '#', '#', 'F', '#', '.', '.', '.' ],
[ '.', '#', '.', '#', '#', '#', '.', '#', 'X' ],
[ '.', '.', 'X', '.', '.', '.', '.', '#', '.' ],
[ '.', '.', '.', '.', '#', '.', '.', '#', 'R' ] ]
...many plays...
-------------------------------
numberOfPlay: 35702,
score: 1168
episode: 3322672
memorySize: 968
-------------------------------
[ [ '.', '.', '.', '#', '.', '.', '.', '#', '.' ],
[ '.', '#', '.', '#', '.', '.', '.', '#', '.' ],
[ '.', '#', '.', '#', '.', '#', '.', '#', '.' ],
[ '.', '#', 'X', '#', '.', '#', '.', '.', '.' ],
[ '.', '#', '#', '#', 'P', '#', '.', '.', '.' ],
[ '.', '#', '.', '#', '#', '#', '.', '#', 'X' ],
[ '.', '.', 'X', '.', '.', '.', '.', '#', '.' ],
[ '.', '.', '.', '.', '#', '.', '.', '#', 'R' ] ]
```