mixer-client-node
Version:
A node client for connecting to mixer and the mixer services
39 lines (38 loc) • 1.45 kB
TypeScript
/// <reference types="node" />
import { EventEmitter } from 'events';
import { Client } from '../Clients/Client';
declare class ChatService extends EventEmitter {
private autoReconnect;
private socket;
private listener;
private currentId;
private client;
constructor(client: Client);
join(userid: number, channelid: number, autoReconnect?: boolean): Promise<WebSocket>;
joinWithAuthKey({ userid, channelid, authKey, endpoints }: {
userid: any;
channelid: any;
authKey: any;
endpoints: any;
}): boolean;
private connectTheChat;
private ensurePingTimeout;
private timeout;
private pingId;
private ping;
private hookEventListeners;
unlisten(channelid: number): void;
listen(channelid: number): void;
get connectedChats(): number[];
chatSocket(id: number): any;
sendPacket(method: string, args: any[], channelid: number, id?: number): void;
sendMessage(message: string, channelid?: any): void;
sendWhisper(message: string, sendToUser: string, channelid?: any): void;
deleteMessage(messageID: string, channelid?: any): void;
restoreMessage(messageID: string, channelid?: any): void;
clearChat(channelid?: any): void;
timeoutUser(username: string, time: string, channelid?: any): void;
purgeUser(username: string, channelid?: any): void;
close(channelid?: any, rejoin?: boolean): void;
}
export default ChatService;