misc-utils-of-mine-generic
Version:
Miscellaneous utilities for JavaScript/TypeScript that I often use
84 lines • 4.43 kB
JavaScript
var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.waitForPredicate = void 0;
var _1 = require(".");
var defaultOptions = { interval: 200, timeout: 3000 };
/**
* Returns a promise that is resolved when given predicate function returns truthy or
* timeout (see options). The function is called in given option's [[interval]] times.
*/
function waitForPredicate(p, options) {
if (options === void 0) { options = { interval: 200, timeout: 3000 }; }
return __awaiter(this, void 0, void 0, function () {
var o, t, r;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
o = typeof options == 'string' ? __assign(__assign({}, defaultOptions), { timeoutError: options }) : options;
t = setTimeout(function () {
var msg = o.timeoutError || p.toString().substring(0, Math.min(p.toString().length, 100));
throw new Error(msg);
}, o.timeout || 3000);
_a.label = 1;
case 1:
if (!!(r = p())) return [3 /*break*/, 3];
return [4 /*yield*/, _1.sleep(o.interval || 200)];
case 2:
_a.sent();
return [3 /*break*/, 1];
case 3:
t && clearTimeout(t);
return [2 /*return*/, r];
}
});
});
}
exports.waitForPredicate = waitForPredicate;
//# sourceMappingURL=waitFor.js.map
;